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March Board Update

Hi there traders!

The past month has been hectic and we’ve been cooking up a ton of things that we can’t yet talk about but you can expect extremely cool announcements in April. As much as I want to purchase an island on credit to go live off-the-grid for a few years, we live in a society and THERE IS STILL WORK TO DO.

Balancing

This one is quite hard to do - there’s as many ways to play as there are players and they all want to feel challenged yet satisfied with their performance. How dare they. Our patented trademarked exclusive in-house Trading Software can be quite complex for beginners, and striking the balance between delivering enough features to provide a satisfying gameplay experience at each moment of the competition while not overwhelming probationary analysts is delicate.

We’ve added a Glossary to the interface so you can get a refresher on complex terms and features, worked on the overall difficulty and rhythm of competitions, and if that’s still not enough you can switch to Story Mode for a blissful and carefree experience if you lose.

Is this the Dark Souls of trading games?

Environment

We’ve been using the same flat skybox for years but we decided we needed something a little more 3D. Who wouldn’t want huge piles of concrete and glass as a view? It’s also a great way to contextualize what can happen if you fiddle with the economy a little too hard.

This is fine.