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  3. Update 3 released!

Update 3 released!

Update 3 released!

Changes
- Added an option to disable the blood overlay
- Added an option to hold grip to grapple (is default now)
- Increased the grappling radius for shoulders and head
- Removed body/object and body/ragdoll collision from the options as it cause some issues (will come back later)
- Experimental: Added an option to change the global weapon handling forces (more or less "floatiness" / "drag")

Modding
- Added a JSON for global parameters
- Moved slowmotion parameters to global parameters

Fixes
- Fixed handle sliding for HTC Vive
- Fixed game stuck in infinite loading when the "My Document" folder is inaccessible (should fallback to appData folder)
- Prevent the arrow in the player bow to disapear when starting a new wave
- Fixed reloading when the player die in the home
- Reworked auto drop to prevent weapon to be dropped when swinging
- Added a maximum force to all physic joints (should prevent some physic issues and potentially some crashes)