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Maneater News

Warhammer 40,000: Boltgun stomps onto Game Pass soon

Just when you thought it was safe to go back in the water, Microsoft are bringing Maneater back to Game Pass. Yesterday they unveiled the next batches of Game Pass additions and two are returnees, with the delightful fighty platformer Indivisible accompanying brutal shark 'em up Maneater. What's more important is that it's adding the game with the cutest little Nurglings, grimdark retro-styled FPS Warhammer 40,000: Boltgun. The rhetoric of 'purging xenos and heretics' surely doesn't apply to these darling babies. Read on for all the games coming to (and going from) Game Pass over the next few weeks.


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Shark RPG Maneater is free this week on the Epic Games Store

The latest free game to be made available through the Epic Games Store is the shark RPG Maneater.

Released for PC and consoles in 2019, in this single-player action-RPG, you will fight to survive as a baby bull shark. Your only tools are your wits, your teeth, and the ability to evolve.

Developed by Blindside Studios, as the shark, you will come across the antagonist Scaly Pete who stars in a wildlife reality television show titled Shark Hunters vs Maneaters. The fisherman hates sharks because one killed his father.

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Maneater Truth Quest Hotfix 3 Is Now Live

Sharks,

We have just released a new hotfix to target a crash that the community has encountered while playing Maneater

  • Fixed a crash that could occur on the Quest Log Panel. Would most likely occur when the player had 100% completed the game or during the tutorial for users who do not own Truth Quest


Thank you for your continued support! As always, be sure to join the conversation at the official forums and let us know what you want to see next in the waters of Maneater or report any issues you may be experiencing.

Maneater: Truth Quest Update 1 Is Here To Make A Splash

Sharks,

We are happy to announce the latest update to Maneater is here and ready to make a splash! This update has optimization improvements to increase stability and performance on all platforms as well as additional checks to make sure players receive the proper rewards for completing objectives.

Stability and Performance
  • Performance improvements made across the game.
  • Fixed a performance loss issue that could occur during the Leviathan battle
  • Performance adjustments with gore FX chunks not spawning all at once
  • Performance improvements with PFX for seagulls, fish school, and squids
  • Improved memory handling for increased stability


UI/UX
  • Made adjustments to how in game menus load. More information is loaded when opening the menu, this should decrease the amount of time needed when switching between menu tabs
  • Adjustments to UI elements to better fit UI text. This was resulting in some UI flickering
  • Fixed an issue where pop ups on the Map menu would remain and display on re-entering the menu
  • Fixed text alignment on “New Aged Reached” screen
  • Fixed an issue with Failure To Communicate tooltips appearing when player reloads save file


Gameplay
  • Fixed an improper check related to evolutions dropping that allowed a 1/32767 fail rate per drop
    • To help with this we added some retroactive unlocking that does require re-entering the map, Plover Island and Port Clovis, depending on where the drop is located
  • Fixed an issue with registering all elements of objective completion when in non-English languages
  • Fixed an issue where a blue anti-shark shield would appear at the origin on the map
  • Fixed an issue where Scaly Pete’s boat would not appear after the base game was completed
  • Fixed an issue where some of the lights were duplicated
  • Fixed an issue where the Leviathan could stop fighting
  • Fixed an issue where Failure To Communicate objectives would not spawn all boats
  • Fixed an issue where if a helicopter was destroyed over land the health kit that would drop would fall through the terrain
  • Fixed an issue where fins would not appear on certain wildlife
  • Fixed an issue between Time Of Day and lights sometimes not matching up
  • Fixed a blend issues with Shadow Body visual FX
  • Fixed an issue where the player could stuck on a boat railing in Crawfish Bay
  • Fixed an issue where the Chase Champion quest marker might not appear after fast travel
  • Fixed an audio issue where there would no impact audio for damaging Scaly Pete’s boat in the second battle
  • Fixed an issue where cutscene music would not resume if user pressed the Xbox home button and returned to the cutscene
  • Fixed an issue during the Meet Pete cutscene with a shadow that would expand out
  • Fixed an issue where torpedoes could go through parts of the Irradiated Bone Sperm Whale and Shadow Orca
  • Fixed an issue that would allow the player to immediately break free from Leviathan’s thrash
  • Fixed an issue where the player shark might not play the proper hit animation for subsequent hits
  • Fixed an issue with fast traveling and unlocking collectibles in the region


Thank you for your continued support! As always, be sure to join the conversation at the official forums and let us know what you want to see next in the waters of Maneater or report any issues you may be experiencing.

Maneater: Truth Quest Hotfix 2 Is Now Live

Sharks,

We have just released a new hotfix to target several of the issues the community has encountered while playing Maneater.

  • Fix for the "Keep Out!" gate in Fawtick Bayou being closed based on localization
  • Expand out Entitlement changes across all platforms that were previously tested on one platform
  • Fixed VO issue with the Shannon Sims bounty hunter intro
  • Fix for progression blockers being affected by localization settings. Including around the Sonar or Later objective


The team is continuing to investigate and work on several remaining issues including issues around unlockables. Thank you for your patience, and enjoy the water!