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Dev Thoughts 26.5 - What a Launch! Patch incoming!




Hello everyone!


Before we get started today a HUGE thank you from everyone here at Hopoo Games for jumping in and trying Survivors of the Void - we have had an absolute blast watching your streams and tweets and Discord posts about your brand new Risk of Rain 2 experiences! For us as a team, SotV was definitely the most ambitious thing we’ve done to date and we’re thrilled with the reception!

We’re currently working on a patch that should fix most of the issues you have reported to us, along with some balance/gameplay changes. Please note that these are only some of the changes we’re working on, and we will provide full patch notes for these changes on release!

Oh yea… patch notes. We’ve learned from our mistake on not releasing patch notes for the expansion’s release - we recognize that many of you were used to how the game played prior to Survivors of the Void, and not informing you of the changes was something we have learned from - we will ensure future updates are well documented!

On that subject… Some of the things we’re working on are:

  • Fixing velocity/momentum changes after teleporting back into the map, causing you to be flung around
  • Fixing one of the DLC Equipment being permanently locked
  • Fixing a few issues with the boss item from the Void Devastator
  • Fixing profiles not being deleted through the main menu
  • Fixing Volcanic Egg disjointing over time
  • Improving clarity, balance, and behaviour on Void Seeds. It’s fairly confusing, and spawning inside of it, being unable to find the enemies, or randomly dying to it isn’t a fun experience.
  • Improving Goobo Railgunner AI
  • Reducing damage of updated Void Fields’ fog
  • Captain occasionally spawns in with no stocks of his Special
  • Simulacrum soft-locks
  • Fixing Rusty Lockbox from always dropping a red item


Forever in our hearts

Some things we’re keeping an eye on:

  • Difficulty and overall balance of new content
  • Duration of some ignite effects
  • Improving functionality internally for modders
  • Frustrations with Void Infestors, specifically with drones and turrets


Again, I wanted to say thank you to each and every one of you - it's been an amazing experience launching Survivors of the Void and we're truly grateful to have such a passionate fanbase! Please keep the feedback and bug reports coming - we’re watching and listening!

-Hopoo Games

P.S.

Risk of Rain 2 Trading cards are now live on Steam!




Risk of Rain 2: Survivors of the Void - Available now!!

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1607890/Risk_of_Rain_2_Survivors_of_the_Void/

The first expansion to Risk of Rain 2: Survivors of the Void has arrived and is now available to purchase right here on Steam right NOW!

its got





and a whole lot more - including Gup!



So what are you still reading this for?? Go check it out!

https://store.steampowered.com/app/1607890/Risk_of_Rain_2_Survivors_of_the_Void/

and if youre looking for somewhere to find other RoR2 players to jump into some multiplayer with - or if you want to let us know what you think of the expansion please join us on Discord!

https://discord.gg/riskofrain2

We hope you enjoy it! See you in the Void!



-Hopoo Games



Risk of Rain 2 gets a new endless mode in its upcoming DLC

The upcoming expansion for roguelike action game Risk of Rain 2 will add an all-new endless mode called Simulacrum. The developers have revealed the new mode in a lengthy gameplay video that also shows off one of the new survivors coming with the expansion, which is officially titled Survivors of the Void.


First off, though, is Simulacrum, a new endless wave-based mode that takes place inside a massive computer simulation. According to the lore, the simulation is meant to assess the threats posed by some of Risk of Rain 2's locations, but what that boils down to for players is a series of familiar locations that each has a fresh spin on it - they're the places you know, "yet somehow... different", developer Hopoo Games says.


You'll have to take on increasingly challenging waves of enemies, either solo or in co-op with friends, and there's a tough boss that'll spawn every five waves. Some waves will have mutators that make the fight a bit tougher, but after each one you'll all have the chance to pick from three items in a Void Potential. That'll give you an extra bit of control over your build as the waves get harder and harder.


Read the rest of the story...


RELATED LINKS:

Risk of Rain 2's first expansion arrives soon with a sniper who can aim down sights

Risk of Rain 2 gets a massive anniversary update, and a giant number of returning players

Risk of Rain 2 has more than 3 million players

Risk of Rain 2's new playable character has big Dark Samus energy




Risk of Rain 2's newest playable character has been revealed, and publisher Gearbox says it's almost like having two new survivors in the game...
Read more.

Dev Thoughts #26 - Survivor #2 Reveal



Dev Thoughts #26 - The Void Invades


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Hey everyone!

This will be the last Dev Thoughts before the release of Survivors of the Void on PC on the 1st March! I can’t explain how excited we all are at Hopoo Games for you all to get your hands on the expansion - We’re very proud of the final product and we hope you all enjoy it - be sure to let us know what you think!

Thank you to everyone who has followed along with each of the Dev Thoughts over the last 5 months, it’s been a wild ride and it's been great talking with you all - this won't be the last time you hear from me as we do have some more surprises for you in the not-too-distant future!

Following last month’s reveal of the Railgunner the anticipation for release of Survivors of the Void has skyrocketed and I have a couple of release updates for you all before we get into the main subject of this month’s Dev Thoughts.



[h3]Release Updates[/h3]

Firstly I'm happy to announce that for the first time we’re releasing Risk of Rain 2 and Survivors of the Void on the Epic Game Store. It will launch at the same time as the Steam version on March 1st and the Expansion will have the same limited special offer price on launch we announced last month for Steam - a 35% discount down to $9.75

The Epic Store version will be multiplayer compatible with the Steam version so you’ll be able to play together with your friends no matter which PC version you own.

Explore stinky new worlds with your pals

Secondly i’d like to give an update to our console fans as many of you have been back in contact with me since last month excited to give the Railgunner a try - While I dont have a precise date for you just yet I can confirm that as mentioned in Dev Thoughts 23 we are still on schedule for a Q2 (April-June) release for the console versions and I will let you know as soon as possible when the exact release date will be.

And finally I know many of you - like myself - are huge fans of the RoR2 soundtrack and want to get your hands on the new music we previewed last month - You can now pre-order the Survivors of the Void OST on Chris’s Bandcamp on the following link:

https://chrischristodoulou.bandcamp.com/album/risk-of-rain-2-survivors-of-the-void



[h3]Survivor #2[/h3]

Introducing the second of two Survivors arriving with the Expansion

The Void Fiend.



The Void Fiend is Risk of Rain 2’s very own Jekyll and Hyde - a Void corrupted survivor that fluctuates between a controlled form and corrupted form, each with different strengths and weaknesses.

Key to mastering the two sides of the Void Fiend is Corruption - which is increased by taking damage, reduced by healing but always slowly creeping higher and higher.

The Void Fiend doesn’t have a set of alternate abilities to choose from - once your Corruption reaches 100% you burst into a more aggressive form with 4 new abilities to master.



While in this form your Corruption slowly decreases - giving you a short window to use these more powerful abilities before transforming back into your controlled form and reliving this curse over and over.

[h3]Drown[/h3]

In your controlled form Drown fires a slowing long-range beam for 300% damage - a great all-round weapon that does high damage and has built in crowd control.



In your corrupted form Drown transforms into a short-range rapid-fire beam that rips and tears through your enemies foolish enough to attack you.



[h3]Flood[/h3]

Using your huge mutated crustacean arm-cannon fire a plasma missile for 600% damage - you can also charge this attack building to an explosive plasma ball instead, dealing 1100% damage.



In your corrupted form not only does this attack instantly fire a 1100% damage arcing bomb it also has twice the explosive radius.



[h3]Trespass[/h3]

The Void Fiend can vanish into the void for a short time which cleanses all debuffs while you move in an upward arc - great for escaping tough situations or for navigating to higher ground.



In your corrupted form this turns into an aggressive leap forward through the void allowing you to quickly close the distance to decimate your enemies up close and personal.



[h3]Suppress [/h3]

Suppress is Void Fiend’s way of maintaining whichever form you wish to stay in a little bit longer. In your controlled form you consume 25% corruption and convert it into instant 25% healing.



In your corrupted form you crush 25% of your health to instead increase your corruption by 25% allowing you to stay in this powerful form a few seconds longer to unleash the power of the void - if you can afford the price.



You can also watch some exclusive Void Fiend gameplay footage over on the IGN website:

https://www.ign.com/videos/2022/02/15/risk-of-rain-2-13-minutes-of-void-fiend-gameplay

That concludes our..

「?TR?ESPASS】

.... What was that?

Oh God they’re getting clo…

『FLOO?D】

…the crabs… ..they’ve found me….



…The CRA…『「?SILENC?E」』



【D??ROW?N」
【DRO??WN」
『D?ROW?N】
【DR??OW?N」
[『D??ROW?N」】



[【 N?ULLIFIED INFOR??MANT」】

|||||[【 THE FIRS?T.. THE CU?RRUPT??ED… THE FIEN?D… ]]

[[[『[ …ABSC?ONDED 」】]]]]]