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2024 Champion Spotlight: Voronika



    A young Eladrin woman, raised to be the Queen of Koshmarr, what was meant to be an idyllic life took a dark turn on the night of her wedding. Pulled into the machinations of greater powers, she found herself in Mordent, now one of the many wandering ghosts. A person of great interest both to Azalin Rex and Strahd, she sought to negotiate her freedom from these dread domains. Her longtime companions and their newfound friends wanted the same and imbued her soul into Desmond’s sword. As they traveled in search of returning her soul to her body, Voronika took matters into her own hands and used the Crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika and soon she discovered herself a new darklord in her domain of Koshmarr.

Voronika has received a significant rework to help streamline and simplify her overall design. For details about Voronika's updated design, read on...

[h2]Voronika[/h2]


Voronika
NAME

1
SEAT

2.5%
CRIT CHANCE

100%
CRIT DAMAGE



Female (she/her)
GENDER

31
AGE

Chaotic Evil
ALIGNMENT

5
OVERWHELM



Elf (Eladrin)
SPECIES

Druid
CLASS

Support
ROLES

Black Dice Society
AFFILIATION



STR: 10

DEX: 18

CON: 18

INT: 12

WIS: 23

CHA: 17

TOT: 98

Patron Eligibility: Mirt, Vajra, Zariel, Elminster (until October 9th, 2027)

[h2]Abilities[/h2]
[h3]Basic Attack[/h3]
  • Produce Flame (magic) - Voronika creates a flame in her hand which she fires at a random enemy. If Voronika has achieved her Darklord form, the target is lit on fire and takes 1 second of BUD damage every second for 5 seconds.

[h3]Passive Abilities[/h3]
  • Wed, then Undead - After being killed on her wedding night, Voronika became a ghost. The following rules apply:
    • Voronika can be attacked like normal and she can be "killed", at which point it stops granting all effects like any dead Champion would.
    • Voronika counts as "undead" for the purposes of effects that care about dead Champions (Desmond), but "alive" for all other purposes. She still counts as undead even after reaching her Darklord form.

[h3]Formation Abilities[/h3]
  • Puppet Master - Voronika claims the BUD-setting Champion as her Puppet. The damage of her chosen Puppet is increased by 100%. Voronika only changes her Puppet if a different Champion is the BUD-setting Champion for more than 30 seconds in a row. Voronika's Puppet gains the Black Dice Society affiliation.
  • Calculating Guidance - Voronika increases the damage of all Champions in one column in front of her by 100%. Voronika's key allies are members of the Black Dice Society. The effect of this ability is increased by 100% for each key ally in the formation. This stacks additively until Voronika completes her Search for the Crown, when it changes to stack multiplicatively.
  • Search for the Crown - Voronika's search for the Crown of the Raven Queen requires her to complete 3 goals. When Voronika completes all 3 goals, she acquires the crown, transforms into her Darklord Form, unlocks her ultimate attack, and improves her base attack. Her goals include:
    • Voronika reaches level 750
    • Use 50 Ultimate Attacks with other Champions
    • One additional goal unlocked by her first Specialization choice.
  • Speed Run - The effect of Puppet Master is increased by 10,000%. This value multiplicatively decreases by 10% five minutes after the adventure starts and decreases by another 10% for every minute after that, but doesn't decrease after Voronika has completed her Search for the Crown.
  • Ultimate Power - Voronika increases the effect of Calculating Guidance by .1% for each use of an Ultimate while she is in the formation, stacking multiplicatively. Caps at 100,000 stacks. These stacks persist until reset.

[h3]Specializations A[/h3]
  • Embrace Evil - For the third Quest for the Crown goal, Calculating Guidance's key allies must kill 2,500 enemies. The key allies for Calculating Guidance now also include Champions who have the Evil alignment.

  • Hunt The Favored - For the third Quest for the Crown goal, you must kill 500 enemies who are the Favored Foe of any Champion in the formation. The key allies for Calculating Guidance now also include Champions who have a Favored Foe.

  • Weaken The Fools - For the third Quest for the Crown goal, you must apply 1750 Debuffs to enemies. The key allies for Calculating Guidance now also include Champions who have the Debuff role.

[h3]Specializations B[/h3]
  • Battle Magic - Voronika's Puppet additionally casts an explosive magic missile at a random target after each attack which deals 1000% of their normal damage to all enemies in a small area.
  • Powerful Focus - Voronika's Puppet has all of their incoming positional damage effects increased by 75%, and their basic attack now knocks back any enemies it hits a short distance.
  • Strike First, Strike Hard - Voronika's Puppet attacks 1.0 seconds faster and their damage is increased by 150% for each Champion adjacent to them, stacking multiplicatively.

[h3]Ultimate Ability[/h3]
  • Horrifying Visage - Voronika moves in front of the party, magically pushing back all monsters a short distance, especially the ones in front. All enemies take ultimate damage, and then all surviving enemies deal 90% less damage for 30 seconds. In addition, the boss/enemy enrage timer fills 200% slower for 30 seconds.

[h3]Equipment[/h3]



Global DPS buff
SLOT 1

Puppet Master buff
SLOT 2

Calculating Guidance buff
SLOT 3

Ultimate Power buff
SLOT 4

Speed Run buff
SLOT 5

Ultimate Cooldown
SLOT 6

[h3]Feats[/h3]

[h3]Uncommon[/h3]
  • Selflessness
    Increases the damage of all Champions by 10%
  • Explorer of Nightmares
    Increases the effect of Voronika's Puppet Master ability by 20%
  • A Finger on the Scale
    Increases the effect of Voronika's Calculating Guidance ability by 20%
  • Dreamscape Walk
    Increases the effect of Voronika's Speed Run ability by 20%


[h3]Rare[/h3]
  • Inspiring Leader
    Increases the damage of all Champions by 25%
  • Koshmarr's Embrace
    Increases the effect of Voronika's Puppet Master ability by 40%
  • Shaped By My Will
    Increases the effect of Voronika's Calculating Guidance ability by 40%
  • Nightmarish Sprint
    Increases the effect of Voronika's Speed Run ability by 40%
  • Strength of Will
    Increases the effect of Voronika's Ultimate Power ability by 40%
  • Skilled Puppeteer
    Increases the effect of Voronika's Battle Magic, Powerful Focus, and Strike First, Strike Hard abilities by 40%
    Unlockable as an Event Reward
  • Keen Mind
    Increases the Intelligence score of Voronika by 1


[h3]Epic[/h3]
  • Calculated Movements
    Increases the base effect of Speed Run by 900%, increases the reduction to 20%, and the effect amount starts reducing at 1 minute.
    Available in the new Vampire Hunter Voronika Theme Pack or for 50,000 Gems.
  • Master Puppeteer
    Increases the effect of Voronika's Battle Magic, Powerful Focus, and Strike First, Strike Hard abilities by 80%
    Unlockable as an Event Reward
  • Kindred Allies
    Adds Elves to Calculating Guidance's key allies.
    Unlockable as an Event Reward
  • Prodigal Leader
    Increases the damage of all Champions by 50%
  • Dark Lady
    Increases the effect of Voronika's Calculating Guidance ability by 80%
  • Extended Support
    Changes Calculating Guidance to target the next two columns.
  • Unlimited Potential
    Increases the effect of Voronika's Ultimate Power ability by 80%

[h3]We Want YOUR Feedback[/h3]
What do you think about Voronika's rework? Will you find a place for this Darklord of Koshmarr in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:




Liar's Night 8



    The Champions are celebrating together at a Liar's Night party at the Wayside Inn when suddenly a masked pickpocket crashes the festivities, stealing magical items and escaping into the night...

Liar's Night has returned to Idle Champions, and this year players can look forward to two Darklords as Featured Champions: the legendary vampire and Darklord of Tovag, Kas, and the dreaded Darklord of Koshmarr, Voronika.

The latest New Champion, Kas, launches with Liar's Night today, while Voronika's Rebalance will launch in one week on Wednesday, October 9th. For more information about Liar's Night 8, read on...

[h2]Featured Champions[/h2]
[h3]Kas[/h3]

    Once the Lieutenant of Vecna, Kas betrayed his former master in a fight resulting in the dreaded artifacts, the Hand and Eye of Vecna. Kas is a vampire, legendary swordfighter, and ruthless warlord, and he is driven primarily by one thing: his hatred for Vecna.

Learn more about Kas in his Champion Spotlight. Kas arrives today with the launch of Liar's Night!

[h3]Voronika[/h3]
    A young Eladrin woman, raised to be the Queen of Koshmarr, what was meant to be an idyllic life took a dark turn on the night of her wedding. Pulled into the machinations of greater powers, she found herself in Mordent, now one of the many wandering ghosts. A person of great interest both to Azalin Rex and Strahd, she sought to negotiate her freedom from these dread domains. Her longtime companions and their newfound friends wanted the same and imbued her soul into Desmond’s sword. As they traveled in search of returning her soul to her body, Voronika took matters into her own hands and used the crown of the Raven Queen to defeat Zybilna and cause the fall of Prismeer. This action drew the mists to Voronika and soon she discovered herself a new darklord in her domain of Koshmarr.

Learn about Voronika's upcoming rebalance in her 2024 Champion Spotlight launching on Friday, October 4th. The Voronika Rebalance arrives on Wednesday, October 9th at the beginning of Liar's Night Week 2!

[h2]Flex Champions[/h2]
Flex Slots allow players to unlock additional Champions and earn chests during
events, choosing from a pool of retired Champions associated with the event.
This collection of retired Champions includes the Champions from previous years of the
event as well as some Champions whose events have been retired.
This event's Flex Slot pool includes:



Ezmerelda
SEAT 1

Thellora
SEAT 1

Donaar
SEAT 2

Brig
SEAT 3

Kent
SEAT 4

Krond
SEAT 6


Astarion
SEAT 10

Avren
SEAT 11

Dob
SEAT 12


[h2]Event Augments[/h2]
  • Boon Enhancements: An additional boon buff at each level increases gems dropped from bosses.
  • Auto-Equip: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Auto-Blacksmith: Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Worth The Wait: Rebalanced Champion Voronika releases at the start of week two of this event. Completing her tier 2+ variants awards double chests!

You can check out which Augments are active at any time by mousing over the Event Banner.

[h3]We Want YOUR Feedback[/h3]
We want to hear about your experiences in Idle Champions! What do you think about Kas? Are you excited for the legendary vampire to come to the game? Your participation and feedback are invaluable, and we would love to have you join our community on one of our official platforms:

Champion Spotlight: Kas



    Once the Lieutenant of Vecna, Kas betrayed his former master in a fight resulting in the dreaded artifacts, the Hand and Eye of Vecna. Kas is a vampire, legendary swordfighter, and ruthless warlord, and he is driven primarily by one thing: his hatred for Vecna.


Kas is a DPS and Healing Champion that excels when used with Evil Champions. In addition, this Vampire Lord can turn living Champions into his thralls, granting the ability to recover lost hit points with every attack they make. Once unlocked, you can find this Human Fighter in Seat 6 (Asharra).

Read on to learn more...

[h2]Kas the Bloody Handed[/h2]




Kas
NAME

6
SEAT

2.5%
CRIT CHANCE

100%
CRIT DAMAGE



Male (He/Him)
GENDER

976
AGE

Neutral Evil
ALIGNMENT

5
OVERWHELM



Human
SPECIES

Fighter
CLASS

DPS/Healing
ROLES

None
AFFILIATION



STR: 26

DEX: 20

CON: 22

INT: 24

WIS: 19

CHA: 26

TOT: 137



Patron Eligibility: Mirt, Vajra, Strahd, Zariel, Elminster (until October 2nd, 2027)

[h2]Abilities[/h2]
[h3]Basic Attack[/h3]
  • Vengeful Swing (Melee) - Kas moves up to the closest enemy and swings his sword, dealing one hit to all enemies in a small area.


[h3]Formation Abilities[/h3]
  • Vampire Lord - Kas is Undead and counts as "dead" for the purposes of effects that care about dead Champions, but "alive" for all other purposes. Via his abilities, Kas may cause one or more other Champions in the formation to become his Vampire Spawns, which are also Undead.

  • Born Into Evil - Kas increases his damage by 100% for each Evil Champion in the formation, stacking multiplicatively.

  • Mortal Pawns - Every time an area is completed, Kas gains Pawn stacks equal to the number of Champions in the formation that are not one of his Vampire Spawns. Each Pawn stack increases the effect of Born Into Evil by 0.5, stacking multiplicatively.

  • Life Drain - When an Undead Champion in the formation attacks, they regain 50 Hit Points.

  • Spawn of Kas - When a Champion that is not already Undead dies, they immediately resurrect at full health as a Vampire Spawn, counting as Undead for the rest of the adventure. The effect of Born Into Evil is increased by 100% for each Undead Champion in the formation, stacking multiplicatively.


[h3]Specializations[/h3]
  • Kas the Bloody Handed - Kas increases the effect of Life Drain by 100% and Evil Champions attack faster as their base attack cooldown is reduced by 0.5 seconds.

  • Kas the Betrayer - Kas' damage against Boss enemies is increased by 100%, and the effect of Born Into Evil is increased by 100% for each Undead Champion in the formation, stacking multiplicatively

  • Kas the Destroyer - Increase the effect of Born Into Evil by 100%. In addition, Champions adjacent to Kas gain the Evil tag. This does not affect their other alignment tags, and doesn't affect whether they are eligible for the adventure.


[h3]Ultimate Ability[/h3]
  • Rise, Fallen Soldier! (Magic) -
    Kas summons two specters that move towards enemies, dealing ultimate damage each second for 15 seconds.

[h3]Equipment[/h3]



Born Into Evil Buff
SLOT 1

Mortal Pawns Buff
SLOT 2

Life Drain Buff
SLOT 3

Spawn of Kas Buff
SLOT 4

Buff all Specs
SLOT 5

Ultimate Cooldown
SLOT 6



[h3]Feats[/h3]
[h3]Uncommon[/h3]
  • Tavern Brawler
    Increases the damage of Kas by 30%
  • Born in Darkness
    Increases the effect of Kas' Born Into Evil ability by 20%
  • Familiars
    Increases the effect of Kas' Mortal Pawns ability by 20%
  • Life From Death
    Increases the effect of Kas' Life Drain ability by 20%


[h3]Rare[/h3]
  • Grappler
    Increases the damage of Kas by 60%
  • Evil Begets Evil
    Increases the effect of Kas' Born Into Evil ability by 40%
  • Followers
    Increases the effect of Kas' Mortal Pawns ability by 40%
  • Sanguine Wine
    Increases the effect of Kas' Life Drain ability by 40%
  • Live Again
    Increases the effect of Kas' Spawn of Kas ability by 40%
  • Dark Powers' Embrace
    Increases the effect of Kas' Kas the Bloody Handed, Kas the Betrayer, and Kas the Destroyer specializations by 40%


[h3]Epic[/h3]
  • My Creatures
    Increases the effect of Kas' Spawn of Kas ability by 80%
    Unlockable as an Event Reward
  • The Sword of Kas
    Kas' damage is increased by 400% and his base attack cooldown is reset at the start of every area.Available in the Darklord Kas Theme Pack, or for 50,000 Gems
  • Stake to the Heart
    Increases the damage of Kas by 400%. Kas' attacks prevent the target from healing for 10 seconds.
    Unlockable as an Event Reward


[h3]We Want YOUR Feedback[/h3]
We have been excited to bring Kas the Bloody Handed to Idle Champions for a long time, and that day is almost here. What do you think about his design? Will you be using this legendary vampire in your formations?

Your feedback is important to us, and we would love to have you join our community on one of our official platforms:

October Augments Preview

Welcome to our preview for the Liar's Night Event Augments!

Our second Year 8 Event launches on Wednesday, October 2nd, and marks the debut of our first Augment to become a permanent Event feature! Liar's Night 8 will feature two returning Augments and two new Augments. For more information about which Event Augments will be active, read on!

[h2]Event Augment Graduation Ceremony[/h2]
Event Augments are unique modifiers to each event that can enhance almost any aspect. When M-M-M-ulti-Tier hit the scene on Ahghairon's Day, it was clear that this upgrade was exactly what the Augment system was made for. Player sentiment reinforced our gut feeling that M-M-M-ulti-Tier was an Augment that needed to stay. It remained as an Augment in Highharvestide, and as of Liar's Night next week, it has graduated to become a permanent Event feature!

  • Permanent Event Feature: M-M-M-ulti-Tier

    Description: Completing an event variant in a high enough area will award multiple tiers of progress.

[h2]Liar's Night Year 8 Event Augments[/h2]

  • Augment 1: Boon Enhancements (Returning Augment)
    Description: An additional boon buff at each level increases gems dropped from bosses.

    Buff

    Tier 1

    Tier 2

    Tier 3

    Tier 4



    Gem Drops

    20%

    40%

    70%

    100%


  • Augment 2: Auto-Equip (New Augment)
    Description: Event Champions whose recruitment adventure or variants you complete gain common rarity equipment in all slots, if they don't already have better.
  • Augment 3: Auto-Blacksmith (New Augment)
    Description: Every tier two or higher event variant completed automatically applies 100 Tiny Blacksmithing Contracts to the variant's Champion's equipment for free!
  • Augment 4: Worth The Wait (Returning Augment)
    Description: Rebalanced Champion Voronika will unlock at the start of week two of this event, and completing her tier 2+ variants awards double chests!
Note: Similar to our rollouts in August and September, the spotlight blogs for the two Featured Champions next month will also be spread out, with Kas the Bloody Handed releasing tomorrow, September 27th, and Voronika's releasing next Friday, October 4th.

We hope you enjoy these Event Augments! Please tell us about your experiences with Augments in Idle Champions. The best way for us to hear your feedback would be for you to join our community on an officially-supported platform:

Vecna: Eve of Ruin Part 3


After braving the dangers of sailing the Astral Sea and exploring the floating corpse of a dead god, the Champions have managed to find and secure a second piece of the Rod of Seven Parts.

For the next Vecna: Eve of Ruin adventures, the Champions will help a Vecna find a 'new' hand and eye(!) before traveling to one of the most dangerous and cursed regions in the multiverse in search of another piece of the Rod of Seven Parts: the former nation of Cyre, better known as The Mournland...

Note: You will need to have completed the previous two Vecna: Eve of Ruin adventures, Havock's Zenith and The Heart of Havock, in order to access these new adventures.

[h2]A Cause for Kas[/h2]
Help Vecna find a new hand and eye, even if Kas thinks it's a bad idea!

The Champions have some time while the Wizards Three attune to the most recent piece of the Rod of Seven Parts - and Vecna has a quest for them! He's tired of not having an eye and hand since they were destroyed the last time they fought, and he wants "new" ones...

[h2]Variant[/h2]

Lend a Hand - Help Vecna find a new hand and eye while overrun by hands.

  • Only Champions with a Melee base attack can be used.
  • Every time an enemy is defeated a Crawling Claw spawns in its place.
  • These Crawling Claws can not be slowed or stunned. The also don't drop gold nor count towards quest progress.
  • Complete area 650


[h2]The Ruined Colossus[/h2]
Travel to Eberron to find a piece of the rod inside a ruined warforged colossus!

The Wizards Three have located the next piece of the rod. It's in Eberron! Specifically in the Mournland. More specifically, in the rotting remains of a ruined Warforged Colossus...

[h2]Variant[/h2]

No Good Options - Travel to Eberron to find a piece of the rod with a custom set of evil Champions!

  • Only Evil Champions can be used.
  • Each Chaotic Champion in the formation increases enemy health by 100%.
  • Each Neutral Champion in the formation increases enemy speed by 100%.
  • Each Lawful Champion in the formation increases enemy damage by 100%.
  • Each of the above effects stack multiplicatively.
  • Complete area 700


We would love to hear about your experiences in the Eberron! Your feedback is important to us, and we would love to have you join our community on one of our official platforms: