Pre-Alpha 5.7 Patch Notes
We have added a few things into this update. More Quests so if your character suddenly has a problem with login into the game where he will login and get kicked right away please let us know right away as we have had a Bug related to Quests doing that before.You will also note we have added our first test range mob, Bandit Archer which might break and not play his attack animation. Most wanted update is our new tool belt with tools auto switching.
New:
Balance:
Fixes:
Notes:
New:
- 7 New Recipe Item added.
- 15 New Crafting Items added.
- 4 New Armor Items added
- New Mineral Crafting Station allowing you to craft Infused Stone and other excavating items.
- 3 New Mob Types added.
- 5 New equipment slots 1 for each tool type (Axe,Pickaxe,Hammer,Knife,Fishing Rod)\n
- Characters that still have their tool equipped in their main hand will need to unequip it.
- Crafting Experience is now shown in the tooltips and for the Crafting Station UI
- Experience gained messages are now moved over to the Event Tab
- Skill Experience gained is now shown in the Events Tab
- Added shorthand /cc command for clearing the active chat tab.
- Changed colors and added /stuck to the /help list.
- 18 New Quests added bringing total Quests in game to 34.
Balance:
- Increase some abilities damage amount to better balance combat.
- Balanced Ingot cost to be more in line with the resource cost to craft them.
- All Weapons will no longer have a mana penalty on them.
Fixes:
- Resource nodes will no longer become unable to be harvested
- Can no longer harvest multiple things at once, will get a "Already busy" error message instead.
- Casting / Harvesting is now properly interrupted when moving / jumping
- Weapon XP is no longer incorrectly displayed for Non Weapon / Tool Types in the tooltip
- Weapon XP is now also shown for equipped items.
- Chat Event Tab is no longer cleared when picking up items.
Notes:
- Knife equipment for skinning will be coming soon.
- Fishing and Fishing Rods are not implemented yet