Update 2 is Now Live!
Hi friends,
The 2nd Update for Sweet Surrender is now live! We have received a tremendous amount of feedback from our growing player base, which has allowed us to really dig in our heels and iron out plenty of bugs and issues.
In the spirit of the season, we named this update the Ghosts of Autumn, since it addresses a handful of bugs where in-game entities would disappear, not appear or spawn at the wrong moment. Typical ghost behavior!
We made a wide array of changes and improvements, based primarily on player feedback from our Discord and other outlets. To name a few, Grapple guns will no longer bug out gravity, hovering your hand over your holsters will no longer cause endless vibration and Upgrade Chip descriptions have been improved!
For a full list of bugfixes/changes, check out our release notes attached below.
We want to thank each and every one of you for supporting us by picking up Sweet Surrender. It was a super fun release, and we are keenly looking forward to releasing further updates. You can check out our roadmap here!
Public Roadmap
We also want to thank both our Discord community and reviewers who have helped us identify all of these issues. It’s riveting to see the game grow! If you would like to join our Discord, just click this link! You will also be able to join a group of Beta testers, with access to Beta builds. You'll find more instructions in the Discord server!
Thanks, and have fun!
Salmi Games
Bug Fixes
Improvements
The 2nd Update for Sweet Surrender is now live! We have received a tremendous amount of feedback from our growing player base, which has allowed us to really dig in our heels and iron out plenty of bugs and issues.
In the spirit of the season, we named this update the Ghosts of Autumn, since it addresses a handful of bugs where in-game entities would disappear, not appear or spawn at the wrong moment. Typical ghost behavior!
We made a wide array of changes and improvements, based primarily on player feedback from our Discord and other outlets. To name a few, Grapple guns will no longer bug out gravity, hovering your hand over your holsters will no longer cause endless vibration and Upgrade Chip descriptions have been improved!
For a full list of bugfixes/changes, check out our release notes attached below.
We want to thank each and every one of you for supporting us by picking up Sweet Surrender. It was a super fun release, and we are keenly looking forward to releasing further updates. You can check out our roadmap here!
Public Roadmap
We also want to thank both our Discord community and reviewers who have helped us identify all of these issues. It’s riveting to see the game grow! If you would like to join our Discord, just click this link! You will also be able to join a group of Beta testers, with access to Beta builds. You'll find more instructions in the Discord server!
Thanks, and have fun!
Salmi Games
Bug Fixes
- Fixed rare floor drop-through issue when player walks around in their real-life play space
- Two-handed tooltip displays no longer remain constantly active
- Guardian bots are no longer immune to explosion damage
- Fixed bug which sometimes generated empty item chests
- Fixed bug which sometimes generated empty vending machines
- Fixed issue with entering the final room in the mines
- Fixed minor issues when rotating using smooth turning while moving
- Fixed issues with jittering hands on some objects
- Exploding Spider Bots no longer have missing HP bars
- Fixed Explosive chip bug which caused a weapon fired from the hand with the upgrade installed to only be fireable from that specific hand
- Fixed bug which caused the End Boss to spawn in the first Modern City level
- Laser mines will no longer sometimes spawn inside walls
- Drones spawned by the End Boss do not get stuck in the air
Improvements
- Enemy pathfinding has been improved
- Hovering your hands over your holsters will no longer cause constant vibrations
- Visual improvements to background assets have been implemented
- Upgrade chip descriptions (e.g the Firepower series) have been corrected
- Friendly robot now specifies what kind of grenade they want
- Crouching behavior has been improved
- Hands will reset on getting stuck in walls or objects
- Build number is now visible in the menu
- Fuel cell spawn rate has been decreased
- Supply crates now open in a consistent direction
- Melee bots can no longer push you out of bounds as easily