Melee Preview #2
Welcome to another preview of our upcoming Melee Update. We just published a fresh build, which you can try out RIGHT NOW in the Beta branch.
Today we will introduce our new melee weapon, the Throwing Daggers but first, here are our latest patch notes for the new Beta build.
Thanks to your continuous feedback and bug reports we could reproduce another bunch of annoying bugs and fix them. These include:
[h3]An Annoying Bug![/h3]
We also tried to fix all the issues regarding the unlocks of our new melee class, the Reaper. We could fix most of the bugs, but there is one specific report that the task "Reach slums only with melee weapons" resets after starting a new round. We have not yet found the cause of this bug and ask for your help with this. If you experience this bug, please include as many details as possible in the bug report (and also include the logs). You can find these in the options (Options => Beta) but you have to enable it beforehand.

[h2]Throwing Daggers[/h2]
These beautiful daggers are perfect as a hybrid melee/range weapon. Daggers are imbued with the imprint of their owner and will always return automatically after being thrown.


You can deal additional poison damage by either throwing the daggers or performing surprise attacks on unsuspecting enemies.

[h2]Beta Preview - How to Access[/h2]
You can check out the new Throwing Daggers and the rest of our upcoming Melee Update in our Beta branch (select Sweet Surrender in your library > Properties > Betas > Select Beta branch from dropdown list.)
In our Discord you can access private discussions with other Beta testers and stay up to date on each new update. We hope you will join us and share your feedback.
Cheers,
Salmi Games
Today we will introduce our new melee weapon, the Throwing Daggers but first, here are our latest patch notes for the new Beta build.
Thanks to your continuous feedback and bug reports we could reproduce another bunch of annoying bugs and fix them. These include:
- improvements and fixes for the melee weapons ⚔️
- EMP Spear shouldn't disappear all of a sudden anymore
- robots that lose all their hp should stay dead now 🤖
- Turrets shouldn't explode anymore when you touch them gently with your melee weapons 🧨
[h3]An Annoying Bug![/h3]
We also tried to fix all the issues regarding the unlocks of our new melee class, the Reaper. We could fix most of the bugs, but there is one specific report that the task "Reach slums only with melee weapons" resets after starting a new round. We have not yet found the cause of this bug and ask for your help with this. If you experience this bug, please include as many details as possible in the bug report (and also include the logs). You can find these in the options (Options => Beta) but you have to enable it beforehand.

[h2]Throwing Daggers[/h2]
These beautiful daggers are perfect as a hybrid melee/range weapon. Daggers are imbued with the imprint of their owner and will always return automatically after being thrown.


You can deal additional poison damage by either throwing the daggers or performing surprise attacks on unsuspecting enemies.

[h2]Beta Preview - How to Access[/h2]
You can check out the new Throwing Daggers and the rest of our upcoming Melee Update in our Beta branch (select Sweet Surrender in your library > Properties > Betas > Select Beta branch from dropdown list.)
In our Discord you can access private discussions with other Beta testers and stay up to date on each new update. We hope you will join us and share your feedback.
Cheers,
Salmi Games