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Arcfall News

Pre-Alpha 5.8 Patch Notes

This is a small Easter Event update, as we have been running late with the bigger update we decided to do this release now and the bigger one later this coming week. We did a big change to how housing is handled in this update and now you will see a Box around a object placed on plots which will show you the bounding box. As we changed some plot items if you placed it before it might require you to pick up the item and place it down again.

Balance:
  • Reduced the weight of nails.


New:
  • Added 9 new Junk items which can be sold or dismantled for Repair currencies.
  • Housing system changed to better show snap points.
  • Easter event is starting, you can collect Easter Egg currencies and use them at the Easter merchant. You will see Easter eggs all around Tauranga.


Fix:
  • Fixed all crafting stations that's placed down on plots to work now.


Known Issues:
  • If you are placing a item on your claim and right click to cancel it, it wont work after that. As a temporary workaround, you can move the item around in your inventory for it to work again.

Pre-Alpha 5.7 Patch Notes

We have added a few things into this update. More Quests so if your character suddenly has a problem with login into the game where he will login and get kicked right away please let us know right away as we have had a Bug related to Quests doing that before.You will also note we have added our first test range mob, Bandit Archer which might break and not play his attack animation. Most wanted update is our new tool belt with tools auto switching.

New:
  • 7 New Recipe Item added.
  • 15 New Crafting Items added.
  • 4 New Armor Items added
  • New Mineral Crafting Station allowing you to craft Infused Stone and other excavating items.
  • 3 New Mob Types added.
  • 5 New equipment slots 1 for each tool type (Axe,Pickaxe,Hammer,Knife,Fishing Rod)\n
  • Characters that still have their tool equipped in their main hand will need to unequip it.
  • Crafting Experience is now shown in the tooltips and for the Crafting Station UI
  • Experience gained messages are now moved over to the Event Tab
  • Skill Experience gained is now shown in the Events Tab
  • Added shorthand /cc command for clearing the active chat tab.
  • Changed colors and added /stuck to the /help list.
  • 18 New Quests added bringing total Quests in game to 34.


Balance:
  • Increase some abilities damage amount to better balance combat.
  • Balanced Ingot cost to be more in line with the resource cost to craft them.
  • All Weapons will no longer have a mana penalty on them.


Fixes:
  • Resource nodes will no longer become unable to be harvested
  • Can no longer harvest multiple things at once, will get a "Already busy" error message instead.
  • Casting / Harvesting is now properly interrupted when moving / jumping
  • Weapon XP is no longer incorrectly displayed for Non Weapon / Tool Types in the tooltip
  • Weapon XP is now also shown for equipped items.
  • Chat Event Tab is no longer cleared when picking up items.


Notes:
  • Knife equipment for skinning will be coming soon.
  • Fishing and Fishing Rods are not implemented yet

Pre-Alpha 5.5 Update

This is mostly a Bug Fix update, and also we added a few small treats for Valentine. Be sure to buy some flowers from the Valentine Merchant and buff your Valentine !!

Balance:
  • The mana penalty has been removed from all gear.


Fix:
  • Mount speed stat has been fixed to increase now according to your mount skill level. You can buy tier scrolls to learn the next level in mount skill from any stable merchant.


New:
  • New Valentine Mustang and Valentine Tiger mount has been added to the in-game store. These are limited season event mounts that will be available till Friday 21 February.
  • New Valentine Merchant selling flowers. These flowers will allow a player to buff another player for 30 Minutes.

Pre-ALpha 5.4 Update

This is another update with many fixes and many changes to help with balancing the game. As we have received allot of feedback on gathering resource timer being a bit to long we have changed it to 3 seconds instead of 5 seconds. Will monitor how the flow of the game is with this change.

Fix:
  • Skeleton mobs would not play their death animation if they get killed when they cast their abilities , that is now fixed.
  • Swamp Crock will now give skinning XP.
  • Fungus Sheep will now give skinning XP as well as has a greater chance to drop the Sheep Mount than a normal Sheep.
  • Fixed issue where moving a item from bank to inventory was throwing "Taken Item isn't in the bank" error
  • Fixed issue where deleting a item directly from the bank would bug out
  • Fixed issue where looting items one by one and emptying a mob corpse would not set it skinnable.


Balance:
  • All crafted bags now will not have durability on them, you will have a level requirement to equip them. If you currently have a bag equipped you will need to un-equip the bag and re-equip it to get the new changes.
  • Dismantle and repair amounts have been changed and balanced more to make it more viable now to repair items on the fly.
  • Removed Skinning of Green Warden.
  • All mobs will now do a minimum of 30% damage of their set damage against resistances to prevent mobs from doing only 1 damage.
  • All furniture items you craft will now Stack in your inventory.
  • Harvesting times for resources has been reduced to 3 seconds instead of 5 seconds.
  • Chipstone's loot has been increase, Brown Chicken will now drop more feathers.


New:
  • New rare dropping Gems and Sap resources has been added to mining, Excavating and lumberjack resource nodes. These recourse drops has a very low chance of dropping when harvesting those nodes. Gems are used in crafting Jewellery and crafting magical equipment due to their magical powers.
  • Mounts Land Skill level can now be increased by buying a Skill scroll from a Stable Master and learning it. Each scroll will state what skill level it will teach you. As your skill increases your base mount stats will increase like mount speed for now.
  • Stacked Items can now be Dismantled, make sure you keep a eye out on the stack size before dismantling.
  • New single player dungeon introduced so we can start testing our dungeon system.
  • 3 New Quests added which you can receive once you are level 12 or higher in Tauranga. These are quests for the new mini single player dungeon we introducing in this patch.

Pre-Alpha 5.3

19/01/2020 Pre-Alpha 5.3

We concentrated on fixings a few major bugs in this patch which we hope has the quest bug fixed where a players character would get broken and be disconnected on login. If your character was broken like that please let us know if its still broken. As we have had some problems with recovering your body after you died, we have removed inventory drop on death. This is just a temporary setting as we role out our new death system.

Fix:
  • Deactivated auto attack when you cast the sleep ability as it use to then stop the effect right after its cast.
  • Changed Primary stat gain for magery to potential as that's whats used to increase mage spell damage and removed willpower increase.
  • increase Player starter stat for potential to 10 instead of 5.
  • Removed dismantling of Used Spell book as you can also purchase it from merchant and some players was converting their gold by buying the book and dismantling it for crafting currency.
  • Combined World map and Minimap, so pressing M now will increase the Minimap size and allow you to pan the world while still seeing your position. We also revamped the Oceano map to show all crafting station/merchant locations on the map. Other zones will be following later.
  • Fixed some abilities like Mind Eye, Fire Ring, Ice Shield, Frost Shield, War Cry which was not requiring a weapon to activate to now require a weapon to activate.
  • If your character was broken and you where immediately disconnected or could not interact with NPC's , we might have fixed it as it was linked to Quests. Please let us know if your character is still broken.
  • Weapon Experience is no longer granted by using skills, players cannot spam buffs any longer to easy level their skills.
  • Added a fix for players getting kicked upon login related to questing, let us know if this still happens for you.


New:
  • Added 4 craft chests which players can craft for extra storage on their plot of land.
  • Added 5 new storage chests to the shop to purchase.
  • Added spellbooks up to level 60 Blueprints.
  • Damage Type indicators is added corresponding to what type of damage is dealt and what type of resistance will relieve that damage done.


Balance:
  • All current armors stats has been increase and revamped to balance better in combat and make wearing them worth it.
  • Sword Attack speed has been increased so swords attack now faster than before.
  • Buffs of the same ranks will no longer stack, trying to apply a lower rank buff while a higher rank buff is active will result in a error.
  • Weapon Damage is no longer used in the damage formula for most abilities and is only applied for auto-attacks.


Changes:
  • Auction house is no longer available until a suitable replacement is found
  • Player inventory is not longer dropped on death until we make changes to the death system.
  • Looting and generating of items has been changed on the server and should result in reduced lag looting for mobs, if this issue still persists please let us know.
  • Updated Unity client build from .NET 3.x to NET 4.x if something is broken that wasn't broken before please let us know.