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Sweet Surrender News

Update 1 is Live!

Hello friends!

We released our first patch update today. It contains a number of bug fixes and improvements, here are the full release notes.

Thank you for all the incredible feedback and support the last few days. It's been a wild launch for that. We really appreciate everyone's kind words and patience with some of the issues you faced. The game breaking bugs experienced by some players were heartbreaking for us to read about. That is not representative of the quality of experience we are aiming for. This patch is our first step to address these.

Next Steps

We are at work on a second patch to address the next set of annoying bugs and start adding further content to the game, in particular to some level variations. After that we will focus on our first DLC (the first of many major and free updates we plan for the game). You can follow along with our frequently updated roadmap.

You can join our Beta branch at any time by following these instructions:
  • Steam - Right click on Sweet Surrender in your library, select properties > betas. Then select the “beta branch” from the list, then you should be good to go!
  • Oculus - On the Oculus mobile app, go to account > library > Sweet Surrender, then click on the “Version”. From there, you can select the Beta channel.


Thank You!

Thanks for all the feedback. We want to hear more from players. If you want to share your thoughts or receive more frequent updates (including beta build updates), please join our Discord server.

Sweet Surrender Patch 1.0.590

The first patch for Sweet Surrender has been released! This patch addresses some of the most pressing issues that players have experienced. The details are as follows:

[h2]Bugfixes:[/h2]
  • Fixed some bugs which caused clipping through walls and out of bounds movement.
  • Fixed a bug which caused gears to not register when picked up.
  • Fixed a bug which caused teleportation pads to not teleport you as expected.
  • Fixed a bug where cracked walls couldn't be blown open with explosives.
  • Fixed a bug which caused the grenade launcher to be replaced by another weapon upon level change.
  • Fixed a bug which caused issues when moving and smooth turning simultaneously


[h2]Changes:[/h2]
  • Hand positioning has now been improved.
  • Several difficulty changes have been implemented.
  • Two-handed weapon holding has been improved.
  • Ammo count display has been moved to the side of the weapons. The position depends on which hand you hold the weapon in.



Thank you all for your continued feedback. We will be continuously pushing out updates to iron out further reported issues! If you want to see our roadmap for Sweet Surrender, here is a link.

If you are interested in testing out Beta builds before they are pushed to the main app, you are welcome to do so! (Beta builds are not stable releases, so you may encounter issues)

How to access:

Steam - Right click on Sweet Surrender in your library, select properties > betas. Then select the “beta branch” from the list, then you should be good to go!

Oculus - On the Oculus mobile app, go to account > library > Sweet Surrender, then click on the “Version”. From there, you can select the Beta channel.

To provide beta feedback, just drop us a message in our Discord server. You will be added to the Beta testing group, where you can provide feedback/suggestions in dedicated channels!

Thank you for playing Sweet Surrender, we’re so happy to have received such engaged feedback!

First Update Coming Soon!

Thank you for all the amazing feedback so far, we are glad players are having a lot of fun. We are also working on a patch to address some of the biggest issues reported. A few players have experienced very frustrating first time experiences and we are very sorry about that. We are committed to addressing all these issues.

We are testing our fixes and plan to deliver our first update **on Wednesday (October 6th)**. This first patch is just the beginning of a long series of (free!) updates we have planned for the game. We are focusing first on bug fixes and polish, but we also plan a series of (free!) updates to expand the game. These will include more rooms, new levels, districts, more secrets, more weapons and upgrades and unlockable starting classes.

Here is our public roadmap, we will be updating it often!

In the patch, we will address:
* Game-breaking movement bug in the tutorial when you hold a grenade until it explodes
* Currency gears collecting issues
* Improvements to two-handed weapons
* Elevator physics improvements
* Difficulty and level balancing
* Hand-positioning adjustments

Finally, if you are experiencing any issues and would like support please join our Discord!

Thanks again for all your support. We're a small studio based in Germany and it means a lot. We look forward to this new journey together.

Sweet Surrender Released!

Hi everyone,

The day has arrived! Sweet Surrender has now officially launched. This has been a great deal of excitement (and stress) for our entire team. To celebrate, here’s a brand new launch trailer!

https://youtu.be/e0-DvJ9LXro

We are happy and grateful to have received so much support and useful feedback from players! It has been a big help. The demo feedback in particular has helped shape many of our balance changes and system behaviors!

If you enjoy the game, please leave us a review! Every single one helps massively.

Next Steps


In the next two weeks we will be preparing our first patch to address bug fixes and balancing issues. We are actively monitoring player feedback and use this information to sculpt some awesome new updates! In the next months, we will be adding more bug fixes, new secrets, new levels, unlockable character classes, new weapons and more!

All updates will be FREE!

Finally, here is our public roadmap. We will be fleshing it out properly over the next days (once we recover from the release!)

Sweet Surrender Road Map

Thanks, and have fun!

Salmi Games




Launching September 30th 2021!

Hey friends!

We’re excited to finally announce that Sweet Surrender is coming out September 30th! We also have a brand new trailer for you to check out!

https://www.youtube.com/watch?v=iT1u9n2lSko

Sweet Surrender is our first fully budgeted game, and after 20 months of development we are really looking forward to releasing it to the public!

Post-Release Plans


The release is super exciting for us, but is also the start of a new development phase. We have gathered a great deal of feedback and wishes from players. This feedback (along with our own ideas) will form the foundation for future (free!) DLCs and updates. We will outline these details very soon in our upcoming roadmap!

The Demo


We decided to take down our demo, as it is too out of date and not representative of our game in its current state. We have unfortunately not had time to keep the demo up to date while focusing on getting the game ready for release.

We’ve also run into multiple hiccups when sharing the full build with testers and reviewers who have previously had access to the demo. This was another point of concern for us and we wanted to avoid any potential issues when reaching out to press.

Thank you for your understanding. We may bring back the demo in the future, but this is currently undecided.

Thank You!


We will naturally keep posting our updates on our Twitter, Discord and Steam page!
In the meantime, remember to add Sweet Surrender to your wishlist, it’s a huge help for us.

Thank you for all your support!

Salmi Games