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HOARD News

Proper Re-post of the SURVIVAL Mode music Re-Mix by KEARLEY

Hi all--

The original Hoard composer Adri has posted the recent Survival Mode Re-Mix done by KEARLEY with proper attribution here. Please check it out and be sure to thank KEARLEY and Adri if you like it.

https://adrianelake.com/2020/01/07/hoard-videogame-remix-by-kearley-for-download/

--Tyler

REMIX of Survival Mode Music

KEARLEY has created a REMIX of the Survival Mode theme, and has graciously offered it for free download. Hope you enjoy it!

Survival Mode REMIX Track by KEARLEY

--Stratecade

NEW CAMERA ANGLE OPTION: Legacy or Top Down

There is a new Camera Option for Camera Angle. You can select the Legacy skewed camera angle or a more top-down angle, which doesn't look quite as fancy but it's easier to tell what your dragon is over.

Happy burning!

Mouse Aim Fix

  • Reworked mouse aiming, which broke in the last series of updates. Also, the new reticle will now always keep at the same radius away so it doesn't get lost on the dragon itself. (Note: that bug went unnoticed by me for FAR too long--sincere apologies.)
  • Also fixed a missing music file, which could cause music to cut out in TIMED MODE.


I'll monitor feedback to make sure the Mouse Aiming is working properly.

In the meantime, if you are having any problems, you can subscribe to the BETA branch which is the fallback build from 2014. You can access it as follows:

  1. Right click on HOARD in your Library
  2. Select PROPERTIES
  3. Select BETAs tab
  4. Enter this code into the box: "AIMFIXAIMFIX" (without the quotes)
  5. Select the BETA branch that appears. The game will update after a few minutes.


Graphics Fixes + DECRYPTED FILES! (Workshop prep?!)

Hello dragons,

We posted a new update that:

  • Updates the Direct X redistributable and SDK target...this should alleviate problems a few of you were having from the last patch.
  • Includes a fix for the graphics corruption on GCN based Radeon cards (their stuff from 2012 or so). Hopefully it doesn’t break stuff on other GPUs but let us know if you have any problems.
  • Game files are now decrypted! What does this mean? See below...


DECRYPTED FILES:
The vast majority of actual gameplay logic in HOARD runs off of Squirrel script files, which end in ".nut".

Previously, these were all encrypted, I believe. Now, they should be accessible.

This means that you can mess with the game tuning--even create new content in theory.

I'm considering adding workshop support to facilitate this more easily. In the meantime, go nuts! I'll post some tips when I find some time.

I've always been impressed by what motivated player communities have been able to create, so figured we'd give it a try here.

--Stratecade