1. Hacktag
  2. News
  3. Hacktag v1.1.10f2 patch notes - better network code

Hacktag v1.1.10f2 patch notes - better network code

2021-03-30 - Changelist v1.1.10f2:


Changes:
  • MOD: improved MatchMaker protocol to give better information for direct connections and relay servers
  • MOD: online games has now more chances to use direct connections between the players than the relay servers
  • MOD: improved online protocol to detect available network connections between 2 players
  • MOD: updated RakNet library (PC & Mac) for future platforms usages
  • MOD: improved logging of network connectivity tests


Bug fix:
  • FIX: modified ingame "noise" and "digital" players imprints system to avoid case of running footsteps, coffee machine noises, failed hacks noises not detected by guards
  • FIX: online games are now more stable
  • FIX: fixed "connecting" text in korean on "press start" screen that sometimes resulted in crashes at start for korean players
  • FIX: fixed one issue of infinite connecting while trying to join a game with another player online
  • FIX: fixed case of being stuck at "loading" screen when exiting a game level
  • FIX: fixed case of being stuck at "loading" screen when launching an online game
  • FIX: fixed an network serialization error
  • FIX: removed a potential memory leak


See all patchnotes here.