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Hotfix 0.7.0.12 - Pawnshop



[h3]THIS UPDATE IS SAVE-COMPATIBLE[/h3]

[h3]MAIN [/h3]

- Added the Pawnshop to Brynn. You’ll be able to find it in the Old Towers quarter (northeastern part of the city).
- Added 2 new capes: Velvet Cloak and Jibean Cape.
- Added 3 new glove variations: Sapphire Mage Bracers, Ruby Mage Bracers, Orient Bracers.
- Added 4 new rings: Gold Aquamarine Ring, Silver Sapphire Ring, Silver Emerald Ring, Ornate Ruby Ring.
- Added 3 new items: Morion, King’s Bust, Peach.
- Added several secondary NPCs to the Old Towers quarter.
- Maybe you should pay a visit to the Rotten Willow Inn?



[h3]OTHER[/h3]

- Increased the elven merchant’s stock.
- Mill containers are now considered private.
- Fixed “Battle Trance” bonus effect not giving Energy.
- Fixed “Push the Falling” granting Weapon Damage instead of Crit Chance.
- Innkeeper, his wife and their maidservant now have fixed names.
- Fixed doors collisions.
- Container sprites are now properly saved.
- Secondary Brynn NPCs no longer trade.
- Fixed wrong shooting collisions in one of the Bastion overworld presets.
- Brynn guards now use correct stats and skill sets (this change won’t affect old saves).
- Fixed the Proselyte Guard not dropping his dagger in the Prologue.
- Fixed the crash caused by attacking birds.

Hotfix 0.7.0.10 & 0.7.0.11 - Changelog

THIS UPDATE IS SAVE-COMPATIBLE

- Added lake locations.
- Fixed “Regenerative Carapace” increasing the player character’s Resistances.
- After the Troll is dead, the Signal Tower will be repopulated by a new garrison.
- Fixed the condition check for dual wielding, the issue with which occasionally prevented Dual Wielding skills from working.
- Fixed the Block Chance formula for enemies.
- Fixed incorrect Attribute requirements for Two-Handed Sword skills.
- Added location name pop-ups to Brynn quarters.
- Added location name pop-ups to Osbrook and Mannshire.
- Fixed memory leaks.
- Fixed the Ancient Troll not dropping tusks upon being skinned.
- Fixed the crash in the Abandoned Siege Camp.
- Fixed glitches in the Mannshire tavern hostess’ behavior.
- Fixed the inability to enter the newly-added Brynn tavern on some old saves.
- Final fix to the locked door bug caused by saving the game in the Ruined Manor.
- Re-added the Ruined Manor ambush.

0.7.0.9 Hotfix - Watchtower Inn

THIS UPDATE IS SAVE-COMPATIBLE

[h2]MAIN CHANGES[/h2]

- Added the Watchtower Tavern to Brynn. You’ll be able to find it in the Old Towers quarter (northeastern part of the city).
- The Brynn Quartermaster now sells equipment, namely high level items. You can increase the size and quality of his stock by raising your Reputation in Brynn. He now also has his own sprite, animation, and a portrait.
- Added a respawn mechanic for enemies and vegetation. Corpses and loot in already visited locations will now eventually disappear. Respawn times depend on the wilderness factor and can range between 3 and 6 days.



[h2]TWEAKS AND ADDITIONS[/h2]

- Reduced shields and weapons’ Durability loss from blocking damage.
- Fixed the issue with the Troll’s armor - you should now be able to deal more damage to it.
- The Osbrook Merchant will offer a higher price for treatises (although it’s still fairly low).
- Increased the speed of aggro reset - animals will be much less prone to chasing you after you leave their threat zone.
- Tweaked enemy numbers in high level ambushes.
- Siding with Odar during the “Fate of the Brewery” quest will now reward you with Reputation in Osbrook.
- Added some loot to the Ransacked Homestead (only if you haven’t already visited it).
- The cart with a Quality Plane is now guarded by a couple brigands.
- Reduced the amount of leeches in rivers.
- Reduced Bison’s Vision range.

[h2]FIXES[/h2]

- Fixed the rare crash caused by issues with saving the state of NPCs.
- Fixed the crash caused by opening the context menu of Nikos of Arpheon's Astrolabe.
- Fixed the issue causing certain roads to spawn incorrectly.
- Fixed the bugs of the NPCs sleeping schedule.
- Fixed incorrect visuals of water.
- Fixed the bug causing the character to get stuck in the Abandoned Manor’s cellar.
- Fixed the bug causing the character to get stuck when entering the tile with the Abandoned Siege Camp.
- Fixed some Resistances working incorrectly.
- Fixed the road passing through the Brewery (only affects new playthroughs).
- Fixed the bug that allowed duplicating Pyromancy spells on the ability bar.
- Fixed the bug causing repeated Reputation loss during the “Fate of the Brewery” questline.
- Fixed resurrected enemies using stats of Giant Rats.
- Fixed incorrect visuals for enemies submerged in deep water.
- Fixed the crash during interactions with the Homestead NPC.
- Fixed issues when learning new Ability trees from trainers.
- Fixed the crash occurring when being frisked by guards.
- Fixed the bug with repairing caltrops.
- Fixed the text and the sound not being synchronized in the Prologue’s dialogues.
- Fixed the crash in the Prologue upon reaching level 10.
- The skulls indicating Dangerous dungeons are now colored orange.

[h2]FIXES TO ABILITIES[/h2]

- Fixed “Rune of Sustention” not functioning as intended.
- Fixed “Push the Falling” replenishing Health instead of Energy.
- Fixed the crash caused by using “Skull Crusher” on objects.
- Fixed the incorrect usage of “Raise Shield” by enemies.
- Fixed “Ring of Fire” applying incorrect penalties to Fire Resistance.
- Fixed “Arc Cleave” replenishing incorrect amounts of Energy.
- “Right on Target” now grants Accuracy just as mentioned in its description.
- Reduced the effectiveness of “Double Lunge”.

Hotfix 0.7.0.7 - Changelog

THIS UPDATE IS SAVE-COMPATIBLE

- Fixed the inability to interact with the nightstand on the second floor of the brewery.
- Fixed the layering issue of fences and wheat near the mill.
- Fixed the lack of footstep sounds when walking over bridges.
- Fixed the bug with enemies not spawning on river map tiles.
- Fixed the Abandoned Homestead crash.
- Fixed the Homestead crash.
- Fixed dungeons retaining their structure upon respawning.
- Fixed the incorrect sounds on map tiles with river bends.
- The first two tiers of Hunger and Thirst effects have a lower influence on morale (0.05 and 0.1 > 0.01 and 0.05).
- Fixed the missing price of Nikos of Arpheon's Astrolabe (doesn’t affect already acquired artefacts).
- Fixed the incorrect duration of Hazzun Celestial Sphere’s daytime buffs.
- Disabled the option to learn rumors from secondary NPCs in Brynn.
- Added an option to catch leeches in deep water.
- Containers in the witch’s hut now have an owner and are marked red.
- Increased shields’ Durability (doesn’t affect already saved items).
- Fixed the bug with brewery NPCs having merchants’ inventories.
- Fixed the bug with “Drunkenness” affecting main Attributes.
- Fixed the bug causing Fumble Chance and Armor Penetration to not be affected by leveling Agility and Perception respectively.
- Fixed the cutscene at the brewery.
- Added an option to rent a room in the Rotten Willow Tavern and Ralph & Sons Inn.
- Fixed the crash caused by “Boulder Toss”.
- Fixed the inability to harvest Harpies and Crawlers.
- Kromm now gives a correct reward upon completing the quest.
- The duration of “Wetness” now has an upper threshold.
- Changed reputation perks (Better Gear I and II now increase the maximum level of sold items by 4 and 6 respectively).
- Fixed the crash caused by opening certain containers.
- Fixed crimes not being registered in some of the Brynn quarters.
- Fixed the missing sound of the Troll’s “Deafening Roar”.
- Increased the base Accuracy bonus of “Taking Aim” by 10%.

Hotfixes 0.7.0.5 & 0.7.0.6 - Changelog

- Brynn elves no longer tell rumors.
- Reduced the number of enemies in Necromancers’ rooms.
- Low tier Necromancers are now accompanied by the Restless instead of Skeletons.
- Fixed reputation changes from contracts not being displayed in the Reputation menu.
- Fixed the issue with the missing ships in Brynn.
- Fixed the missing location name hover of the Lone Farmstead.
- Fixed sound issues near rivers.
- Added the missing journal entries for “Gathering the Caravan” and “Fate of the Brewery” quests.
- Slightly reduced the amount of herbs encountered on the map.
- Fixed “Blood Craze” granting incorrect bonus to damage.
- Fixed strange NPC behavior in settlements.
- Fixed incorrect ranged combat log entries.
- Fixed the bug preventing the use of “Double Lunge”.
- Fixed the crash caused by “Forceful Slam”.
- Fixed wolves never dropping pelts when skinned.
- Fixed the crash caused by the dialogue about key Mannshire NPCs.
- Fixed Jonna’s unique trait reapplying its bonus once more upon loading a save.
- Fixed rescue contracts not functioning properly.
- The state of the jail room now resets after you serve your time.
- Fixed the issue with overly powerful enemies spawning on map tiles and during ambushes.
- Reduced the size of wolf packs.