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February Progress Update

Hello everyone!

It's been a month or so since any updates/news & I want to avoid any more large periods of little communication, so I'm going to post a little progress update.

I've been hard at work on the next major patch (it has a huge number of changes) & while I can't really share too much info just yet I thought I'd share a couple of things I've been working on for next patch.

In the past weeks I've been working on overhauling some of the older, less visually appealing parts of the User Interface.
Particularly the ugly resume & review windows.

I've made a few changes to how reviews work, for starters, ALL customer reviews are now saved rather than just the last 20.
And there's now 2 review scores, 'Recent' & 'All Time'.

Here's how the new review window looks now:

There are still a few changes left to make here & there but overall I think it's a big improvement on the old review window.


Also as I mentioned before, the resume system has undergone some MAJOR changes too.
Here's a side by side comparison of the new vs old resume windows:


As you can see there's a lot more going on in the new window, including new options to have custom wages for each employee.

Also rather than just random skill amounts, job applicants now show a work history & hobbies which influences their stats.

There's over 100 jobs & hobbies (so far!) that potential recruits can have that influence their skills & will shape how they perform as employees.



So there's a small taste of what's coming in the next major patch & what I've been working on lately.

I'm happy to hear any feedback or answer any questions anyone has.

Also one last thing!
I've been thinking of updating all the screenshots & making a new trailer for the game soon.
So if any of you have particularly awesome looking Rec Centers & want to possibly have them appear in the next trailer, email me your saves at [email protected].

Cheers for reading,
Jarrod