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  3. Small Update - Patch 0.7.1

Small Update - Patch 0.7.1

[h3]Hey everyone![/h3]
I've just uploaded a new minor patch that fixes many longstanding bugs & enhances/refines a few aspects of the game.

These last few months I've been working non-stop on building new gameplay features & creating new mechanics/systems for the upcoming major content patch.

However these new features are still a little while away, so for the most part this patch is mainly for stability & bug fixes, with a few visual enhancements & quality of life improvements sprinkled in.

Here are the patch notes:

[h3]Minor Update 0.7.1:[/h3]
  • Foliage is now randomly spread around on grass, giving the background terrain a much improved look
  • Rebalanced many customer stat changes when using many basic objects like drink fountains
  • Many clunky GUI elements like buttons have been completely remade, to allow for future expandability
  • Hotkeys are now available for many NPC/Object actions like Selling, Relocating etc..
  • Improvements made to object placement & construction tools
  • Construction costs are now paid up front when placed rather than upon being built
  • New sound effects added for various NPC actions
  • Improvements made to customer AI while injured
  • Significantly improved load times, especially with large rec centers
  • Some minor balance changes have been made to daily bonuses
  • Laying groundwork for the upcoming major content patch

  • Mess now correctly affects injured customers' recovery rate,
    nearby mess increases HP loss while no nearby mess decreases HP loss
  • The new-game checklist is now completable while the lighting engine is disabled
  • Fixed bug causing certain zone hours to restrict customers at incorrect times
  • Fixed a number of object/equipment related visual issues
  • Fixed issue causing incorrect trees to be cut down
  • Fixed a crash which may occur while using the 'Room' tool
  • Fixed crash that may occur when using arrow keys in the planner
  • Fixed error which may occur after calling in a nurse
  • Fixed issue allowing both customer review text lines to be the same
  • Various performance improvements to reduce fps stutter
  • Many additional unlisted changes & bug fixes

[h3]Final Note:[/h3]
While it's a bit early to go into the upcoming features right now, I'm planning to post a big progress update soon which will detail & show what's coming in the next major patch, once it all starts coming together.

Thank you all for your continued support!