Update 42 for cyubeVR is live! Glass, and more!

Hey everyone, Update 42 for cyubeVR is live!
This update makes it possible to produce glass, makes the game nicely playable on HP Reverb G2 controllers and Vive Cosmos controllers, adds performance optimizations, bugfixes, and more!
Let's take a look at the list of changes first, and after that, let's get into more detail for some of the changes!

- Added Glass! You can now melt sand in the furnace and produce glass
- Added a list showing the names of all the Patreon Donators in the main menu
- Made game work correctly with HP Reverb G2 controllers
- Significantly improved how LOD chunks in the distance look like
- Performance optimizations
- Improved reliability of VR keyboard in main menu, and changed position of it
- Added Vive Cosmos Controller bindings made by Lightpyro as default Vive Cosmos bindings
- Added additional debug code
- Fixed bug with adding items of amount 1 from chest to inventory
- Fixed block having incorrect rotation on preview block
- Made it so that the number showing the amount of an item in a chest can only be read from in front of the item, and not from behind it
- Fixed sounds on block place sometimes not being audible when placing a block too far away
- Fixed last recipe you collect not changing its "?" to the actual type you unlocked
- Made dust/smoke particles be more consistent in their color
- In the main menu, the "Official cyubeVR Discord" button now always shows you how many members currently are in the cyubeVR discord

Glass
There's now glass in the game! The furnace now accepts either iron ore, or sand in its upper chamber. If you melt sand, the furnace produces glass ingots, which you can use for crafting glass blocks, a new recipe you have to find.
The nice thing about glass is that it's transparent, so you can look through it! Who would have expected that!
Here's some screenshots of the glass that beta testers of the game shared in the #screenshots channel in the cyubeVR discord:








While its raining, the rain is nicely flowing down the sides of the glass, and rain splashes on top of the glass are also looking very nice:

Patreon donator list in main menu
On the left side of the main menu of the game, there now is a daily updated list of all the Patreon Donators of cyubeVR, sorted by the lifetime donation:

A big thanks to everyone who supports the development of cyubeVR on Patreon! I'm working fulltime on cyubeVR, and it's quite hard to make a living purely off of the Steam sales of the game, so any Patreon Supporter is really worth a lot for the continued development of the game. Thanks so much to all the Patreon Supporters!
In case you have not seen it yet, here is the link to the Patreon Page for the game: https://www.patreon.com/stonebrickstudios
Patreon rewards are being mentioned in that list in the main menu, getting a special colored name in the official cyubeVR Discord, and physical items like a sticker, mug, or t-shirt with cyubeVR designs.
HP Reverb G2 Support
A lot of people will (hopefully) soon receive their HP Reverb G2. Starting with this update, the controller bindings and tutorial of cyubeVR have been setup to fully work with HP Reverb G2 controllers out of the box, to make playing the game as convenient as possible.
Significantly improved how LOD chunks in the distance look like
For good performance, cyubeVR has a Level Of Detail (LOD) system that renders the world with lower and lower detail the further away a point from the camera is. Previously, the transitions between the different LODs were quite visible if you were standing on top of a mountain, looking down at the landscape. Now, with this Update, the lower-LODs look a lot more similar to the high-res version of world, and the transitions are way less noticeable.
Here are two screenshots, comparing the before / after of this change. The screenshots were taken in the UE4 Editor, with very reduced settings of the game, so shadows are disabled on both screenshots, and the view distance is set way lower than in the actual game, so the game looks worse than it normally would. These screenshots were taken purely to show off the difference in the landscape as best as possible.
This is how it looked like with Update 41:

and this is how it looks like now, with Update 42:

The first load with this Update will be slower than usual, as the game deletes and regenerates some cached world data to update all the LODs.
More awesome new custom mod blocks
Recently, more new custom mod blocks were added to the workshop! Let's mention some of them here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2295230150&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=2296420809&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=2295230579&searchtext=
Make sure to regularly browse through the Steam Workshop and subscribe to anything you find useful for building in cyubeVR!
If you're also interested now in creating custom mod blocks for cyubeVR, here you can find a tutorial about how to create custom mod blocks for cyubeVR - as long as you are familiar with using any image editing software, it's a really easy process! https://steamcommunity.com/app/619500/discussions/3/1640917625019543783/

As usual, thanks very much to our great beta testers in the official cyubeVR discord who tested this update as part of 20 separate beta builds! If you want to test new features earlier when they come out in the beta branch, make sure to join the discord and take a look at the #beta-build-patch-notes and #beta-build-discussion channel!
That's all for today! If you like the game, don't forget to tell other people about it and write a review on Steam if you haven't done that already, even if its just a few words. Writing a positive review and spreading the word is the easiest way you can support the game!
Thanks for caring about the game and as usual, make sure to report all issues you see and give me as much feedback as possible in the official forums or the official discord server, join it before its full ;) We're over 1300 people there already, come and join us! If you don't like something about the game, tell me there and I'll try to improve it! I'm available to chat with anyone in discord :)
There's also a cyubeVR subreddit available on Reddit, if you're active on Reddit, make sure to subscribe to it and maybe post some great screenshots there!
Also, don't forget there's an official roadmap with voting features.
Looking forward to hearing what you think about the new update :)
Cheers!