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Disco Elysium News

Patch Notes [14.06.22]



  • Inventory items are now loaded in sync, so players will no longer see blank spaces in their inventory.

  • Resolved ownership issues relating to firearms. Just regular police business.

  • Solved issues surrounding the horseback statue. No more dialogue getting stuck!

  • Orbs are back and visible in some locations again.

  • Fixed issues related to the mouse cursor.

    Warning! The following bug fixes contain spoilers for the game:

  • Fixed issue with players getting stuck whilst reading the letter in the secret compartment of the ledger.

  • Fixed the animation where the car drives away at the end scene.

If you encounter any bugs during the game, please report them here for our team to investigate.

You can view a full archive of Disco Elysium patch notes by visiting the pinned posts in the 'Discussions' tab.

Disco Elysium - The Final Cut is now 65% off!



Disco Elysium - The Final Cut is now available at 65% off! This means it’s now less than half price to wake up face down in Revachol; a bargain if we do say so ourselves.

Make sure to spread the word about Disco at a discount, as the sale ends on Monday 20th June at 6PM BST sharp.

https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/

Disco Elysium is part of this year’s LudoNarraCon!



We’re once again participating in this year’s LudoNarraCon!

Celebrating all things narrative, LudoNarraCon takes place right here on Steam and features 12 live panel sessions, fireside chats with industry veterans and discounts across some of the best narrative games.

As part of the LudoNarraCon sale, Disco Elysium - The Final Cut will be available at 65% off, one of our biggest discounts yet!

https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/

We’ll be kicking off the fireside chats on day one with a live conversation between Justin Keenan and Argo Tuulik from the Disco Elysium narrative team, hosted by IGN’s Rebekah Valentine.

Tune in to Justin’s and Argo’s LudoNarraCon fireside chat on Thursday 5th May at 11:00 PT / 19:00 BST / 18:00 UTC.

Running for one hour, the fireside chat will give a unique insight into how Disco Elysium was formed and created from a narrative perspective.

You can watch the fireside chat live on the dedicated LudoNarraCon Steam page here.

Not able to tune in live? Don’t worry! You’ll be able to catch-up with the fireside chat on the Fellow Traveller YouTube channel from Friday 6th May at 10:00 PT / 18:00 BST / 17:00 UTC.

The Final Cut Anniversary!



Disco Elysium - The Final Cut has its first anniversary today so we’re celebrating with a huge discount. Get the full game right now with all its bell bottoms and whistle blowers with a whopping 65% off until April 4. Tell all your friends.

https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/
An anniversary like this is as good a time as any for a party. And what do you need at a party? Games! So let’s play one: Can you remember everything we added to Disco Elysium with The Final Cut?

Alright, don’t panic, we know it’s a long list. Here are most of the things we added to the game a whole year ago:
  • Full voice acting (English)
  • New political vision quests
  • New characters
  • New clothes
  • New area
  • New cutscenes
  • New animations
  • New music
  • New achievements
  • Controller support
  • Improved playability
Have you played The Final Cut and think you found everything? Well, think again as we added a bunch more secrets into the game in late 2021 with the Jamais Vu Update. Naughty of us, we know, but we wanted to say thanks to all of our brilliant fans.

Is that everything? Oh, not quite. The ZA/UM Atelier also celebrated its first birthday last week and had a full restock of its catalogue of Disco Elysium-inspired clothes.

Best go and browse the store right now in case there’s something you’ve wanted to pick up and haven’t had the chance yet – like, how about one of our esteemed art prints?



Alright, that’s all, friends. Ars longa, vita brevis.

All our love,
zaum

Disco Elysium Patch notes for version 2a92c13c (viewable in the F1/Help menu, bottom right)
  • Fixed savegame name creation (no longer confusing!).
  • Fixed molotov cocktail throw.
  • Fixed audio when running the generator.
  • Blast doors no longer open randomly.
  • Updated end credits -- a good reason to get a different ending!
  • Fixed an NPC who kept showing up too late on screen. Clearly, they had better things to do...
  • Fixed general audio bugs in backyard.
  • Attention Puller circle on Paralyzer orbs is now properly hidden. Really.
  • Huge pile of optimisations for faster loading and a smoother Disco experience.
Take care and stay safe folks! Remember to report bugs here.