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Peril at the Greenhow, Part Two



Peril at the Greenhow, Part Two




The crowd was beginning to disperse when Umberto and Harlow arrived
at the crime scene. The City Guard had blocked off both ends of the
alleyway from onlookers, but that hadn’t stopped several people who had
rooms in the inn above the scene from taking a peek. Tall buildings
crowded the alley, with about fifteen feet of space from wall to wall.
Overflow from the various businesses and inn were haphazardly placed
throughout the alleyway, most notably a large stack of crates and
barrels near what Umberto assumed was the back door to the inn’s
kitchen.

Aumarr Harlow told him that the clerics had asked to check the body
themselves before moving it to make sure there weren’t any curses or
arcane traps around it. Unfortunately, the clerics were not able to get
to the crime scene for some time, which seemed to irritate Harlow.
Umberto found this to be in his favor. The scene may have been cold, as
some liked to say, but at least it wasn’t completely cleared and
contaminated yet.

A wagon waited nearby, and the small crowd was beginning to part. Two
clerics dressed in white and gold robes moved through the crowd carrying
a stretcher between them. On it, covered in a tan sheet, was the body of
the victim.

“Errr, one moment,” Umberto said, pushing past Harlow and through a
group of onlookers. “I would like to take a look at the corpse.”

The cleric, a tabaxi woman with green eyes, gave Umberto an offended
look. “It’s fine,” Harlow said from behind him. “Let him look.” She gave
Umberto a once over, then looked away.

Umberto reached for the head of the sheet, then stopped and looked
around at the civilians. “This will not be a view of sunshine and
flowers. I would recommend those with a poor constitution look away.
Just in case.” Several people did so.

Under the sheet was a tiefling man with red skin, purple hair, and
black horns that protruded from the top of his forehead and curled like
a ram. His eyes had been closed, most likely by the clerics, but fear
and confusion could still be read in the stiffened muscles of his face.
He must have been lying in the alley for some time for the muscles to
have frozen like that.

Umberto pulled the sheet down further, and a few gasps came from the
crowd. Just where the man’s heart would have been was a jagged, black
cavity. It looked like a fissure that had split open the man’s chest,
burning away bone, muscle, flesh, and even his leather armor. Umberto
leaned closer. The insides were cauterized and nearly
unrecognizable.

“Thank you,” Umberto said, replacing the sheet and stepping back. The
clerics nodded, then continued on to the wagon. Umberto didn’t take his
eyes off the stretcher as Harlow into view.

“Find anything?”

“No,” Umberto said. “Which is why magical weapons are such an
annoyance. They are the weeds in a detective’s garden. Come, I want to
look at the alley.”

Guards moved the wooden barricades aside at Harlow’s command. He also
handed off Umberto’s pack and told the guard to take it to the inn. The
guard offered to take his staff as well, but Umberto waved him off.

Watching where he stepped, Umberto moved into the alleyway, taking in
everything that he saw, as if painting the image on a canvas in his mind. All sounds of the city were cut off as he imagined possible scenarios playing out. Moment after moment, he watched the tiefling die in different ways, noting with each what was wrong and what might have been
right.

“We believe,” Harlow said, snapping him out of his analysis. “The
attacker was waiting on the rooftop and got the drop on our victim, Xev
Karshar. Xev tried to get his dagger out, but the murderer was too fast
and-”

“No,” Umberto interrupted.

You’re doing it again, he said to himself, but pushed the
thought aside for a moment. The fire was beginning to grow and he didn’t
want anything to stop it.

Harlow stared at him for a moment. “I’m sorry?”

“That is not what happened.” Umberto moved to another part of the
alley and crouched over the dirt. “Our victim dropped something. A bag
with some items in it. Did you recover it?”

“Yes,” Harlow said, not hiding his annoyance. He took out a notepad
and cleared his throat. “Leather satchel. Contained one sheathed dagger,
rations, fifty feet of hempen rope, and a bag containing six gold, one
electrum, and forty silver. Also nearby were six caltrops, a
handkerchief with a small Xanathar Guild sigil, and a broken music
box.”

Umberto’s brow furrowed as he looked up at Harlow. “He was just
carrying something with the Xanathar Guild sigil on it?”

“It’s one of their recent calling cards. We’ve found them at several
robberies they wanted to take credit for. Our victim was no doubt on his
way to his next robbery.”

“The victims of the other murders,” Umberto said, looking at where
the tiefling had been found. “Did they have any underworld ties as
well?”

Harlow nodded. “All of them, we believe, were members of the Xanathar
Guild.”

Umberto stood, brow raised as he took in the scene again.

“We suspect,” Harlow continued, “that this has been the work of the
Zhentarim. That the two factions may be at war and it’s now spilling
into the streets. Let the tluining bastards destroy each other, I say,”
he said with disgust. “Oh, apologies for the language again.”

“Forgive me,” Umberto started. “But I do not believe your suspicions
to be correct.” Harlow opened his mouth to say something, but Umberto
didn’t give him a chance. “The attacker was at the other end of the
alleyway when Xev and his friend entered from this side. The
friend-“

Harlow waved a hand. “Friend? What friend?”

Umberto pointed to a spot near the mouth of the alleyway. “The friend
that got away and who your guards did a fantastic job of nearly covering
up with their own tracks. As I was saying - the friend got away. Our
victim stood his ground, possibly thinking he could delay the attacker.
Perhaps they had something Xev thought the attacker was after - it is
difficult to know.

“The murderer rushed him, closing the distance with as few footsteps
as possible.” Umberto moved further into the alley. “The murderer
cleared their tracks here. They did their best to make it look like dirt
had already been there, but see here? They covered it with dirt from
this side of the alley, which contains pieces of the red brick of that
wall. There are more bits of red there than there should be for just
normal foot traffic. And that continues all the way to the other end of
the alley.”

Harlow stared, brow raised and mouth slightly open. When he seemed to
catch his breath he shook his head. “Is there anything else we’ve
missed?”

“Indeed,” Umberto said flatly, then marched back to where the victim
had been murdered. That sparking flame in his chest was becoming a
roaring fire. He approached the stack of crates next to the inn, but
specifically one of the barrels. “These were a night time delivery?” He
unsheathed his skinning knife.

“Yes,” Harlow said, catching up to him. “The owner of the inn has
been begging us to let him bring these in all morning.”

Umberto made quick, arcane gestures with his open hand as he
whispered words to the Weave, casting Detect Magic on one of the
barrels. When nothing came up, he continued.

“Well,” he said, sticking the tip of the knife under the lid. “It’s a
good thing you didn’t.” With a quick flick the lid popped off and he
tossed it to the ground. Pickles bobbed in a thick brine, the stench of
which was overpowering. Still, Umberto couldn’t help but smile. “These
have been opened already.” He ran his hand over the edge of the barrel
where the seal had already been cut. Then, without another word, Umberto
took off his jacket, rolled up his sleeve, and stuck his arm in the
barrel of pickles.

Harlow watched with a confused expression. “What are you-“

“Ah,” Umberto said when he found something that was not a pickle. He
pulled out his arm and put half of a sending stone in Harlow’s hand.
“Here,” he said, then stuck his hand in again. After a few more moments
he retrieved the other half. He handed it to Harlow. “You there,” he
called to a guard. “Tell the innkeeper they can collect their shipment
now.”

Harlow looked down at the two halves of the sending stone he held in
his hands. The man looked shocked, more so than Umberto was expecting.
He noted that, but before he could say anything Harlow began digging
through his satchel. After a moment he retrieved a scuffed-up music box.
He handed the sending stone pieces to Umberto

“Errr,” Umberto started. It was his turn to be surprised. “Why do you
have that on you?”

“I was following up on a lead earlier,” he said as he examined the
music box. He seemed to find something and pressed in on one of the
sides. A hidden compartment opened. “I knew it.” He took the pieces back
from Umberto and slotted them into the compartment.

“Care to explain, Aumarr?”

Harlow smiled. “Time to bring in a suspect.”



Aeon stood on a rooftop overlooking one of the open markets of
Waterdeep. This area was called the Court of the White Bull, though she
wasn’t sure why. Caravans who had recently come through the River Gate
usually made a stop here to quickly sell some wares before finding a
place to settle for the night. It was also common for livestock to be
sold there, which was treating her to a lovely aroma she was eager to
get away from.

Also common here were Xanathar Guild thieves looking for easy targets
- whether they be customers or vendors.

An hour earlier, she had instructed a few of her agents at the River
Gate to place a few modified sending stones in some of the caravan carts
as they came through. These were part of a new invention she had been
working on. The modified sending stones were magically connected to a
spyglass and earpiece that all together made it so she could look in the
direction of a sending stone and hear only what was being said around
that stone.

With the ones placed by the agents, and a few scattered around by
Deuce, Aeon would be able to perfectly track a Xanathar Guild agent.
Now, she just needed one to slip up enough to out themselves.

“I can’t go lower than twenty gold,” said a merchant she had her
spyglass on.

She groaned and lowered the spyglass. “Everyday life is just so
boring,” she said to Deuce, who was doing a handstand on the edge of the
roof. He had been getting restless for the last half-hour. She couldn’t
blame him. It had been a while since she had done her own work like
this. That’s what she had agents for. But still, there was a charm to
spy work like this that gave her a thrill.

She smiled at the mechanical monkey. “Bored?”

Deuce nodded, still doing a handstand.

“Why don’t you go fetch me a shiny red apple from down there? Just
don’t get caught.”

Deuce flipped right side up, nodding quickly. He didn’t have the
ability to smile, but she could tell he was happy.

“Off you go,” she said with a wave, and the steel defender was off.
He slid down a slant of the roof, then bounced off and landed on one of
the awnings of a vendor. From there Aeon watched Deuce through the
spyglass as he hopped from stall to stall.

“-they entered Skullport this morning,” said a voice that snapped
Aeon’s attention away from Deuce.

She brought the spyglass back down to a small gap between stalls.

“Are you kidding,” said the same voice. “Xana-“

Another voice hushed the first, which helped Aeon find the two people
talking.

They were dressed in nondescript clothing - no armor or weapons that
Aeon could see, but she was sure was there.

“I know you’re new at this,” said the human in a long coat. “But you
can’t just go around talking about guild business like no one is
listening.” They each looked around at the flow of people around them.
“Someone is always listening.”

Aeon smiled.

“Sorry,” said the other. He turned to look behind them and Aeon
caught a pointed ear under his neck length amber hair.

“Come on,” said the human. “Let’s get out of here. We can hit one of
the other markets.”

The two men began making their way through the crowds of people.
Fairly quickly Aeon put together which direction they were heading
towards. There was an alleyway in the direction they were heading, which
gave Aeon a perfect place to intercept.

“Uh,” said the elf. “Do you feel like we’re being-“

Aeon fell like a feather, landing toes first on the dirt of the
alleyway. The two men started, hands each going for their hidden
weapons.

“That won’t be necessary,” she said, raising a hand. As a goliath,
she towered over the two thieves - a fact that did not seem lost on them
as they froze in place. “I’m not here to hurt you. In fact I want you to
leave happy and healthy.”

The human’s eyes shifted, looking for a way out, then came back to
Aeon. “Why?”

“Because I want you to take a message to your boss and arrange a
meeting with him.”

The human’s hand went fully for his weapon, but did not draw it. “And
what makes you think I would do that?”

“Because,” Aeon said as Deuce jumped onto her shoulder and handed her
a very shiny red apple. “I know who killed Xev Karshar.” She took a big,
loud bite of the apple.



Harlow wouldn’t say more about who the suspect was and insisted
Umberto wait for him at the inn. Umberto was going to protest, but felt
he had already pushed the aumarr enough already.

Umberto’s pack was waiting for him in the room when the City
Guardsmen opened the door for him. The guardsmen had escorted him the
entire way from the crime scene to the door - which Umberto felt was
unnecessary. He was sure Harlow had given the direct order to make sure
Umberto didn’t run off to investigate further. The druid was only mildly
offended, since Harlow wasn’t wrong in his assumption.

The guard gave him a nod, then closed the door, giving Umberto the
closest he’d come to silence since arriving in the city.

The inn, named the Galloping Minotaur, was probably a magnificent inn
at one time. The decor and furnishings were nearly two decades out of
date and looked as if there had been very little upkeep. Perhaps the
owners assumed what worked once would always work. Luckily, this wasn’t
something that really bothered Umberto outside of noticing it. As long
as he had a warm bed and a roof over his head, Umberto was happy.

The room was the perfect size for a single person. There was a bed, a
wardrobe, and a nice desk with a cushioned chair. A window on the
opposite side of the room looked out onto Copper Street.

He set his pack on the bed and moved to the window. The city was
alive on the street below, people coming and going - moving about their
day. It was moments like these during the early parts of a case that he
couldn’t help but wonder if one of them was the killer. Or the next
victim.

A sigh escaped him and he turned his back on the window.

Rummaging through his pack, being sure to not let the salmon touch
the blankets, he found his notebook and emerald pen. Both had been a
gift from a special someone nearly a decade before and both served him
well still. The notebook was able to be refilled with fresh paper and
the full ones placed neatly on a shelf back home. There was nothing
magical about that, but the pen itself was the real key.

Anyone who looked through his notebook would simply find blank pages.
But, when Umberto spoke a key phrase the dark green ink of the pen would
slowly seep into the paper. This made it so he was never worried about
what he could write in its pages about a case. The information was
safe.

He took a seat at the desk and opened the notebook to a fresh page.
It had been over six months since he had written in the notebook, let
alone opened it. This gave him pause for a moment. But, he felt that
thrill of the case inside him once more. He smiled, leaned forward to
write the first note, and a crossbow bolt struck the wall next to his
head.

It took a moment for him to register that he’d heard the sound of
glass shattering an instant before the bolt hit the wall. His head swung
to look at the window and the jagged hole punched in one of the panes.
His eyes focused on the broken glass, then past it, across the street,
and to the hooded figure lowering a crossbow on the opposing
rooftop.

They were dressed completely in black leathers with a matching block
cloak, the hood pulled far enough that Umberto couldn’t get a good look
at them. Despite that, it was obvious they knew their attack had missed,
spinning quickly and vanishing over the slanted roof.

Umberto flew out of the chair, a plan forming in his mind. A few
quick calculations and he was moving towards the window. Arcane words
flowed out of him, connecting with the gestures his hands made, and a
grasshopper’s hind leg that was tucked into his components pouch. He
picked up speed as he finished casting the Jump spell and let the bear
start to take over.

A druid’s wildshape varied from druid to druid. Some moved in and out
of shapes - changing what type of animal they became based on the
situation. Others, like Umberto, had a preferred shape. Some said they
just had a particular connection to that animal. Others were just more
comfortable in that form. For Umberto, however, it felt more like it was
a form that had always existed inside him. One that needed to come out,
especially in times of anger.



And after an attempted assassination, Umberto didn’t think he’d be
able to stop the bear from coming out even if he’d tried to.

Umberto’s skin and clothes morphed, moving as if seen through a murky
glass, then refocused into the brown fur of a bear. He leapt, arms up
and shielding his face, as he crashed through the window - the power of
his spell propelling him forward. By the time he’d reached the zenith of
his jump he was in full bear form, roaring as he hit the roof of the
opposing building.

The bear scrambled for a moment until it was able to get its claws
into the tiles of the roof. Once stable, it pulled itself up and over
the top of the roof. Its eyes instantly landed on the cloaked assassin,
running down the line of rooftops on the other side. The bear let out
another roar and flung itself forward, landing in a full, four-legged
charge.

Crossing three buildings and a small leap across an alleyway, the
bear was gaining speed on the assassin. In its head it was making plans
for what it was going to do to the assassin when it caught up, but
Umberto held those thoughts at bay.

One thing at a time, Umberto told the bear.

For a moment, the bear lost sight of the assassin as they dipped down
below a rooftop. As it sped closer, the assassin appeared again as they
leapt high into the air, crossing another street. The bear grinned, sure
it could make that jump again, but Umberto was unsure if the spell would
still be active.

The assassin landed just as the bear reached the last rooftop. They
stood, turned to look back, and the wind caught their hood, sweeping it
off their head.

Sliver Thornheart locked eyes with the bear as it was about to leap.
Umberto’s heart jumped into the bear’s throat, throwing off its stride
and positioning - its hind paws slipping on the edge of the roof. The
bear fell with a roar, breaking a set of window shutters, tumbling over
the banister of a balcony, and crashing through an awning onto the
pavement below.

The bear receded, leaving Umberto overcome with pain and confusion.
People on the street rushed to his aid, but all of their voices were
drowned out in his mind. He looked up, through the hole in the awning,
at where his sister had stood moments before.

“Impossible.”



“And why are you so willing to freely give this information to the
mighty Xanathar?” The mighty Xanathar said, all eleven eyes on Aeon.

Aeon had never been up close with Xanathar before. Any dealings they
had in the past were done through intermediaries - whether that be
agents talking to each other, or messengers between them. She had also
never been up close to a beholder before. Both of these facts together
made her slightly uneasy as she stood in the audience chamber of the
Xanathar Guild.

Xanathar was a blue beholder with tan, rough skin around its mouth of
pointed teeth. Aeon estimated that its ball-like body was about ten feet
in diameter, which was mostly taken up by its large mouth and massive,
central gold eye. The top of its head/body were ten wiry eyestalks, each
ending in an eye with a gold globe and either a red or green iris.
Occasionally, these eyes flicked to other parts of the large room, or to
Deuce on her shoulder, or to Beaky standing beside her. The central eye,
the one that dispelled all of the magic Aeon had on her, stayed fixed on
her.

Next to Xanathar was a large, ornate fish bowl on a pedestal. Inside
the bowl swam a goldfish. Xanathar’s prized pet, Sylgar.

Aeon stood a little straighter. “I didn’t say I was giving the
information freely.”

There was something about the way Xanathar bobbed as it floated in
the air that denoted annoyance. Its single brow moved in a way that, if
he’d had two eyes, would have had one brow higher than the other. “How
much do you want?” It then adjusted so that the way it floated to hold
up its chin towards her. “The mighty Xanathar is rich, but I have my
limits.”

“I don’t want money,” Aeon said. “I want protection.”

All eleven eyes refocused on her. “Protection?”

“From the murderer,” she said, shifting a little. “The murderer knows
someone was listening and I don’t think it will take them long to figure
out who. In exchange for the information I want you to assign some of
your agents to watch out for me. If an attempt is made on my life, they
step in and defend me to the best of their abilities.”

Xanathar furrowed its single brow. “Why not just have some of your
agents protect you?”

“My agents are spies,” Aeon said. “They’re trained in how to stay out
of sight and escape without being seen. Fighting a murderer isn’t
something I look for when I hire people.”

Xanathar smiled. “Maybe you should have thought about that ahead of
time, like the Mighty Xanathar did. The mighty Xanathar’s agents are the
best in Waterdeep!”

“I have no doubt,” she said, placating the beholder. “Which is why I
would feel so much safer knowing the mighty Xanathar’s very best had my
back.”

“You would be the safest!” It took its main eye off Aeon as it struck
a pose and she could instantly feel her magic rush back to her. A moment
later it looked back with a wicked grin. Besides the dread of feeling
her magic cut off again, the grin gave her a sinking feeling. “But, the
mighty Xanathar wants more than just this information.”

Aron raised a brow. “What else do you want?”

“How long do you want protection?”

“Until the murderer is caught or killed.”

Xanathar thought for a moment. Then it straightened up, floating just
a little bit higher. “The mighty Xanathar wants any information you have
on the Zhentarim as well as any new information you gather until the
murderer is caught or killed.”

Aeon held her composure. It took everything in her not to react in
some way, but she’d trained too much to let her body betray her like
that. She had a lot of information about the Zhentarim. And
that information was supposed to make her quite a bit of money from more
than one source - the most lucrative being the Xanathar Guild. She ran a
few calculations in her head as the beholder turned to its goldfish.

“Are you doing all right in there, Sylgar?” It had all, but three
eyes on the fish - the other three still on Aeon. “Don’t worry, we’ll
get you fed and back in your bigger bowl soon.”

“All right,” Aeon said. “I’ll arrange for an agent to bring the
information I have later tonight.” She drew in a long breath. “Anything
else I turn up during this time will be reported to you
immediately.”

It was just information. It was just money. She could deal with
losing both. What she couldn’t deal with was her soul being destroyed by
some murderer named Sliver Thornheart.

Xanathar’s large mouth split into a pointed tooth smile. “You are
very wise to take the mighty Xanathar’s deal! Now,” it said, floating
down a little closer. “Who is killing my agents?”

Aeon turned to Beaky. “I think it’s better that you hear it. Come on,
Beaky.”

The kenku wrung his hands. He’d told her he was very, very nervous
about going with her to see Xanathar. He barely left the hideout as it
was. She’d made it worth his while with a big sack of gold and the
promise of a more comfortable bed and armchair in the hideout. Still,
she could see the regret on his face for taking the deal.

Beaky stepped forward and Xanathar narrowed its central eye.

“This tiny bird saw the murder?”

“No,” Aeon said, moving Beaky in front of her and putting her hands
on his shoulders. She saw a mother do that with her child once to calm
him down and hoped it had the same effect for the kenku. “He heard it.”
She looked down at Beaky. “Repeat for him what you repeated for me.”

Beaky nodded, sheepishly. He then turned to look up at the floating
beholder, straightened up a little, then started mimicking the sounds of
the murder. Xanathar seemed surprised at first to hear the accurate
sounds of its agents and the alleyway - even looking around at one point
with its eyestalks as if expecting to see them in the room.

After the initial surprise, Xanathar listened intently to what Beaky
was mimicking. As the scene played out, it even began to float a little
closer, turning its large, ball-like form as if to hear it better.

“Sliver Thornheart,” mimicked Beaky.

Xanathar pulled back suddenly, a look of disgust on its face. It
opened its mouth to say something, but Aeon held up a hand to let the
kenku continue. The scene played out, the sound of the murder, the
discovery of the sending stone, and the voice saying, “You’re next.”

Xanathar’s face turned to a sneer. “You’re little bird friend is
wrong,” it said. “Or Xev wasn’t seeing things correctly.”

Aeon raised a brow. “You know who this Sliver Thornheart is?”

Xanathar nodded, which for him moved its whole form. “She was a
Zhentarim agent.” The name of the rival faction was thick with
disdain.

Aeon took her hands off of Beaky’s shoulders and the kenku rushed to
get behind her. “I’ve never heard of her.”

“She left Waterdeep a year before you arrived. They had her doing all
sorts of secret missions around the Sword Coast. But not so secret that
the mighty Xanathar didn’t know about it.” It raised himself up a little
higher again. “It is believed that she died several months ago outside
of Luskan.”

Aeon thought this over for a moment. “She could have been revived
somehow. Unless something happened to her soul, like Xev.”

Xanathar shook its form as if shaking its head. “She’s not dead,” it
said with a knowing smile.

“Then why are you so sure it wasn’t her?”

“Because,” it said, smile growing. “She’s been my prisoner in Icewind
Dale for the last four months. And I know for a fact she’s there right
now.”



Tune in tomorrow for the finale of Peril at the Greenhow!

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Peril at the Greenhow, Part One



[h2]Peril at the Greenhow, Part One[/h2]


Umberto Thornheart had picked the perfect spot for his picnic for
one. He had heard stories around the village of the dangers that lurked
within the forest, but the druid had found a calming peace just within
its tree line. There, squirrels harvested nuts, deer grazed, and birds
chirped in the early morning light. It was the sort of place that always
calmed his mind.

It didn’t calm it as much as a case, but he wasn’t taking on any of
those right now.

Umberto sat on a freshly cleaned blanket, his pack and staff, beehive
hanging from the crook of the staff, resting against a nearby tree. He
opened the overly-stuffed basket, salivating as the mixture of
tantalizing aromas filled his nostrils - a few hairs of his impressive
mustache rising as he breathed them in. This is what I needed,
he thought as he began taking out the various dishes. He placed bags of
nuts and berries on the edge of the blanket. While he intended to enjoy
this picnic by himself, it didn’t mean he was opposed to any of the
animals joining.

After all, none of them would ask him when he was getting back to
work; they were sure to not break his peace.

“There you are,” came a voice, breaking his peace.

Umberto turned to find his mentor and teacher, Brenton Lonefire,
silently walking along the tree line. Brenton was an old dwarf, but his
years as a ranger and detective stayed with him - no matter how much
gray was in his beard. Shadows made more noise than Brenton in the
forest.

“Walsh said he’d seen you heading out early this morning. Mind if I
join you?”

Umberto opened his mouth, but decided that saying he did in fact mind
was too rude. “Errr, please, have a seat. Would you like one of the
pies?”

“You know me too well,” Brenton said as he flopped onto the blanket
and picked up the blackberry pie.

“Forgive my confusion,” Umberto said as he watched his mentor dig
into the pie he had been looking forward to. “But, I thought you were
leaving for Waterdeep today?”

Brenton wiped some blackberry juice out of his beard. “I was, but
then I had a thought.” He dug into the pie again instead of
continuing.

“Errr, which was?”

Brenton finished the first half of the pie, wiped his face, and
smiled. “You should go in my place.”

“Oh, I’m not up for-“

“Umberto,” Brenton cut him off, leveling a stern look at him. Umberto
knew that look well. “It’s been six months. You’re wasting your precious
gray matter hiding away out here.”

“I am not hid-“ Umberto started, but stopped with another look. He
held his mentor’s gaze for a moment, then let his shoulders drop and
sighed. “I still feel the loss like a thorny vine around my heart.”

In his mind, Umberto was back on that cliff, the sky dark, the sea
roaring. He could still remember every stitch in the skin of the massive
undead ogre, that clutched his sister, Sliver, in its massive hand. She
locked eyes with Umberto and for the first time since they were children
he really saw the sister he loved - not the master thief of the
Zhentarim. A moment later, the ogre threw Sliver like a rag doll over
the cliff’s edge and into the dark, crashing waves of the ocean
below.

Umberto felt Brenton’s hand on his shoulder, bringing him back to the
present.

“And you always will,” his mentor said. “But you can’t let that
prevent you from doing what the world needs you to do.”

Every excuse ran through Umberto’s mind. But as he looked into his
mentor’s eyes, he knew none of them would suffice for the old dwarf. He
drew in a deep breath.

“What is the problem in Waterdeep and how can I help?”

A wide smile of teeth cut through Brenton’s thick beard. “That’s my
boy!” He set what was left of the pie down and straightened up. “An old
friend of mine, Rickard Harlow - formerly the aumarr of the Waterdhavian
Guard - wants someone to help his son, the current aumarr, with a string
of murders in the city. Rickard doesn’t think his son will be able to
solve the case.”

“He does not believe in his own son?”

“It’s a long story, but let’s just say his son, Alister, didn’t reach
that rank on his own merits. Though, I should tell you, his one claim to
fame was apprehending your sister years ago.” The thorny vine tightened,
but Umberto did his best not to show it. Brenton seemed to acknowledge
this and continued. “Rickard has already told Alister to expect me,
which he begrudgingly accepted.”

Umberto shifted, trying to get away from the pain in his heart. “And
this Alister Harlow is expecting you today?”

“Indeed! There was another murder just last night. Which is why you
must be on your way.”

“Now?”

“Yes, now - there’s a wagon down the road waiting to take you to New
Velar where I’ve arranged for teleportation to one of Waterdeep’s
circles.”

Umberto looked solemnly at the spread of food. “Very well,” he said
with a sigh and got up. He retrieved his pack and staff. The beehive
that hung from the staff swayed softly. A few bees hurriedly flew back
the hive, knowing it was time to leave.

He moved to head towards the road but found his feet unresponsive. As
if stuck in the thickest of mud. He looked out into the distance. “Errr,
and what if I get there and find I cannot properly solve this case? What
if I cannot function?”

Brenton walked over and held out the other pie - this one apple. “You
won’t.”

“How can you be sure?”

“Because this is what you do.” The dwarf smiled. “Have fun. Enjoy
it!”

Umberto took the pie. It was cold now, but at least it would be
something on his way to Waterdeep. He felt the excuses piling up again.
The mud tightened around his feet. He saw his sister’s face as she
vanished over the cliff.

And then Brenton gave him a pat on the back and he was walking.
Walking towards a road of uncertainty, a city of murder, and away from
the comfort of hiding.



Aeon, spymaster of Waterdeep, was beginning her day in the way she
most enjoyed; scrubbing the bar of the Greenhow tavern. Sure, she could
command any one of the service automatons she’d made to work the bar do
it. In fact, there were so many things she had them do she could barely
remember the list. But, scrubbing the bar each morning grounded her. It,
for the small bit of time it took, brought her back to days long gone
by. Before she was a spymaster. Before she came to Waterdeep. When her
name was -

A mechanical monkey dropped from the ceiling, crashing into a bucket
of soapy water, which spilled down the bar she had just wiped down.

Luckily, none of it had gotten on her gown. It was a custom piece -
made of black and red fabrics with hints of gold trim. She’d fashioned a
leather corset with gold gears that glowed with magic blue light to tie
the whole look together with her enchanted top hat. But just because she
was wearing all that while scrubbing the bar didn’t mean she wanted any
of it to get ruined.

Aeon drew in a breath and narrowed her eyes at her steel defender.
“Deuce. Really?”

Deuce’s gold face peeked up from behind the overturned bucket, the
blue orbs of magical energy he had for eyes looking it over. He gave a
shrug that said, “I didn’t mean to.”

Aeon rolled her eyes. “Well, you’re cleaning it up.” She tossed a
towel on Deuce’s head and moved to the other end of the bar that wasn’t
covered with soapy water. She watched the other automatons move
throughout the tavern. Some of the smaller ones popped in and out of
small brass doors set into the walls and ceiling - cleaning up messes,
then taking the waste back to their tunnels to dispose of outside. The
larger ones - these the size of an average human - rolled around on
wheels and set things up for opening later that day. Some of them set up
tables and positioned chairs, others cleaned the various lights, while
some in the back got the kitchen ready.

Things were going pretty well. Which could only mean -

Three heavy knocks came from the front door.

Aeon smirked. “Like clockwork,” she said under her breath. “We’re
closed!”

“City Guard business,” came a stern voice from the other side. “Open
up.”

“Lovely.” She hit a button under the bar and the lock on the door
clicked. A moment later the door swung open revealing Alister Harlow,
Aumarr of the Waterdhavian Guard, his fist still up and ready to
knock.

He furrowed his brow at Aeon as he lowered his hand. “Thank you.” He
stepped inside, but not alone.

An older, human man with a short white beard followed Harlow. He was
dressed in black robes with a high collar. The collar was trimmed with
gold and had a matching design worked around it, marking him as a
magister - the walking judges of Waterdeep.

Intimidation, Aeon noted. Harlow wants to make a
statement.


She ignored the magister and put on her
the-fool-with-the-coin-knows-best smile. “Aumarr Harlow, what can I do
for you at this early hour?”

Harlow raised a brow as he approached the bar. “It’s nearly
highsun.”

“And highsun is early for a tavern.”

“Only your tavern.” He gave a look over his shoulder to the magister
who did not make any visible movement to respond. Subtle, but Aeon knew
this meant the magister was fully paying attention. What did Harlow
think he had on her?

Harlow glanced around the Greenhow. “Busy night last night?”

“Every night is a busy night at the Greenhow.”

He let out a chuckle that was more of a scoff. “I’m sure. Any
problems with any of the patrons?”

Aeon held his gaze for a moment, taking in his tone, his posture, his
expression - everything she could about him. His confidence was a mask.
He was not holding all of the cards, but he might think he could change
that if he was brash enough. Was he after someone that was in the tavern
last night? No - his tone was an accusation. What was he playing at?

“No more than usual,” she said after a moment. “Why, should I have
been watching out for someone? Are the Bregan D'aerthe back or
something? Because I told you last time - they just liked my tavern,
they weren’t-“

Harlow set a music box down on the bar. It was ornate enough.
Polished dark wood, brass clasps and adornments. It was obviously made
by someone with refined taste and skill.

The captain gestured to the music box. “You make these, don’t
you?”

“Yes,” she said, picking it up. It had seen better days. She sold
several of these every night - either to folks looking for a cute gift
for their partner or patrons too drunk to realize they’re buying
something. She always made sure they shined in just the right way that
made you want to buy one. This one, however, looked like it had been
kicked down the street. Some loose gears and springs rattled around
inside when she shifted it.

It was also much lighter than it was supposed to be.

“One might assume,” Harlow continued, “that if someone were walking
around with one of these they most likely had visited your tavern
recently.”

Aeon stole a glance at the magister. His expression had not changed.
“I would agree that most folks don’t walk around the city with a music
box on them, yes. Who did you find this one on?”

“A murder victim,” Harlow said, raising his chin.

Aeon set the music box back on the bar. “That’s dreadful. Who did
it?”

“That’s what I’m trying to find out.”

“Well,” she said, eyeing the magister again. “Why don’t you just have
a cleric bring the poor soul back and ask them who killed them?”

“That’s hard to do when the victim’s soul was destroyed.”

Now that was interesting. It meant the killer didn’t have to
be careful. They could have come face to face with their victim, talked
to them even, and it wouldn’t have mattered. It was hard to get away
with looking someone in the eye when you killed them in a world where
they could easily be brought back to accuse you.

“Are you going to accuse me of the murder?”

Harlow’s eyes went wide, and his mouth hung open a moment before
speaking. “What? No.”

“Then I think we’re done here.” She started to walk away.

Harlow slammed a fist on the bar, bringing Aeon to a halt. “I want a
list of every person that was in here last night. And don’t pretend that
you have no way of knowing that. You may think you’re clever with your
little machines and trinkets - but we know what you really are,
Aeon.”

She let a moment pass. Then another. Finally, she turned around and
walked back, standing directly across from Harlow. She put on a mocking
smile, looking him in the eye.

“Darling, I don’t know what taverns you frequent - but I couldn’t
possibly keep track of the number of people who come through here each
night.” She paused and let her smile widen. “Even with all my little
machines and trinkets.”

Harlow held her gaze, fire burning in his eyes. “I will return
tonight. I will be expecting that list when I arrive. Is that
understood?”

She didn’t make a move to confirm or deny. She just held her
smile.

“I will bring every guard in the North Ward here if I have to.
They’ll search every corner of this-“

“Understood,” she said. She maintained the cocky demeanor, but knew
he could do it. This man may have been a buffoon, but he was aumarr of
the City Guard. A deadly and unpredictable combination.

A heartbeat passed. Harlow swiped the music box off the bar and
marched out the way he had come in. The magister hung back for a moment,
looking Aeon over. Then, without a word or sound, he turned and followed
Harlow out and into the streets of Waterdeep.

Aeon pressed the button under the bar again and the door slammed
shut, locking with a click.

The magister hadn’t been here to pass judgment. Harlow came expecting
to threaten her and brought the magister to prove it wasn’t a bluff. If
Harlow had said anything out of turn the magister would have done
something. Which meant the aumarr was well within his power to flood the
Greenhow with as many guards as he wanted if she gave him the
chance.

Her eyes fell to where the music box had been. “I’d say today
couldn’t get any worse,” she said to Deuce. “But I think it already
has.”



The city of Waterdeep materialized around Umberto. The smell hit him
first - a combination of all the things that come with city life that
most people eventually stop noticing. This was quickly followed by the
noise. Even on a quiet day, any city street was deafening compared to
the forest, or even Brenton’s small village in Harrowdale. Anxiety rose
in Umberto as the sights, smells, and sounds of the city washed over
him.

You’ve been away for a while, he told himself. This will
pass.
That last part was more of a hope than a promise.

The teleportation circle was on the corner of a non-main street. A
few stone stairs led down from the dais that Umberto now found himself
standing on. Nearby were two cloaked members of the Watchful Order of
Magists and Protectors - people with the ability to use arcane magic who
watched over the teleportation circle and made sure it was functioning
properly. One of them, an aarakocra with brown feathers, nodded to
him.

“Welcome to Waterdeep,” they said in a friendly tone. “Please descend
the steps so the next transport can arrive.”

“Errr, apologies, of course.” Umberto hefted his pack and made his
way down the stairs.

The buildings of the North Ward district of the city were taller than
he remembered. They loomed over him, the dark windows feeling like eyes
of predators watching his every move. Between that, the worked stone
under his feet, and not being able to see one hint of trees or bushes -
Umberto found himself wondering how he had ever managed to live in a
city for any length of time.

“Are you Brenton Lonefire?”

The voice snapped Umberto out of his drifting thoughts. “Errr, no,”
he said, turning to face the man that had spoken. “I am here in his
place.”

The man must have been Alister Harlow. He was dressed in shining
armor that looked as if it had never seen battle. A red cape with gold
trim was fastened to the pauldrons and draped behind him. This marked
him as a captain, or aumarr as they were referred to in Waterdeep. He
was human, like Umberto, and the two men came to about the same height.
He had slicked back brown hair, which wasn’t what Umberto would have
suggested, but the style fit him well enough.

With a cocky smile, sharp jawline, and sparkling blue eyes it was no
wonder Alister Harlow had charmed his way up the ranks. He was an
attractive man, but not Umberto’s type.

“Ah,” Alister said. “Well, I’m Alister Harlow, aumarr of the City
Guard. Brenton Lonefire came highly recommended by my father. I’m sure
if Brenton thinks highly enough of you to send in his place, then we are
in good hands.” He held out a hand. “You are?”

Umberto shook the outstretched hand. “Umberto Thornheart.”

Alister’s grip tightened and a paleness ran through his face.

Umberto raised a brow. “Is something wrong, Aumarr? You look like a
deer that has spotted a bear.”

Alister released his hand. “Apologies. It’s just… Stlarn - forgive my
language. It’s just, I once put your sister behind bars.” Umberto felt
that vine tighten. “We tracked her for months, but I was the one that
finally caught her.”

Umberto did his best to put on a smile, though it was still hidden
behind his mustache. “Yes, Brenton told me about that. You must be quite
an opponent.”

The aumarr smiled back. “Well, I don’t know about that. But thank you
for the compliment.” He shifted, as if putting back on the role of
aumarr. “You must be tired from your trip, I-“

Umberto swung his pack around, and Alister caught it with a small
gasp. “Indeed. The wagon broke down outside of New Velar. I would
appreciate the reprieve from the weight of my pack. Don’t mind the
salmon. It’s fresh, but dead. I couldn’t say no to the fisherman in the
New Velar market.”

“Uh,” Alister said, putting one strap over his shoulder. “Of course.
Well, I’ve arranged for a nice room for you while you’re here. If you’ll
follow me I’ll take you there and-”

“Are we not going to the scene of last night’s murder?”

Alister was still getting the burdensome pack situated on his back.
“I’ve made plans for that tomorrow. As well as a visit with the clerics
who are seeing to the body. The alleyway has been blocked off and will
not be tampered with I can assure-”

“That is a waste of time,” Umberto said, feeling the irritation on
his words. “If I am not allowed to see the crime scene as soon as
possible there was no point in having myself or Brenton make the trip
here. Evidence can be lost, weather could hide a trail, and our murderer
could be choosing their next victim.”

The aumarr’s brow furrowed. “I promise you, the guards of this city
would not let-“

Umberto scoffed. “It is a wonder you were able to catch my
sister.”

“That is not-“

Umberto, for the first time, looked the aumarr in the eye. “I
appreciate and understand the rank you hold and that this is your
investigation. But, I have solved more cases than you have years in this
world, I have faced more villains than you could dream of, and I am here
to find this murderer and stop them before they kill again.”

Alister held his gaze for a moment. He opened his mouth to say
something, but stopped himself. Hefting the pack, he gave a nod. “Very
well.”

“Thank you,” Umberto said, then added, ”apologies for being terse.
I.. Errr, don’t like to waste time with an investigation.” This
isn’t like you,
he said to himself. That time hiding away
changed you more than you thought.
He tried to put on a smile. “I
won’t let it happen again.”

“Apology accepted,” Harlow said. “Follow me to the crime scene.”
Umberto followed the aumarr. It finally registered with him that he
was on a case again. The thrill of an investigation lit a fire in his
chest that hadn’t been there for a long time. He just hoped his skills
hadn’t dimmed enough to snuff that flame out.



Aeon didn’t become one of Waterdeep’s greatest spymasters overnight.
It took her years to get where she was now, and a few decades before
that to even get to Waterdeep. Mastery required skill, and skill
required patience and training. Whenever she would spend time working on
an invention or deceiving folks in the local tavern, she thought of it
as praying at the Temple of Knowledge. And she was a frequent
attendant.

Now, so many years after honing this mastery, Aeon gazed at a wall of
over one hundred sending stones set into small shelves, looking for the
one that heard a man being murdered. Each shelf had a small brass plate
with a number on it and the sending stones had a matching number carved
into them. Each box that was sold was recorded with that number.

She had sold a few music boxes that night before, but luckily enough,
only one that contained a sending stone. Not everyone that was
interested in a music box was going to have information she could sell.
They all had the compartment, however, so if she later learned someone
did have some lucrative knowledge she could send Deuce to install one.
However, there was a small, barely noticeable difference between boxes
that had stones and those that didn’t.

The one that Harlow had foolishly let her hold was one that was
supposed to have a sending stone in it. She had made sure that an agent
of the Xanathar Guild, a tiefling named Xev Karshar, went home with it.
He had been more drunk than he’d meant to be, which Aeon had also made
sure of, and was therefore easily convinced into buying one. And
apparently, sometime after he left with a friend, he was killed in an
alleyway with a weapon that destroyed his soul.

Usually, that’s not really something she would care about. The
Xanathar Guild and Zhentarim had been fighting for years and offed each
other regularly. There wasn’t really anything in it for her to hear what
happened, save for one small problem.

The music box was lighter than it should have been. Which meant the
sending stone had not only been found, but taken.

“There,” she said to Deuce. The little gold monkey scurried up the
shelves and retrieved the stone. He landed on her shoulder just before
she passed through the doorway to the next room.

It hadn’t been easy constructing an entire spy network headquarters
under the Greenhow. Several different contractors had to be used, some
of which were just to confuse anyone looking into what she was doing. It
had started as just a small hidden room below the basement, but now
spread out like a spiderweb under the streets of the North Ward.

After a few rooms and hallways she stepped into a dimly lit den with
carved stone walls. Lanterns hung from sconces giving off enough light
to read and write, but not disturb the kenku who were trying to focus.
There were six of them, five of whom sat in stations with comfortable
armchairs. Around each of their heads was a contraption that dangled up
to six sending stones a few inches from them. Each station also had an
unseen barrier of a modified Silence spell. No sound passed beyond a few
feet from them and nothing from the outside came in.

The kenku who worked for Aeon had near perfect memory. This wasn’t a
unique skill to these kenku - plenty of other people in the world could
recall conversations and things they have seen with crystal clarity.
What was unique for kenku, however, was that they could
perfectly mimic sounds and voices they heard with their raven-like
ability.

Aeon approached the sixth kenku, Cricket, who was sitting behind a
desk nearby and kept track of the kenku and the sending stones. Deuce
handed her the sending stone and she in turn showed it to Cricket. “I
need to speak with the one that was listening to this stone last
night.”

Cricket checked the number against his notes, nodded, then hopped off
his chair and led her into the next room. It was full of small beds,
which the kenku slept in between shifts. Several of these were taken and
Cricket led her to one which was occupied by a kenku with stark white
feathers.

“Beaky,” Cricket mimicked in one voice. “Boss wants to talk to you,”
he said in another.

Beaky opened his red eyes with a start and shot up in the bed. He
looked as if he were going to run at first, but then seemed to realize
where he was and calmed down. He nodded to Cricket, then to Aeon.

“Uh,” he said. “What can I do for you, boss?” He moved between three
or four voices as he spoke.

Aeon handed him the sending stone. “You heard a murder last
night.”

Beaky looked at the sending stone number, then nodded.

“I want to hear what happened just leading up to and then all the way
through what transpired.”

Beaky thought for a moment, pulling up the memory, then started
moving his beak.

“I’m telling you,” said a very drunk man, the sounds of his feet
shuffling on the pavement somehow coming from the kenku. “Sylgar is
really the brains of this operation.”

Another voice laughed. “I think you’ve had one too many. Maybe even
four too many.”

“I’m telling you,” the first voice repeated. Aeon recognized Xev’s
voice. “Sylgar is a fiend in disguise and its running this entire
city!”

“Gods,” the other voice said. This must have been the halfling that
had been with Xev. “You really need to stop saying that before we get
back to-”

The halfling cutoff followed by the sound of boots shuffling to a
stop.

“Who the hells is that?” Xev said.

“I don’t know,” the halfling said. “But, I don’t think people that
stand ominously at the end of alleyways mean well.”

“Hrast,” Xev swore with a sobering tone. “They’re probably after the
delivery. Here, take it.” There was a sound of rummaging in a bag.

“I thought you said you’d already taken care of that!”

“Well, I lied!” By the sound of his voice, Xev was sobering up with
every passing second. “Just take it and run. Get to the hideout. I’ll
hold them off and meet up with you later.”

“But-”

“Go!”

There was a pause, then the sound of boots on pavement quickly moving
away.

“All right,” Xev said. “It’s just you and me you tluining-”

Boots on pavement again, but this time much faster and growing
louder. Xev roared just before the sound of weapons clanging flooded
from Beaky. Aeon couldn’t be sure, but it sounded to her like
daggers.

Xev groaned alongside a scuffling sound like the two opponents were
grappling one another. A moment later Xev screamed and a dagger
clattered on the pavement. Next came stumbling and a crash. This must
have been when the music box fell out of the bag, and possibly the
sending stone out of its casing.

“Who,” Xev gasped. “Who the hells are-“ he cut off with another
scream. He panted through whatever pain he was in. “That can’t be.
You’re Sliver Thornheart - that’s impossible! You’re-“

The distinct sound of a dagger plunging into Xev’s chest was barely
covered up by the air escaping the tiefling’s lungs. This was quickly
followed by a sparking, swirling sound that lasted a few seconds. Aeon
assumed this was the sound of the man’s soul being destroyed.

After a few moments there was soft shuffling - the murderer getting
to their feet. They sheathed their weapon, then paused.

“Stlarn,” cursed a feminine voice. Next came shuffling sounds as the
stone was picked up. “You’re next.”

Beaky mimicked the sound of what Aeon assumed was the stone being
broken. “That was where it ended.”

Aeon sat unblinking for several moments, then let out a breath she
hadn’t realized she’d been holding. “Well, I didn’t have catching a
murderer on my to-do list today, but I guess I can make room.”

Will the killer be found before they can strike again?

Tune in tomorrow for Peril at the Greenhow Part Two!

Wyrm Slayer Celebration

The Wyrm Slayer Celebration is upon us! Until June 20th at Noon Pacific, log in every day to collect a free chest that you don't want to miss!

Each daily chest is filled with rewards to help supercharge your adventures: Epic Potions, Time Gate Pieces, Modron Chests, and more!

Plus, if you collect 4 out of the 7 daily chests, you'll be able to collect an exclusive Wyrm Slayer Warduke skin, an unlock for the Champion Warduke (seat 8), and 3 Gold Warduke Chests!

Finally, the Wyrm Slayer Celebration also offers a Legendary Item Dismantle event until June 20th, a perfect time to shift those legendary items around if needed!

Rally your Champions! The Wyrm Slayer Celebration is here!!!

Dragondown is LIVE!



North of Neverwinter is the city of Luskan - a den of scum and villainy from all across the Sword Coast. It is not place for Champion, but Jarlaxle and the Bregan D'aerthe need your help! The Dragondown celebrations are in full swing, but you'll need to defend the city from the teeth and claws of a fearsome bronze dragon!

Dragondown 7 has arrived! It introduces Duke Ravengard, the Human Fighter from Baldur's Gate: Descent into Avernus! This Support Champion is ready to bolster your formations and carve a path through adventures! It also reintroduces Ezmerelda d'Avenir, the Human Fighter/Wizard, from the mists of Curse of Strahd. You can learn more about Diana and the rework to Ezmerelda below. Also, you can choose three of eight previous Champions to unlock over the course of Dragondown 7!


[h2]Table of Contents[/h2]

  • Duke Ravengard
  • Ezmerelda
  • Flex Champions
  • Event Theme: Wyrm Slayers



[h2]Duke Ravengard[/h2]




    Ulder Ravengard is the leader of the Flaming Fist and the Grand Duke of Baldur's Gate. His primary concerns are the stability and prosperity of Baldur’s Gate, and he's been a voice of reason and common sense among the ruling council. In recent years, he has been a target of fiendish plots in unsuccessful attempts to take over the city.



Duke Ravengard is a Support Champion who bolsters those who also use Melee base attacks. The more melee attacks, the stronger his buffs become! His buffs are further increased in an area when any Melee Champion scores a critical hit. Once unlocked, he will bring his sword to your battle from Seat 8 opposite Delina.


Learn more about Duke Ravengard in our Champion Spotlight!



[h2]Ezmerelda[/h2]





    A prolific vampire hunter from the land of Barovia. Ezmerelda has joined the Champions to try and rid this new realm from evil. She brings a wealth of knowledge from Barovia to assist the Champions.



Ezmerelda is a Support Champion who teaches other Champions how to spot the vulnerable points of their enemies. She increases her debuffs as the Champions defeat more undead, which are her favored foe. Once unlocked she'll be in Seat 1 opposite Bruenor, ready to jump into the formation and start training!

Learn more about the changes coming to Ezmerelda in our Champion Spotlight!

[h2]Flex Champions[/h2]

Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This pool of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:




    [h3]
  • Korth (Seat 2)
  • Merilwen (Seat 2)
  • BBEG (Seat 3)
  • Binwin (Seat 3)
  • Dungeon Master (Seat 6)
  • Shaka (Seat 9)
  • Nova (Seat 11)
  • Selise (Seat 12)[/h3]



[h2]Event Theme: Wyrm Slayers[/h2]

Throughout the event, we release new Packs for the featured & flex Champions everyone is unlocking & gearing up. Starting with Dragondown, the skins included in these packs will now share a theme!

For this first themed DLC event, we are drawing on the event itself for the theme! Dragondown is celebrated in-world with bonfires and rituals to "tame" or "drive down" dragons. As such, our theme for Dragondown 7 is Wyrm Slayers! These are Champions decked out in dragon-themed outfits (leaning into red dragon/dracolich looks)



Starting today you can find the Duke Ravengard Wyrm Slayer Theme Pack and the Ezmerelda Wyrm Slayer Theme Pack in the in-game store. More Wyrm Slayers are coming on June 12th and June 19th.
We also have a Wyrm Slayer Celebration lined up to launch on Thursday, June 13th! From the 13th to the 20th, players will be able to log in and collect a free daily chest full of goodies - and if you claim four out of the seven daily chests, you'll also unlock Warduke and collect his Wyrm Slayer Skin for free!




To learn more about Events 2.0 check out our Blog Post!



Join our amazing community with any of the links below:




New Champion: Duke Ravengard

"My duty is first and foremost to the city and its people."



As a lifelong soldier of the Flaming Fist and now the Grand Duke of Baldur's Gate, Ulder Ravengard has spent his whole life serving and protecting the city. He struggles to remain committed to his ideals, even as devilish creatures seek to undermine all that he has achieved.

[h2]I. Duke Ravengard[/h2]

    Ulder Ravengard is the leader of the Flaming Fist and the Grand Duke of Baldur's Gate. His primary concerns are the stability and prosperity of Baldur’s Gate, and he's been a voice of reason and common sense among the ruling council. In recent years, he has been a target of fiendish plots in unsuccessful attempts to take over the city.


Duke Ravengard is a Support Champion who bolsters those who also use Melee base attacks. The more melee attacks, the stronger his buffs become! His buffs are further increased in an area when any Melee Champion scores a critical hit. Once unlocked, he will bring his sword to your battle from seat 8 opposite Delina.

[h2]II. Duke Ravengard's Stats[/h2]



Race: Human

Alignment: Lawful Neutral



Gender: Male

Pronouns: He/Him



Age: 53
Affiliation: None
Class: Fighter



STR: 17

DEX: 14

CON: 16



INT: 11

WIS: 10

CHA: 17



Role: Support

Eligible for Patrons: Vajra, Zariel, Elminster (available until June 5th, 2027)

Seat: 8 (Delina)

[h2]III. Duke Ravengard's Abilities[/h2]

[h3]Basic Attack[/h3]

Duke Ravengard has two basic attacks, the first is his normal attack and the second is when he chooses the Lead The Charge specialization.

  • Duke's Longsword - Duke Ravengard attacks the closest enemy for one hit with his longsword.

  • Duke's Longsword (after picking the Lead the Charge specialization) - Duke Ravengard attacks the closest enemy for one hit with his longsword. If he scores a critical hit, he follows-up by smashing the enemy with his shield, knocking them back a short distance.


[h3]Passive Abilities[/h3]

  • Critical Hit - Duke Ravengard's base chance to Critical Hit is 20%.


[h3]Formation Abilities[/h3]

  • Marshal of the Flaming Fist - Duke Ravengard gains a Command stack for each Champion with a melee base attack in the formation (including himself). Each stack increases the damage of these Champions by 400%, stacking multiplicatively.

  • Position of Power - Duke Ravengard increases the effect of the outgoing positional formation abilities of all Champions with a melee base attack by 25% for each Command stack he has, stacking additively.

  • Critical Teamwork - Whenever a Champion with a melee base attack gets a critical hit, increase the effect of Marshal of the Flaming Fist by 50% and additively increase the odds of all Champions in the formation getting critical hits by 1%. Both effects stack multiplicatively up to 50 times and reset when changing areas.


[h3]Specializations[/h3]

  • Lead The Charge - When Duke Ravengard gets a critical hit, he follows up by bashing the enemy with his shield, knocking it back a short distance. When this occurs, all melee Champions adjacent to Duke Ravengard have their base attack cooldowns immediately reset.

  • Strength of Baldur's Gate - Champions with a melee base attack have their crit chance additively increased by 20% and crit damage increased by 1000%.

  • Legacy of Ravengard - If Wyll is in the formation, anyone affected by Wyll's Folk Hero benefit gains an additional stack, but the maximum remains at 4 stacks.


[h3]Ultimate Ability[/h3]

  • Fire Shield - Duke Ravengard's magical armor ignites in flames, surrounding him in a flickering aura of magical hot flame for 20 seconds. For the duration, his attacks deal an additional 25 seconds of BUD-based damage and any enemy that makes a melee attack against the formation suffers 25 seconds of BUD-based damage as well.


[h2]IV. Duke Ravengard's Epic Equipment[/h2]


Slot 1: Global DPS

Slot 2: Global DPS

Slot 3: Marshal of the Flaming Fist



Slot 4: Critical Teamwork

Slot 5: Ultimate Damage

Slot 6: Ultimate Cooldown



[h2]V.Duke Ravengard's Achievement and Adventure Variants[/h2]

[h3]Achievement:[/h3]
  • A Critical Task - Score 10,000 Critical Hits while Duke Ravengard is in the formation.


[h3]Adventure Variants:[/h3]

Might of Melee - Attempt to calm down a very angry bronze dragon with the Grand Duke Ulder Ravengard!
  • Duke Ravengard starts in the formation. He can be moved, but not removed.
  • You may only use Champions with a melee base attack.
  • Getting to know Duke Ravengard: As an experienced Soldier, Duke Ravengard understands melee combat. Use Champions with Melee attacks to make the most of his buffs!
  • Area Goals:
    • Tier 1: Complete Area 75.
    • Tier 2: Complete Area 250.
    • Tier 3: Complete Area 600.
    • Tier 4: Complete Area 1200.



Critical Combat - Attempt to calm down a very angry bronze dragon while optimizing your chance to score a critical hit!
  • Duke Ravengard starts in the formation. He can be moved, but not removed.
  • You may only use Champions with a melee base attack.
  • At the start of each area, all Champions have their damage reduced to 1 until someone in the formation scores a critical hit. Every 200 areas, the number of critical hits required to remove this damage reduction debuff is increased by 1.
  • Getting to know Duke Ravengard: Duke Ravengard's buffs grow more potent as your Champions score critical hits. Use Champions with improved critical hit chances to make the most of this!
  • Area Goals:
    • Tier 1: Complete Area 125.
    • Tier 2: Complete Area 350.
    • Tier 3: Complete Area 800.
    • Tier 4: Complete Area 1400.



That's a Whole Lot of Goblins - Attempt to calm down a very angry bronze dragon while facing down hordes of goblins!
  • Duke Ravengard starts in the formation. He can be moved, but not removed.
  • Duke Ravengard's Ultimate starts unlocked and the cooldown is reduced by 75%.
  • You may only use Champions with a melee base attack.
  • In the first wave of each non-boss area, there is a 20% chance that 30 goblins immediately spawn. These goblins do not drop gold or count toward quest progress.
  • Getting to know Duke Ravengard: When facing a lot of enemies at one time, Duke Ravengard's Fire Shield ultimate can help even the score!
  • Area Goals:
    • Tier 1: Complete Area 175.
    • Tier 2: Complete Area 450.
    • Tier 3: Complete Area 1000.
    • Tier 4: Complete Area 1600.



[h2]VI. Conclusion[/h2]

Have you enjoyed how much Duke Ravengard supports a formation filled with melee masters? Let us know about your epic adventures:



Slot 1: Global DPS

Slot 2: Global DPS

Slot 3: Marshal of the Flaming Fist



Slot 4: Critical Teamwork

Slot 5: Ultimate Damage

Slot 6: Ultimate Cooldown