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SEQUENCE STORM News

Steam Workshop support is coming soon...

FOLKS, SOON you will be able to upload custom tracks to the workshop. And enabling workshop support requires at least one item, so there will be (just) one new track.

Update 1.1.3

1.1.3 Notes

- A new Ultra mission difficulty has been added. This will unlock when all of the tutorials are complete, at the same time as Challenge difficulty.

- Controller bindings can be deleted with the delete key or the gamepad Y button.

1.1.2

1.1.2

Song editor - Changes to the BPM can be inserted with ctrl-b.

Fixed a bug where the dedicated hyper button was enabled when it should not have been.

Update 1.1.1f

Bugs
- Fixed a bug where the dedicated hyper key did not work in some cases

Editor
- Added menus to the world editor
- Added menus to the track editor
- Song editor - Zig zag notes can be toggled as starting points with z
- Fixed a bug where hold notes didn't draw properly behind the cursor
- Fixed a bug where holds were opaque and covered other notes
- Removed skyboxes from the set pieces list in the world editor
- Track editor - interpolate normals (i) works with a single node selected
- Home and End keys now work properly in all editors
- If you have done any editing or autoplaying, the score screen will not automatically appear at the end of the track
- Track editor - added "slide mode" option (s) which causes all points after the selected point to be translated along with the selected point, when there is just one point selected

Weekly updates?

How interested are you in some kind of weekly update posts? Would you be interested to know what is going on with the game, even if I don't necessarily have any new builds to post? In either a blog or video format.

If so, what aspects of development might you interested in? Music? Programming? Design?

Thumbs up 👍 if that sounds interesting.