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  3. XERA: Survival Early Access Patch 7.2.3 - Patch Notes

XERA: Survival Early Access Patch 7.2.3 - Patch Notes


In this update we have worked a lot on server-side optimization, we have implemented an experimental networking system that should help a lot with performance. We are still testing it, so there may be some hotfixes to fix any issues. We’ve also disabled player collision in safe settlements to prevent players blocking each other. There has also been some changes to the damage that radiation causes as well.

[h2]Edit: Player List/Grouping[/h2]
We are aware there is an issue with the player list displaying different names from time to time. Our team is working on a solution and we should have the player list reflecting accurately with the next hotfix
Grouping at this time may only work when you are near the person
Update: We have pushed a potential fix for the player list and group system. Please continue to send us any reports of issues at [email protected]

[h2]Character[/h2]
Character collision will now be disabled in safe settlements to prevent players blocking others

[h2]Server[/h2]
Fixed an issue with movement speed causing players to get kicked from the servers
Fixed an issue preventing disconnect from server from executing correctly
Optimized radiation emitters
Optimized player data collection
Implemented new network replication system to help improve server performance

[h2]Vehicles[/h2]
Added limit to amount of vehicles that can be spawned in the world to 4

[h2]Radiation[/h2]
Increased frequency of damage when above 200, 15s - 5s depending on amount of radiation absorbed
Increased amount of damage range from 3 - 10hp depending on amount of radiation absorbed