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Progress update for Rec Center Tycoon

Hey everyone, I thought I'd give another little progress update before Christmas on how development is going.

First, I know it can be tough being dropped into a sandbox management game and having no idea what's going on, so lately I've been putting together a quick optional tutorial at the beginning of the game to give a bit of an idea about how a few things work.

Another thing I've being doing this last week is tooltips, so many tooltips... it really helps having a tooltip for each piece of equipment giving an idea of what to do with it, so this is very necessary. That being said, in the first upcoming early-access version some things like tooltips for languages other than english may not be translated yet.

Which brings me to the next thing, language translations.
Major UI elements are mostly all translated but some small things like I said above, tooltips & customer reviews will still appear in English. This applies to all translations. However this will only be for the first Early-Access version. After release I plan to recruit some professional game translators to finish translating for the next version.

Next, performance optimising. You might not expect it, but games like this can be surprisingly taxing on mid-lower end PCs. Rec Center Tycoon has a fairly complex lighting system in addition to the countless AI calculations and processes running in the background. There's a lot going on under the hood in management games.
The game development engine I'm using has only single core support so I've been making a lot of tweaks to ensure a solid 60 fps on lower end machines when there is a lot going on in-game.

Finally, in regards to release date I can't really give any estimates or predictions because I'll get burned if I don't make the deadlines. It being Christmas time has slowed me down a little but I'm still making good progress. There's nothing major left to do except a bunch of small things, bug fixes, AI tweaks, testing, trailer, press kit stuff etc.. it is coming soon though!

Thank you for your patience & I hope you all have a Merry Christmas! :)