Patch: Co-op & boss fight fixes
[h3]Hello, community![/h3]
Hellpoint patch is live on Steam:
- Fixed the issue with enemies having empty health bars while being still alive in co-op mode
- Fixed the guest receiving "invisible attacks" in co-op mode
- The host can now kick the guest in co-op mode using the "Disconnect" option in the Online tab
- A lot of items can now be dismantled
- Fixed the Ghost having overly powerful stats in New Game +
- Fixed Interface having an "exploitable" floor pattern
- Fixed Interface laser being blocked by its arms
- Fixed Interface laser dealing "one-shot" damage instead of damage over time
- Added a floating platform to the Sentient fight (co-op)
- Fixed the quest reward for Ozyormy Goija, added a missing catalyst to the world
- Tweaked the "wall" firing mode of the Channelers



- Changed when the Council opens Nemundis' gate when turning in 150% quest, so it doesn't stay closed
- Fixed a stuck Horde in Arisen Palace
- Online sample rate is now 30 instead of 100, which should prevent buffer overflow
- Fixed a Ring Puzzle fog gate not opening properly
- Fixed an exploit involving the Omnicube Transposition program

- Clamped the energy cost reduction from the Firearm Conductor
- Increased the Dagger and Shard hitbox reach
- Tweaked some Twitch integration vote options
- Optimized the main processor cost of the axion visual effects
Please, update your game.
Have fun!
Hellpoint patch is live on Steam:
- Fixed the issue with enemies having empty health bars while being still alive in co-op mode
- Fixed the guest receiving "invisible attacks" in co-op mode
- The host can now kick the guest in co-op mode using the "Disconnect" option in the Online tab
- A lot of items can now be dismantled
- Fixed the Ghost having overly powerful stats in New Game +
- Fixed Interface having an "exploitable" floor pattern
- Fixed Interface laser being blocked by its arms
- Fixed Interface laser dealing "one-shot" damage instead of damage over time
- Added a floating platform to the Sentient fight (co-op)
- Fixed the quest reward for Ozyormy Goija, added a missing catalyst to the world
- Tweaked the "wall" firing mode of the Channelers



- Changed when the Council opens Nemundis' gate when turning in 150% quest, so it doesn't stay closed
- Fixed a stuck Horde in Arisen Palace
- Online sample rate is now 30 instead of 100, which should prevent buffer overflow
- Fixed a Ring Puzzle fog gate not opening properly
- Fixed an exploit involving the Omnicube Transposition program

- Clamped the energy cost reduction from the Firearm Conductor
- Increased the Dagger and Shard hitbox reach
- Tweaked some Twitch integration vote options
- Optimized the main processor cost of the axion visual effects
Please, update your game.
Have fun!