Pets DLC patch notes #4 – The pets are growing up, no more glitches!
Hello there, Flippers!
As you know, the biggest update for Pets DLC has been introduced less than two weeks ago, but our development journey hasn’t ended yet. Thanks to your feedback, support, and bug reports, we’ve managed to overcome some major problems. It’s very important to us that you engage so much as a community and help us with a bunch of different things.
Proceeding to the main topic, for many of you, this is vacation time, and you enjoy summer. Nevertheless, we hope that those bug fixes and changes will refresh your gameplay experience as the wind calmly dabs your faces!
Quick disclaimer: The update will go live tomorrow at 6 p.m CEST, so feel free to check it out and let us know in the comments below what you think of it.

Ok, let’s not waste more time and jump to the business:
[h3]Changes[/h3]
[h3]Bugfixes[/h3]
[h3]Announcement[/h3]
But the fixes are not everything! Those who haven’t managed to get Pets DLC yet, there is still a last chance to do so. The 20% discount will end tomorrow, so don't waste more time, and check it by yourself!
https://store.steampowered.com/bundle/26062/Pets_Bundle/
But if you’re the VR enthusiast, you should check another thing that is going through the development stage – House Flipper – Pets VR. Not so long ago, during the Steam VR Fest, we posted our first devlog. Feel free to check it out and leave a comment if you have any ideas of how we can make the game more enjoyable.
https://store.steampowered.com/news/app/1839190/view/3118177241239310834
[h3]Keep up to date[/h3]
Aaaaand, we’re fixed. That would be it for today, Flippers. Once again, we thank you, because as we’ve used to say: There is no us without you! You should also check our social media channels so you can stay up-to-date with the updates.
Meanwhile, have a lovely time flipping!
~Frozen District & Frozen Way teams
As you know, the biggest update for Pets DLC has been introduced less than two weeks ago, but our development journey hasn’t ended yet. Thanks to your feedback, support, and bug reports, we’ve managed to overcome some major problems. It’s very important to us that you engage so much as a community and help us with a bunch of different things.
Proceeding to the main topic, for many of you, this is vacation time, and you enjoy summer. Nevertheless, we hope that those bug fixes and changes will refresh your gameplay experience as the wind calmly dabs your faces!
Quick disclaimer: The update will go live tomorrow at 6 p.m CEST, so feel free to check it out and let us know in the comments below what you think of it.

Ok, let’s not waste more time and jump to the business:
[h3]Changes[/h3]
- Adding the ability to select a pet cage option when accepting pets from Morgan's
- You can change the name of all your pets in Morgan’s Pets Care
- Adding sounds for selecting pet hat
- Frequency of dog panting is now reduced
- Time required for animals to grow up was reduced by four times
- Added X icons to invisible variants
- Fixed variants for dog enclosure and dog enclosure gate
- Variants added for all Pets DLC curtains
- Miniature of wenge color fixed for rope hanging shelves
- If the player is in the office, pets will sometimes play with placed toys on their own
- Playing fetch mechanic with various toys has been reworked. It now prioritizes the most recently interacted with pet and adds a few randoms, instead of calling every single pet on the map
- The friendly kitty in the Home Stretch job now has a name
[h3]Bugfixes[/h3]
- Fixed graphics glitches on AMD Radeon GPUs
- Fixed phantom pet gate
- Price fixed for Dello and Dazzio tables
- Fixed possibility of sitting on Gloria poufs
- Pet gates variant are correctly previewed
- “Home Stretch”: picking up cat looks way better
- “Train car”: Fixed immovable painting
- Fix turtle looping around one point
- Now only one pet would enter bed
- Fix locked pet interaction with carrying paint
- Fixes for rat behavior
- Removing weeds with petrol lawn in quest is correctly counted
- The friendly kitty in Home Stretch job no longer has an invalid age.
- Fixed an issue with parrots still making sounds with disabled audio
- Dogs will no longer be upset and block all interaction when the player takes away carried paint.
- Fixed a rare issue with certain cat breeds was blocking Morgan’s Pet Care when generated.
- Fixed hats are not highlighting alongside the pets.
- Fix issue that made impossible to pickup trashes near pool in Lake Cabin house
- Other behind the scenes bugfixes & optimizations
- Placed toys will no longer disappear when carried by a dog that was given to a new home or put into Pet’s Hotel.
- Pets will no longer attempt to catch/hit toys through solid walls and doors.
- Notifications about animal needs are now displayed much earlier.
[h3]Announcement[/h3]
But the fixes are not everything! Those who haven’t managed to get Pets DLC yet, there is still a last chance to do so. The 20% discount will end tomorrow, so don't waste more time, and check it by yourself!
https://store.steampowered.com/bundle/26062/Pets_Bundle/
But if you’re the VR enthusiast, you should check another thing that is going through the development stage – House Flipper – Pets VR. Not so long ago, during the Steam VR Fest, we posted our first devlog. Feel free to check it out and leave a comment if you have any ideas of how we can make the game more enjoyable.
https://store.steampowered.com/news/app/1839190/view/3118177241239310834
[h3]Keep up to date[/h3]
Aaaaand, we’re fixed. That would be it for today, Flippers. Once again, we thank you, because as we’ve used to say: There is no us without you! You should also check our social media channels so you can stay up-to-date with the updates.
Meanwhile, have a lovely time flipping!
~Frozen District & Frozen Way teams