Adventure Craft Update 1.1 is Now Available!
Hello Everyone,
We are happy to report that the Adventure Craft 1.1 update is now available in the main branch of the game. The 1.1 update brings a ton of new features, content updates and bug fixes. Now onto the details!

Extended Day and Night Cycle
The day/night cycle has been slowed down again making for much longer days and nights, which allows for more time to explore or gather resources in the day but can make being out at night more dangerous.

Respawning in your bed
After you die you will now respawn back in the last bed that you slept in, or if you die in a “portal world” like a cave system where you don't have a bed, you will respawn outside the portal.
Death Penalty Removed
You no longer will lose everything if you die twice in a row, you can now always venture back to where you died to retrieve your dropped inventory.
Epic Criticals for weapons
The majority of weapons now have a chance to land an “Epic Critical” which is a double damage critical hit. Epic critical chance is typically half the chance of whatever the weapons current critical chance is set to.

Wiki Data Spreadsheet
The Spreadsheet that contains all the game’s recipes and other data is now available for public viewing. You can find it here. (Note: This spreadsheet is a work in progress, missing info will be updated, please inform us of any inconsistencies in the data)
https://docs.google.com/spreadsheets/d/1QBOFHFp7Lq2CmBnUZR_C3Ldah8X1Wq9dKi4Eh4NfVbc/edit?usp=sharing
If you would like to help us move this data onto our Official Adventure Craft Wiki, you can find the wiki here.
https://adventurecraft.gamepedia.com/Adventure_Craft_Wiki
Town Updates
Town Graveyard Activity in the town graveyards has been increased. Haunted chests protected by poltergeists can now be farmed for special items, and a town grave keeper now roams the area hunting the undead. You may also encounter a powerful Brute Vampire or Brute Ghost hunter in this area.

Vampire Mansion
You can now enter the tomb at the back of the vampire mansion (if you have collected the keys) to fight the bosses inside. This is a tough battle that will require a Spectral Sword and/or Stake Guns to win. Having a party with you that is equipped with these types of weapons will make this battle much easier.

Town Farm
Activity in Town Farms has been increased. Farmhands will now gather wheat and leave piles that you can farm if you have a pitchfork. They will try and protect their harvest so beware of their dogs if you get too close. The activity inside pens has also been updated.

Town Center Weapon Shop
The town center weapon shop has had more weapons added to its inventory.
Misc Gameplay Updates
Dog Power
An attack dog that has reached its final stage of evolution can now use its power which is an attack that will cause Fear to any nearby mob that isn't immune to Fear. Press N to activate the power. It has a 300 second cooldown. (There is no visual currently to show the attack but this will be added in a future update)
Clone Party Updates
Clone Speed: Clones will now match your speed if you use a speed increasing items so that they don't get left behind.
Toggle Clone AI on off: You can now use the numbers 7 and 8 to toggle a clone’s AI on or off quickly. This is useful in battle when you need the clones to stop what they are doing and follow you.
Goblin Tech Tree
We have adjusted the way that goblins camps evolve over time. Now you will see a pile of Goblin Supplies that will eventually activate. Once activated goblins will begin to spawn from it and try to deploy tents to expand their territory.
New Tile Maps
Voodudes
The Voodudes have now been given their own new biome along with a new weapon to craft. Their biome is also home to a new mob, The Brutal Voodude. Farm him to craft a Voodude Club, a heavy poisonous club that inflicts many status effects.

Stone Clan
There is a new faction of enemies in the world known as the Stone Clan. The Stone Clan is an order of Stone Clad Knights that wield powerful stone swords that can be upgraded up to 4 times. They hang out in a new rocky biome, following members of the clan with higher standing, mining stone etc.

Cave Men and Women
This new rocky area is home to Cave Men and Women who are locked in a constant battle for supremacy. Explore the area and you may find the secret to crafting one of the Cave Women’s huge club weapons.

Remixed existing Tile Maps for more variety
A collection of the existing Tile maps have been remixed to bring more variety to their gameplay experience.

New Armor
Bear Suit: Farm bears to create the Bear Suit Armor, each piece of this armor increases overall attack by 1 and adds half a heart to your life meter.
Bugs
Fixed Bug that caused the game to crash if you press the Dog Power Button
Fixed a bug that allowed a player to be locked inside a room in an NPC structure.
Fixed a bug that allowed an Iron or Steel Sword from transforming a Sabertooth Bubbler
Rainbow object left behind by fairey grenades now despawns after a period
Thornbull Pens will now die after a period
White Knight Sentry dogs updated to address some unpredictable behaviours
Gameplay
Update artwork for Thorn Lords
Updated loot drops for Thorn Lords
Updated item system for ransacking NPC wardrobes and cuppards.
Thorny Tentacles now have a chance to drop Thorny Nuggets on death
Thorny Tentacles will now seek out and transform trees in the Badlands
Honey piles inside Bear Caves are now lit
Boarmen will now attempt to protect their totems
Using pickaxes on Boarmen totems will now yield more materials
Bears now have a chance to Haste when chasing the player
Dark Ones are now vulnerable to Holy Water Grenades and will now catch on fire when hit by one
Sugar Cane can now be crushed into Sugar
Infectious zombies will now die at nightfall
Adjusted the range and attack physics of the Goblin Bully
Added handle mod for the Stone Hammer to make it faster to use
Added Machete Pop up Shops Near Thorn Forests
Mason is now vulnerable to Holy Water
New Weapons
Leaf Sword
Honey Greatsword
Bear Tamer
Honey Bee Greatsword
Deacon’s Bell
Claymore
Chainsaw Sword
Voodude Club
Thorn Axe
Spectral Blade
Spectral Doombringer
Giant Cleaver
Jimmy Bar
Mace
Giant Iron Sword
Steel Claymore
Jagged Sword
Thorn Greatsword
Flaming Greatsword
Dark Greatsword
Pained Blade
Cavewoman Club
Stone Clan Swords
Dynamite
Poleaxe
Double Poleaxe
Polearm
Stake Gun
Stake Gun M2
Stake Gun M3
Harpoon Gun
Stone Boarman Club
Colossal Boar Gun
Pine Needler
Shellbit Gun
Bleeding Blade
Please keep in mind that all these new changes may affect the game in unforeseen ways. If you spot any bugs or weirdness please let us know in the game’s discussions page or to me directly on Twitter @iENDERi so that we can prioritise fixes.
We are happy to report that the Adventure Craft 1.1 update is now available in the main branch of the game. The 1.1 update brings a ton of new features, content updates and bug fixes. Now onto the details!

Extended Day and Night Cycle
The day/night cycle has been slowed down again making for much longer days and nights, which allows for more time to explore or gather resources in the day but can make being out at night more dangerous.

Respawning in your bed
After you die you will now respawn back in the last bed that you slept in, or if you die in a “portal world” like a cave system where you don't have a bed, you will respawn outside the portal.
Death Penalty Removed
You no longer will lose everything if you die twice in a row, you can now always venture back to where you died to retrieve your dropped inventory.
Epic Criticals for weapons
The majority of weapons now have a chance to land an “Epic Critical” which is a double damage critical hit. Epic critical chance is typically half the chance of whatever the weapons current critical chance is set to.

Wiki Data Spreadsheet
The Spreadsheet that contains all the game’s recipes and other data is now available for public viewing. You can find it here. (Note: This spreadsheet is a work in progress, missing info will be updated, please inform us of any inconsistencies in the data)
https://docs.google.com/spreadsheets/d/1QBOFHFp7Lq2CmBnUZR_C3Ldah8X1Wq9dKi4Eh4NfVbc/edit?usp=sharing
If you would like to help us move this data onto our Official Adventure Craft Wiki, you can find the wiki here.
https://adventurecraft.gamepedia.com/Adventure_Craft_Wiki
Town Updates
Town Graveyard Activity in the town graveyards has been increased. Haunted chests protected by poltergeists can now be farmed for special items, and a town grave keeper now roams the area hunting the undead. You may also encounter a powerful Brute Vampire or Brute Ghost hunter in this area.

Vampire Mansion
You can now enter the tomb at the back of the vampire mansion (if you have collected the keys) to fight the bosses inside. This is a tough battle that will require a Spectral Sword and/or Stake Guns to win. Having a party with you that is equipped with these types of weapons will make this battle much easier.

Town Farm
Activity in Town Farms has been increased. Farmhands will now gather wheat and leave piles that you can farm if you have a pitchfork. They will try and protect their harvest so beware of their dogs if you get too close. The activity inside pens has also been updated.

Town Center Weapon Shop
The town center weapon shop has had more weapons added to its inventory.
Misc Gameplay Updates
Dog Power
An attack dog that has reached its final stage of evolution can now use its power which is an attack that will cause Fear to any nearby mob that isn't immune to Fear. Press N to activate the power. It has a 300 second cooldown. (There is no visual currently to show the attack but this will be added in a future update)
Clone Party Updates
Clone Speed: Clones will now match your speed if you use a speed increasing items so that they don't get left behind.
Toggle Clone AI on off: You can now use the numbers 7 and 8 to toggle a clone’s AI on or off quickly. This is useful in battle when you need the clones to stop what they are doing and follow you.
Goblin Tech Tree
We have adjusted the way that goblins camps evolve over time. Now you will see a pile of Goblin Supplies that will eventually activate. Once activated goblins will begin to spawn from it and try to deploy tents to expand their territory.
New Tile Maps
Voodudes
The Voodudes have now been given their own new biome along with a new weapon to craft. Their biome is also home to a new mob, The Brutal Voodude. Farm him to craft a Voodude Club, a heavy poisonous club that inflicts many status effects.

Stone Clan
There is a new faction of enemies in the world known as the Stone Clan. The Stone Clan is an order of Stone Clad Knights that wield powerful stone swords that can be upgraded up to 4 times. They hang out in a new rocky biome, following members of the clan with higher standing, mining stone etc.

Cave Men and Women
This new rocky area is home to Cave Men and Women who are locked in a constant battle for supremacy. Explore the area and you may find the secret to crafting one of the Cave Women’s huge club weapons.

Remixed existing Tile Maps for more variety
A collection of the existing Tile maps have been remixed to bring more variety to their gameplay experience.

New Armor
Bear Suit: Farm bears to create the Bear Suit Armor, each piece of this armor increases overall attack by 1 and adds half a heart to your life meter.
Bugs
Fixed Bug that caused the game to crash if you press the Dog Power Button
Fixed a bug that allowed a player to be locked inside a room in an NPC structure.
Fixed a bug that allowed an Iron or Steel Sword from transforming a Sabertooth Bubbler
Rainbow object left behind by fairey grenades now despawns after a period
Thornbull Pens will now die after a period
White Knight Sentry dogs updated to address some unpredictable behaviours
Gameplay
Update artwork for Thorn Lords
Updated loot drops for Thorn Lords
Updated item system for ransacking NPC wardrobes and cuppards.
Thorny Tentacles now have a chance to drop Thorny Nuggets on death
Thorny Tentacles will now seek out and transform trees in the Badlands
Honey piles inside Bear Caves are now lit
Boarmen will now attempt to protect their totems
Using pickaxes on Boarmen totems will now yield more materials
Bears now have a chance to Haste when chasing the player
Dark Ones are now vulnerable to Holy Water Grenades and will now catch on fire when hit by one
Sugar Cane can now be crushed into Sugar
Infectious zombies will now die at nightfall
Adjusted the range and attack physics of the Goblin Bully
Added handle mod for the Stone Hammer to make it faster to use
Added Machete Pop up Shops Near Thorn Forests
Mason is now vulnerable to Holy Water
New Weapons
Leaf Sword
Honey Greatsword
Bear Tamer
Honey Bee Greatsword
Deacon’s Bell
Claymore
Chainsaw Sword
Voodude Club
Thorn Axe
Spectral Blade
Spectral Doombringer
Giant Cleaver
Jimmy Bar
Mace
Giant Iron Sword
Steel Claymore
Jagged Sword
Thorn Greatsword
Flaming Greatsword
Dark Greatsword
Pained Blade
Cavewoman Club
Stone Clan Swords
Dynamite
Poleaxe
Double Poleaxe
Polearm
Stake Gun
Stake Gun M2
Stake Gun M3
Harpoon Gun
Stone Boarman Club
Colossal Boar Gun
Pine Needler
Shellbit Gun
Bleeding Blade
Please keep in mind that all these new changes may affect the game in unforeseen ways. If you spot any bugs or weirdness please let us know in the game’s discussions page or to me directly on Twitter @iENDERi so that we can prioritise fixes.