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Disco Elysium News

Disco Elysium Patch Notes - 31.10.19

DISCO ELYSIUM Patch notes for version 1be313bc (viewable in the F1 menu, bottom right)
  • Fixed delay when main character stands up after waking up in the morning.
  • Fixed camera issue where the camera was not centering on main player when using various menus.
  • Fixed issue where if the player had already paid rent for the night, they were still unable to sleep.
  • Fixed text inconsistencies when using bigger font size.
  • Fixed issue where gaining new ledger caused inventory to open on empty slot.
  • Fixed issue where inventory slot remained blank when throwing away card.
  • Added an error message for the player to check their timezone settings if they are unable to save the game.
  • Tweaked Hardies Whirling VO.
  • Fixed Bugs where Thought Bonuses weren’t awarding bonuses. (Actual Art Degree, Wompty-Dompty Dom Centre, Anti-Object Task Force, Kingdom of Conscience.
  • Fixed bug where the user's health bar is displayed incorrectly if he caps his endurance skill.
  • Fixed issues with notifications.
  • Fixed snoring dockworker VO issue.
  • Fixed Kim dialogue issue with mural.
  • Fixed Gaston dialogue loop.
  • Fixed Island Dream dialogue loop.
  • Fixed issue where the user can lose all access to the Harbor under certain circumstances.
  • Fixed dialogue where Elizabeth appears in a dialogue between user and Titus although she is not present.
  • Updated fix for end game electrochemistry check if Cuno is present.
  • Fixed Kim disappearing issue.
  • Fixed white checks map issue.
  • Fixed issue where item bonuses remain on character after their values have been changed.
  • Fixed issue where ‘Actual art degree thought’ bonus resulted in getting endless bonuses in a specific situation.
  • Evrart’s phrases tweaked.
  • Smallest church tape edit.
  • Fixed issue with endless loading screen if you saved before the Tribunal.
  • Fixed issue where THC sorting reset after clicking internalize.
  • Fixed issue where pressing space caused a cutscene to break.
  • Fixed issues with white checks and insulindian miracle.

Remember to report any bugs you may find! - Bug Report

Thanks!

Disco Elysium Patch Notes - 26.10.19

DISCO ELYSIUM Patch notes for version C50F6815 (viewable in the F1 menu, bottom right)
  • Fixed duplicate thoughts bug
  • Fixed Win7 game boot bug
  • Item and description changes
  • Adjusted text for Ultraliberal
  • Fixed Thought Cabinet “Problem” persisting upon finding a Solution
  • Fixed character creation stats not showing correctly bug
  • Fixed Kim badmouthing issue
  • Fixed misplaced area names
  • Fixed Dicemaker VO
  • Fixed Pigs spacebar bug
  • Fixed map white checks showing incorrectly
  • Fixed red tint after red check bug
  • Fixed gun not disappearing correctly after looting bug
  • Fixed boombox not playing
  • Fixed issue causing Kim dialog to lock
  • Improved character pathing and navmesh
  • Fixed Cleaning Lady visual glitches
  • Fixed Tequila getting stuck after sleeping on island
  • Fixed orbs in various places
  • Fixed cutscenes hovering over checks
  • Fixed quick-save/load breaking menus
  • Reduced max text size
  • Fixed player getting stuck in Dicemaker dialogue
  • Adjusted text for Overproductive Honour Glands
  • Fixed jackets sometimes hiding shirt items
  • Fixed HUD icons open state override
  • Fixed major nerd glasses bonus
  • Fixed Thought Cabinet white texture bug
  • Fixed inventory grid alignment bug
  • Fixed Egg Head animation glitch
  • Fixed Karaoke UI bug
  • Adjusted Church rumble VFX
  • Fixed the other shoe bug
  • Fixed issue with save file after player discovered the insulidian miracle
  • Fixed skill points negative accumulation
  • Fixed Frittte typo in area name
  • Fixed Tequila stops for inventory fix
  • Fixed whirling doors no longer bleeding light
  • Improved saving games.
  • Fixed issue caused by the thought “Insulindian Miracle.”
  • Fixed resolution switcher
  • Fixed internalized thoughts remaining highlighted in selection menu
  • Fixed camera weirdness in certain conditions pertaining to journal and character sheet
  • Adjusted ESC key for specific in-game segments
  • Solved the mystery of the disappearing shoe.
  • Fixed Kim remaining in a holster position under certain conditions
  • Fixed visual part of stat resets upon new character creation.
  • Fixed waking up bug
  • Fixed certain keyboard combinations breaking the HUD
  • Fixed Cindy camera lock issue
  • Fixed Gary's apartment door lock
  • Improved GOG achievements
  • Fixed karaoke crowd and loot
  • Fixed Doomspiral outline issues
  • Fixed Unity light artifacting issues
  • Improved weather changes during dialogues
  • Improved FPS all around
  • Fixed electrochemistry smokes bug
  • Fixed health bar displaying incorrect amounts
  • Fixed getting stuck at phasmid after electrochem check

Remember to report any bugs you may find! - Bug Report -

Thanks!

The Golden Joysticks - Vote for Disco Elysium!

Hey everyone,

We're absolutely delighted to announce we have been shortlisted for The Golden Joysticks Ultimate Game of The Year!

Ultimate Game of the Year has a dedicated one-week only voting window. Voting is open NOW at www.goldenjoysticks.com and will close at 5pm GMT, Friday 1st November. 

It's been a little over a week since we released Disco Elysium into the wild and we have been already been blown away by the reception the game has received. Thank you to everyone who has supported us! 

DISCO ELYSIUM - Substances and You

[previewyoutube] [/previewyoutube]

Now that Disco Elysium is out – and people seem to be diggin' it – let's talk about all the drugs you can do in it. Let's talk about Pyrholidon, The Lightning, Al Gul and the sumptuous Tabac herb. Think of this as a little designer-tutorial on how to get the best out of those bad boys. Or how to make due without them, because...

1. First, your detective doesn't have to do drugs. A straight edge run is a great way to play the game. (One favoured by our writers, for example). It makes the game more challenging and adds some extra role playing tension – in the form of temptation. After all, there is no temptation without abstinence.

2. Drugs kill. If you do go down that route, know this: drugs give flat bonuses to your main Stats. But they also damage your Health and Morale. Which can lead to heart attacks and giving up. This means you should at least aim to heal any damage immediately after taking a hit. Hands shaking from the Lightning? Smooth it over with some magnesium. Smoking got you groggy? Nosaphed will clean those sinuses!

3. Number one trick – drugs also raise the learning caps of your Skills. In Disco Elysium, your initial Stats decide how many points you can put in the Skills under them. Because drugs (temporarily) raise your main Stat, they also raise your learning caps. When the effect wears off, you get to keep the point you put into your Skill. (Fun fact: this started out as a bug, but we kept it because testers liked it.)

4. Most drugs have sub-types, or “brands”. (Cigarettes, for example, can be Astra or Tioumoutiri.) These are cosmetic. Just like in real life, brands do nothing. They're just random fetishism – speed is speed, nicotine is nicotine, wine doesn't kill you any less if it's expensive.

5. Drugs have charges. Electrochemistry gives you extra charges. The base amount of charges for all drugs is 3. If you have 4+ Electrochemistry at the time of first acquiring the drug, you get 4 charges instead; 7+ Electrochemistry gives you 5 charges.

6. You might wanna top up. One charge lasts 1 hour of in game time. Most big scenes take longer than that to complete. So if you blast your drug of choice before going in – in preparation, as you would a spell before combat – you'll run out half way through the ordeal. Amend this by further blasting in the thick of it! Bring that brewskie, that ciggy, or that anti-radiation drug to the lion's den by keeping it your held slot. Then keep an eye on the clock and take a preventive hit.

7. Containers with legal drugs (smokes and alcohol) are visible for all – while containers with illegal drugs (pyrholidon and speed) become visible only after first using the drug. There might be some surprises waiting in, say, Cindy's coal room. Or the fish market. But only for the initiated. If you're innocent you won't know what to look for.

8. There is one drug for each of the four main Stats in the game. You can use this to “fix” a weakness in your character build. Low Intellect detectives might find themselves smoking a lot, while low Psyche detectives have more to gain from doing Pyrholidon. Low Physiqe detectives are prone to sucking on a bottle. Even a low Motorics detective is stupid enough to try that jump when they're on the Lightning Rail.

Here is a summary on all the drugs in the game, where to find them and how they interact with your thoughts.

SMOKES

Bonus: +1 Intellect.
Damages: -1 Health (-1 Endurance)
Healed by: Nosaphed, Drouamine.
Get it from: Frittte, Rosemary, containers on the map
Brands: Astra, Tiomoutiri
Thoughts: “Boiadeiro” from passing Manana's Conceptualization check amplifies smokes.
Did you know: tracking the “Tioumoutiri” brand of smokes can lead to revelations in your main investigation.

PYRHOLIDON

Bonus: +1 Psyche
Damages: -1 Health (-1 Endurance)
Healed by: Nosaphed, Drouamine
Get it from: Roy, after passing an Electrochemistry white check.
Brands: none
Thoughts. “Cop of the Apocalypse” doubles Pyrholidon’s effect.
Did you know: Pyrholidon is an anti-radiation drug. Using anti-radiation drugs recreationally was a beloved pastime of Soviet hippies and punk-rockers. (Tareen was one such drug.)

ALCOHOL

Bonus: +1 Physique
Damages: -1 Morale (-1 Volition)
Healed by: Magnesium, Hypnogamma
Get it from: Fritte, Rosemary, from containers on the map
Brands: Commodore Red, Potent Pilsner, Pale-Aged Vodka
Thoughts: “Revacholian Nationhood” unlocks the full heroic power of alcohol. “Waste Land of Reality” does... the opposite.
Did you know: Disco Elysium is produced by reformed alkies who quit “the Ghoul”; turns out it's not possible to get a 60+ hour RPG and a drink on simultaneously.

SPEED

Bonus: +1 Motorics
Damages: -1 Morale (-1 Volition)
Healed by: Magnesium, Hypnogamma
Get it from: Klaasje's medicine cabinet, a quest after passing Cuno's Empathy check.
Brands: Preptide, trucker speed with a straw in it
Thoughts: “Lonesome Long Way Home” makes speed also give +1 Psyche too.
Did you know: The logos you see for drugs, including the one for amphetamine, are their actual molecules. (Or, in Pyrholidon's case, their fictitious molecules). We enrolled the help of a chemist to make sure they make sense. Thanks, chemist!

So that's it. Drugs are a multi-tool offering more flexibility and role playing options. But, on the other hand, they distort your personality and are completely incompatible with staying alive after you're 30 (trust us). And it's quite possible to make do without them. If there were a character sheet in Disco Elysium, the last field would be: Drug of Choice. The strongest DoC is the fifth, hidden drug we like to call Life and Your Mother's Love.

True bad asses get high on that :)

Until next time,
Roberto Kurvitzo, maker of RPG's; reformed Narcomaniac.

PS. Thank you for playing and sharing your stories in forums and media. It's you who make it all worthwhile.

DISCO ELYSIUM Launch Trailer

[previewyoutube][/previewyoutube]

WE HAVE LAUNCHED. Get it now!