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Retrospective 2024: What a YEAR for Relic Hunters Legend

Originally posted by Team
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The year 2024 was undoubtedly one of the most transformative and challenging years in the history of Relic Hunters Legend.

With many challenges overcome, bold changes, and the invaluable support of our community, we continued building the game of our dreams. Here’s a complete retrospective of the achievements and key moments we experienced this year:

[h2]February: Treasure Maps Public Playtest[/h2]



We kicked off the year by testing the new Treasure Maps feature with a public playtest.

This event also included item balance updates, unique icons, and new Relics, which were critical for gathering community feedback. The suggestions we received helped fine-tune the experience before the official feature launch.

[h2]March: Panzer Joins the Team & Treasure Maps Patch[/h2]



March saw the arrival of Panzer, the Relic Hunters' mascot, with her unique skill set.

We also released the Treasure Maps, which included adjustments based on playtest feedback, and introduced a new faction: The Cartographers, who help players explore treasure maps.

[h2]May: Offline Mode Debuts[/h2]



Responding to community requests, we began rolling out Offline Mode. Major changes were made to the game’s story progression, allowing players to advance at their own pace without unnecessary restrictions. The campaign’s beginning was reworked, shortening its length and adjusting early Rebel Rank chapters for better accessibility.

We also introduced a new way to unlock Hunters using Hunter Tokens, implemented a revamped character selection screen, and reworked the way to acquire Kindness currency and Ascendant keys, which are now purchasable in the Stranger Shop.



[h2]June: New Horizons[/h2]

We announced our separation from the publisher—a challenging but necessary step to reaffirm our creative vision. Thanks to the community’s support, we overcame industry challenges and continued shaping Relic Hunters Legend’s future with more freedom and focus.



[h2]August: Transition to Premium & Local Saves[/h2]

We revealed the game’s transition from Free-to-Play to a premium model priced at $20 at launch. This decision also allowed us to remove the online-only requirement. Progress is now saved locally with Steam Cloud Save support. Additionally, we introduced save slots for up to five accounts per device, supporting progress both offline and online.



[h2]September: Patch 0.11 Brings Core Improvements[/h2]



The Patch 0.11 delivered the first implementations of announced improvements:

  • New Save System: Play solo offline or multiplayer online, retaining progress in both modes.
  • Cosmetics Overhaul: Conversion of old currencies to Fashion Credits, with all skins available in the Stranger Shop.
  • Revamped Help Others: Now you receive a Buff for staying close to your teammates, leading to extra Kindness rewards at the end of the mission and we removed the Kindness Weekly Cap



[h2]October: Patch 0.12 - Super Affixes & New Combo System[/h2]



The Patch 0.12 introduced:

  • Super Affixes: Boost item power by 30-50%, with higher drop rates in high-level missions.
  • Storage Expansion: Increased storage space for up to 200 items.
  • New Steam Achievements: 18 retroactive achievements, with two reserved for the 1.0 launch.
  • New Combo System: Any Hunter can now perform Combos solo, with detonations varying based on each character’s damage type.


[h2]December: Patch 0.13 & New Features[/h2]



We ended the year with the Patch 0.13, which included:

  • Grandpa Chronos Workshop: A Crafting system for modding items, upgrading item tier and rarity, allowing for more personalized builds.
  • Challenge Mode: High-difficulty missions with T4 materials as rewards, 10 new Major Challenges and 8 new Set Affixes for unique playstyles.




This year, we also participated in several exciting events, including Gamescom LATAM, where Relic Hunters Legend was a finalist at the BIG Festival. We were honored to be part of the DEVGamm Awards, the ANIMAI Festival - Festival Baiano de Animação e Games, proudly taking home awards for Best Game, Best Audio, and Best Art. Oh, and let's not forget our prestigious participation at the TGAGWCAGA 2024—The Game Awards for Games Who Can't Afford the Game Awards!

None of this would have been possible without you, our community. In a year full of challenges, your patience, feedback, and support kept us going. We hope you’ll continue with us in 2025, enjoying the new content we’re preparing and helping us make Relic Hunters Legend even better.

Thank you for being part of this journey. Here’s to an amazing 2025! 🚀

Patch 0.13 is here!🎉

Hunters, the wait is over! 🎉 Patch 0.13 has officially landed, bringing exciting new features, powerful customization tools, and improvements based on your feedback. With Grandpa Chronos’ Workshop now open, Challenge Mode unleashed, and a host of tweaks and fixes, there’s never been a better time to jump back into the action.

Let’s dive into what’s new:

_______________

🚀 What’s New?


[h2]🔧 Grandpa Chronos’ Workshop[/h2]



Grandpa Chronos has set up shop, bringing powerful tools to help you craft and customize your dream loadout! Here’s what you can do:

  • Item Modding: Take control of your gear like never before by adding new affixes to your weapons and equipment. Want more critical hits, elemental damage, or better survivability? Modify your items with specific stats to match your playstyle!
  • Tier Upgrading: Boost your gear’s level and unlock its maximum potential for tougher challenges.
  • Rarity Upgrading: Transform your items into Exotic or Augmented tiers, unlocking their true power and granting access to incredible bonuses.


Take your build to the next level with Grandpa Chronos’ innovative crafting system!

[h2]🔥 Challenge Mode[/h2]



Put your skills to the test with Challenge Mode—a new way to play Missions with higher stakes and new rewards.

Activate Challenge Mode on any mission in the Broken Timeline to:

  • Scale the mission to level 50 for maximum quality loot rolls.
  • Farm T4 materials without being restricted by timegates.
  • Face randomized challenges for unique gameplay experiences, keeping farming exciting and engaging.




This system eliminates the need to grind lower-level missions for high-level rewards and ensures every run feels worthwhile. It also includes:

[h3]⚔️ 10 New Major Challenges[/h3]

Challenge Mode Missions now feature exclusive Major Challenges to ramp up the difficulty and fun:

  • Dry Bottles
  • Decaying Field
  • Min-Maxing
  • Mark of Retribution
  • Empire Strikes
  • Temporal Storm
  • Elite Guards
  • Timekeepers Invasion
  • Kami Invasion
  • Imperial Invasion



[h3]🛡️ 8 New Set Affixes[/h3]

Build unique playstyles with these powerful new item sets:

  • Abapotim Legacy's Set
  • Sharpshooter's Set
  • Survivor's Set
  • Tinker’s Set
  • Space Rogue’s Set
  • Trash Queen’s Set
  • Endless’ Set
  • Skirmisher’s Set


[h3]🐞 Fixes & Improvements[/h3]

We’ve squashed bugs and tweaked mechanics to enhance your gameplay:

  • Fixed bug that was causing Stun and Freeze Duration Reduction to not work properly.
  • Fixed bug that would cause Pinkyy to not become immune to Crowd Control during her Ultimate.
  • Fixed bug that would cause Ace's Scoundrel to not be applied at all.
  • Fixed bug that would cause Raff's Crossfade to not apply the appropriate bonus do Weapon Damage.
  • Fixed one of Healing Mantle's Affix text, it was displaying Fire Damage instead of Increased Healing.
  • Fixed T3 version of the All Attributes Affix, it now grants all Attributes instead of just Agility.
  • Fixed T4 Blitzkrieg's Base Damage to match its T3 version.
  • Camera will no longer lose focus of player character when getting interrupted during a Charge Skill (this happened only when using gamepads).
  • Replaced Shop Token by Fashion Credits at the Stranger's Shop.
  • Fixed Wild Mask's damage conversion. Any damage caused by the player should now be converted to Nature damage, causing extra damage to Armor and triggering Contagion.
  • Fixed bug that would cause Red Chests to have a invisible area around them that would block incoming shots.
  • Path of Kabeer's prices have been increased to match other T4 Weapons (34.000 Bounty). We've also added a T3 version to the shop.
  • Start Mission Dialog now correctly displays to all Party members if it's a Special Mission or a Challenge Mode enabled Mission.
  • Fixed bug that would cause the wrong VO line to be played when players delivered Orbs to Rifts.



[h3]🔨 Tweaks & Balancing[/h3]

  • Target Practice Dummies now display Damage Numbers and a DPS Counter at the Shooting Range.
  • Increased Firestarter’s Fire Damage Bonus from 40% to 60%.
  • Added 2 new Feats to the "Rebel 2" Rank Chapter to introduce Grandpa Chronos’ Workshop.
  • Increased material caps for all tiers—T4 Materials are now capped at 999, T3 and below are capped at 99.999.
  • Removed Epic and Rare Catalysts from the Stranger's Shop
  • Special Missions now reward more T4 Materials for greater progression opportunities.
  • Academy Arena Epic is now a Scavenge Mission


[h3]🔨 Weapon Rebalance Batch #1[/h3]
Our goal with this batch of weapon tweaks is to have more viable weapon choices in the endgame, with different damage profiles and feel. We felt Marksman Rifles were exceptionally weak, and both Auto Rifles and Beam Rifles were also subpar.

Weapon Types

  • Auto Rifles: Base Damage increased from 28 to 32 (~14%)
  • Beam Rifles: Base Damage increased from 40 to 50 (25%)
  • Marksman Rifles: Base Damage increased from 33 to 41 (~24%)
  • Marksman Rifles: Precision Damage increased from 100% to 130% (30%)


Tier Adjustments

Several Legendary Weapons had different values between their T2, T3 and T4 versions. Most of them had a stronger T4 version. We've applied the T4 Stats to all other Tiers.

T4 Weapon Bases

  • Starduster: Increased Base Damage from 19 to 24.
  • Tangent: Increased Base Damage from 53 to 123, increased Fire Rate from 3 to 5, increased Precision Damage from 130% to 175%.
  • Derivative: Reduced Base Damage from 49 to 38 (30%), Increased Fire Rate from 7 to 12.6, Increased Magazine Size from 7 to 21.
  • Judgement: Increased Base Damage from 15 to 19, Reduced Reload Time by 25%.
  • TwinkleTwinkle: Reduced Base Damage from 42 to 32. Increased Fire Rate from 12 to 20. Reduced Reload Time by 25%.
  • Bunny: Increased Fire Rate from 7 to 14. Increased Magazine Size from 7 to 12.
  • Segregationer: Increased Base Damage from 41 to 51, Reduced Fire Rate from 12 to 10.
  • Skull: Increased Base Damage from 27 to 56.
  • Ossein: Increased Condition Trigger from 10% to 30%.
  • Remembrance: Increased Base Damage from 19 to 22 (20%), reduced Fire Rate from 25 to 21.
  • Radian: Increased Base Damage from 29 to 64, reduced Fire Rate from 12 to 9.
  • Mediator: Increased Base Damage from 49 to 76 (70%), reduced Fire Rate from 7 to 5.
  • Omega Drive: Reduced Burst Size from 3 to 1, Reduced Critical Hit Damage from 154% to 110%, Increased Fire Rate from 2 to 3.




We’re committed to continuously improving Relic Hunters Legend with your valuable feedback. Jump into the action, test out these exciting changes, and let us know what you think on Discord or the Steam forums!

Thank you for your unwavering support, Hunters. See you in the Galaxy! 🌌

Relic Hunters Legend is part of TGAGWCAGA 2024!

Hey Hunters!

We’re thrilled to announce that Relic Hunters Legend will be featured in TGAGWCAGA 2024—The Game Awards for Games Who Can't Afford the Game Awards! This one-of-a-kind indie showcase is streaming this Friday, December 13th!

TGAGWCAGA highlights incredible indie games that truly deserve more attention while also poking a little fun at the exclusivity of The Game Awards.

Subscribe now to TGAGWCAGA’s YouTube channel so you don’t miss out!

📅 TGAGWCAGA 2024
🕔 Friday, December 13th
5:00 PM UTC / 6:00 PM CET / 12:00 PM ET
📺 Watch the stream here: https://www.youtube.com/@TGAGWCAGA

We’ll also be part of the TGAGWCAGA Steam Event running from December 13th to December 22nd, featuring tons of amazing indie games—including ours!

Make sure to join us this Friday, tell your friends and wishlist your favorite titles!

Patch 0.13 is Coming soon!

Hey, Hunters! 🚀

Patch 0.13 is just around the corner, and it’s packed with exciting updates! Here’s a sneak peek:



  • Grandpa Chronos’ Workshop: Upgrade and customize your gear with tools to mod affixes, boost tiers, and transform items into Exotic, Set and Augmented rarities.
  • Challenge Mode: Test your skills in tougher missions with improved rewards and 10 brand-new Major Challenges to spice things up.
  • New Set Affixes: Discover 8 new sets like Abapotim’s Legacy, Trash Queen, and Space Rogue to further customize your builds.
  • Tweaks & Fixes: Addressing bugs and adding small features like damage displays in the Shooting Range.


This is just the beginning—full details will be shared in the patch notes on launch day. We’ve worked hard to make these changes based on your feedback, and we can’t wait to hear what you think!

Mark your calendars for December 16th and stay tuned on Steam for the full rundown. Let’s keep making Relic Hunters Legend even better, together! 💖

Relic Hunters Legend: Roadmap to Launch 🚀

Hunters, we’re excited to unveil our Roadmap to Launch!



As we approach the finish line, we’re rolling out significant updates to make Relic Hunters Legend deeper, more rewarding, and packed with thrilling content. Here’s a detailed breakdown of what’s coming over the next few months:


December 2024: Grandpa Chronos’ Workshop & Challenge Mode


December brings a massive update with new systems to elevate your build crafting and endgame farming experience.

[h2]🔸 Grandpa Chronos’ Workshop[/h2]

A brand-new feature where you can modify and upgrade your gear:



  • Add or change mods on items for more customization.
  • Upgrade item tier to make them more powerful.
  • Adjust item rarity to unlock better stats and bonuses.


This is the ultimate tool for Hunters looking to perfect their builds!

[h2]🔸 Challenge Mode[/h2]

We’re introducing Challenge Mode to rework Endgame Farming and make it more flexible and rewarding:

  • Activate Challenge Mode on any mission in the Broken Timeline to:
  • Scale the mission to level 50 for maximum quality loot rolls.
  • Farm T4 materials without being restricted by timegates.
  • Face randomized challenges for unique gameplay experiences, keeping farming exciting and engaging.


This system eliminates the need to grind lower-level missions for high-level rewards and ensures every run feels worthwhile.

January 2025: Asteroid Dungeon Nemesis (ADN) Rework


January focuses on revamping the Asteroid Dungeon Nemesis (ADN) to make it a true endgame highlight.

[h2]🔸 Key Changes:[/h2]

[h3]Shorter Cycle[/h3]

  • ADN now resets every 3 days (instead of 7), letting you engage with it more frequently.



[h3]Enhanced Regular ADN:[/h3]
  • Enemy Levels: Adjusted to 35–45 for better accessibility.
  • 4-Player Co-op: Team up with friends to tackle missions together.
  • Improved Rewards: Higher T4 material drops and other valuable resources.
  • A great way to "train" for Greater ADN while still being rewarding.


[h3]Greater ADN Redesign:[/h3]

  • Solo or 2-Player Max: Greater ADN is now designed to be tackled solo or with a duo. We're focused on enhancing the experience for all players, whether you prefer to venture alone or as part of a team.
  • Pinnacle Activity: This is now the ultimate test of skill, requiring strong builds and careful execution.
  • New Rebel Rank Chapter: Players who complete all Greater ADN Missions will unlock exclusive bragging rewards like titles, banners, and more!


[h3]Better Combat Balance:[/h3]

Regular ADN: Players now receive a resistance penalty for added challenge.
Greater ADN: Resistance penalty is increased, making balancing offensive vs. defensive stats critical for success.

This rework aims to make ADN the cornerstone of the endgame, offering exciting challenges and satisfying rewards for dedicated players.

Q1 2025: Act 3 and More!


Between January and the full launch, we’ll focus on improving the gameplay by refining systems, fixing bugs and ensuring a smoother, more enjoyable experience. We’ll also be listening to any feedback and reactions from our community to the newly implemented features so we can continuously improving them.

The Launch 1.0 grand finale awaits early next year, and you can expect:

[h3]🔸 Act 3 Unveiled:[/h3]

  • A brand-new chapter with new regions, enemies, and a thrilling conclusion to the story.


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Stay tuned for exciting news about new ways to experience Relic Hunters Legend. 👀

Thank you, Hunters, for joining us on this journey. Your feedback and support have been invaluable as we prepare to launch the full Relic Hunters Legend experience.

Let us know what feature you’re most excited about in the comments, and get ready for an exciting adventure ahead! 💬