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Hotfix for 1.8.0i

Just a small hotfix for 1.8.0, as playing Easy mode could potentially break the flow due to a wrong fallback event!

Fixed bug with some fallback events potentially blocking the flow if called at the wrong time

Version 1.8.0i

V 1.8.0i

Balance
  • Dad: All Alone achievement now does not count non-Pipbots Pips


Bugfixes
  • Fixed research UI sometimes getting stuck on top when exiting to main menu
  • Fixed button to return to a choice remaining on screen if you quit during a choice
  • Fixed Fishing Mastery event memory being unlocked at the wrong time
  • Fixed bug with fallback events being of the wrong type during mini-apocalypses
  • Fixed bug with World's End event potentially blocking the game depending on building destruction order
  • Localization fixes


Hotfix for 1.8.0h

Added a hotfix for 1.8.0h for controller users, as the game could hang after researching pavement when using a controller

Fixed a bug with researching Pavements with the controller blocking the interaction in the research tree

V 1.8.0h - Minor changes

Thanks everybody for the feedback!

V 1.8.0h

Balance
  • Revising the Past: Increased minimum threat from 4 to 5. Increased rarity from 3 to 4.


Bugfixes
  • Fixed too many buildings being visible in the research tree due to the change in 1.8.0g (it was supposed to be only for upgrades!)


V 1.8.0g - Minor fixes


V 1.8.0g

UX
  • Research Tree: Buildings that are practically guaranteed due to key constraints are now shown in the tree right away (for example, Water Wells)
  • Moved the preview button a bit below to avoid it covering resources


Bugfixes
  • Fixed Eden Grove not being able to appear anymore due to a wrong key selection