September Progress Update
Hello everyone!
I want to give a progress update on how patch 0.5.0 is coming along.
There's quite a lot to do this patch so it's still a little while away but I've made a lot of great progress so far and I want to give a small sample of a few of the new upcoming additions.
I mentioned in my previous update that a new profession is coming, that profession is the Nurse.
[h3]Nurse[/h3]
The Nurse is a new employee whose job it is to keep everyone healthy & safe. They benefit most from the Cleanliness stat and the Caring (now renamed to Compassion) stat. A nurse that's also a fast walker may be particularly useful too as they might need to rush to the aid of someone after an injury.
The nurse will come with a new zone: the First Aid Room, along with a few new objects like the Medical Bed & Medical Cabinet.
There are now various types of injuries that can now occur around your Rec Center which I'll get into shortly.
The Nurse' role is to provide medical treatment to any customers that get injured or become sick from food poisoning. Also the nurse may be required to help carry customers to the Medical Bed if their injuries are very severe.
You don't need a rotation of nurses working every hour that your Rec Center is open however.
A single nurse can be hired to work regular, busy hours & also remain on 'On Call' during their off time if you need them to come in for an emergency (for a modest price).
[h3]Injuries[/h3]
So as I mentioned earlier, in addition to drowning & food poisoning, injuries are now a possibility.
After all, a Gym can be a dangerous place with lots of heavy objects being lifted.
The chance of a customer being injured while using equipment scales with the durability.
For example:
A customer using a Squat Rack at 95% durability will have a very low chance of injury compared to using a Squat Rack at 60% durability.
Not only will a lower durability increase the chance of an injury, but it may also affect the severity of an injury.
Most injuries are minor and the customer will bring themselves to the First Aid Room for quick treatment but severe injuries can leave customers unable to move and will require the nurse to come to them. If left unattended for long enough, a severely injured customer can die. However, in a well maintained Rec Center severe injures should be very rare.
Equipment repair costs have also been adjusted to make frequent repairing a little less cost effective.
So overall you will spend more on repairs if your Builder is repairing equipment that's already at a high durability.
This means the player must choose between spending more money to keep durability always high or save money by letting durability get a bit lower before repairing but increasing the risk of customer injury.
It's up to you to pick the right balance!
There will also be a new 'injury/death' log accessible at the Nurse Desk that records any injuries or deaths (and their causes) that occur in your Rec Center to help you weed out any dangers.
I'm also working on expanding the Customer Review system which I'll talk more about in the next update.
Anyway that's a quick taste of some of the changes coming in the major patch.
I'm looking forward to receiving feedback and hearing your thoughts on these additions in the comments below! :)
I want to give a progress update on how patch 0.5.0 is coming along.
There's quite a lot to do this patch so it's still a little while away but I've made a lot of great progress so far and I want to give a small sample of a few of the new upcoming additions.
I mentioned in my previous update that a new profession is coming, that profession is the Nurse.
[h3]Nurse[/h3]
The Nurse is a new employee whose job it is to keep everyone healthy & safe. They benefit most from the Cleanliness stat and the Caring (now renamed to Compassion) stat. A nurse that's also a fast walker may be particularly useful too as they might need to rush to the aid of someone after an injury.
The nurse will come with a new zone: the First Aid Room, along with a few new objects like the Medical Bed & Medical Cabinet.
There are now various types of injuries that can now occur around your Rec Center which I'll get into shortly.
The Nurse' role is to provide medical treatment to any customers that get injured or become sick from food poisoning. Also the nurse may be required to help carry customers to the Medical Bed if their injuries are very severe.
You don't need a rotation of nurses working every hour that your Rec Center is open however.
A single nurse can be hired to work regular, busy hours & also remain on 'On Call' during their off time if you need them to come in for an emergency (for a modest price).
[h3]Injuries[/h3]
So as I mentioned earlier, in addition to drowning & food poisoning, injuries are now a possibility.
After all, a Gym can be a dangerous place with lots of heavy objects being lifted.
The chance of a customer being injured while using equipment scales with the durability.
For example:
A customer using a Squat Rack at 95% durability will have a very low chance of injury compared to using a Squat Rack at 60% durability.
Not only will a lower durability increase the chance of an injury, but it may also affect the severity of an injury.
Most injuries are minor and the customer will bring themselves to the First Aid Room for quick treatment but severe injuries can leave customers unable to move and will require the nurse to come to them. If left unattended for long enough, a severely injured customer can die. However, in a well maintained Rec Center severe injures should be very rare.
Equipment repair costs have also been adjusted to make frequent repairing a little less cost effective.
So overall you will spend more on repairs if your Builder is repairing equipment that's already at a high durability.
This means the player must choose between spending more money to keep durability always high or save money by letting durability get a bit lower before repairing but increasing the risk of customer injury.
It's up to you to pick the right balance!
There will also be a new 'injury/death' log accessible at the Nurse Desk that records any injuries or deaths (and their causes) that occur in your Rec Center to help you weed out any dangers.
I'm also working on expanding the Customer Review system which I'll talk more about in the next update.
Anyway that's a quick taste of some of the changes coming in the major patch.
I'm looking forward to receiving feedback and hearing your thoughts on these additions in the comments below! :)