Tales of Glory - Big update incoming
Hey all,
Main game and demo will be updated in a few hours... Following content is available now in public beta


ChangeLog :
- Bug correction (see #known-bugs )
- Add setup screen for custom hand position & rotation (Done)
- Enhance second hand grab - floaty hand (Done)
- Rework trading (Done)
- Continue physics enhancement : Stiffer bodies, Impact propagation on limbs, Staggering V1 (Done)
- Float values on campaign for gold (Done)
- Turn horse with controller stick (Done)
- Change Body Locomotion to Gaze Locomotion (Done)
- New controls (Done)
- Better Stabbing (Done)
- Changing savegames path to something not breaking the game (done)
- Small surprise feature (Done)
- Head smashing with blunt weapons on enemies not down (but with no helmet) (Done)
- Down enemies are not instant kills when hit but damaged X2 (Done)
- Better grabbing (Done)
- Enhanced Throwing with aiming where you look (Done)
- Improve AI to prevent enemies to clump together - AI will circle you better now (Done)
- New Lobby (Done)
- Smooth transition between physic & animated state for combat and getting up (Done)
Hope you'll enjoy it
Jay
Main game and demo will be updated in a few hours... Following content is available now in public beta
ChangeLog :
- Bug correction (see #known-bugs )
- Add setup screen for custom hand position & rotation (Done)
- Enhance second hand grab - floaty hand (Done)
- Rework trading (Done)
- Continue physics enhancement : Stiffer bodies, Impact propagation on limbs, Staggering V1 (Done)
- Float values on campaign for gold (Done)
- Turn horse with controller stick (Done)
- Change Body Locomotion to Gaze Locomotion (Done)
- New controls (Done)
- Better Stabbing (Done)
- Changing savegames path to something not breaking the game (done)
- Small surprise feature (Done)
- Head smashing with blunt weapons on enemies not down (but with no helmet) (Done)
- Down enemies are not instant kills when hit but damaged X2 (Done)
- Better grabbing (Done)
- Enhanced Throwing with aiming where you look (Done)
- Improve AI to prevent enemies to clump together - AI will circle you better now (Done)
- New Lobby (Done)
- Smooth transition between physic & animated state for combat and getting up (Done)
Hope you'll enjoy it
Jay