First Update Coming Soon!
Thank you for all the amazing feedback so far, we are glad players are having a lot of fun. We are also working on a patch to address some of the biggest issues reported. A few players have experienced very frustrating first time experiences and we are very sorry about that. We are committed to addressing all these issues.
We are testing our fixes and plan to deliver our first update **on Wednesday (October 6th)**. This first patch is just the beginning of a long series of (free!) updates we have planned for the game. We are focusing first on bug fixes and polish, but we also plan a series of (free!) updates to expand the game. These will include more rooms, new levels, districts, more secrets, more weapons and upgrades and unlockable starting classes.
Here is our public roadmap, we will be updating it often!
In the patch, we will address:
* Game-breaking movement bug in the tutorial when you hold a grenade until it explodes
* Currency gears collecting issues
* Improvements to two-handed weapons
* Elevator physics improvements
* Difficulty and level balancing
* Hand-positioning adjustments
Finally, if you are experiencing any issues and would like support please join our Discord!
Thanks again for all your support. We're a small studio based in Germany and it means a lot. We look forward to this new journey together.
We are testing our fixes and plan to deliver our first update **on Wednesday (October 6th)**. This first patch is just the beginning of a long series of (free!) updates we have planned for the game. We are focusing first on bug fixes and polish, but we also plan a series of (free!) updates to expand the game. These will include more rooms, new levels, districts, more secrets, more weapons and upgrades and unlockable starting classes.
Here is our public roadmap, we will be updating it often!
In the patch, we will address:
* Game-breaking movement bug in the tutorial when you hold a grenade until it explodes
* Currency gears collecting issues
* Improvements to two-handed weapons
* Elevator physics improvements
* Difficulty and level balancing
* Hand-positioning adjustments
Finally, if you are experiencing any issues and would like support please join our Discord!
Thanks again for all your support. We're a small studio based in Germany and it means a lot. We look forward to this new journey together.