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dotAGE News

Release day!

Hello elders! The time has finally come, and dotAGE is now available for everybody to play!
Launch day has been really exciting, and I hope you are already having fun in the world of dotAGE, and I can't wait for you to reach the Apocalypse (if you can), and for you to unlock all that the game has to offer!



I'll be finally getting some sleep tonight, and then work first and foremost on the release bugs that are surely going to pop up with the increased number of players. If you can, please use the bug report inside the game, as that one will send me more information alongside the save file, making it easier to find the issue.

Also, don't forget to leave a review, it really helps in making sure the game gets shown to more people!

Have fun!
Michele

4 days to release!

Hello elders to be! I am so excited, I hope you are enjoying the new demo and the new event system!

I'm starting a countdown for release, and you can already see previews of the game popping up on twitch and youtube if you are curious about all the game has to offer!

Just 4 more days and you can try to beat the Apocalypse!



Demo update!

Hello elders to be! I just updated the demo with the latest changes, so you can see the new event system, UX, and new balance before the game releases in less than 3 weeks!

The new demo has a similar flow to the old one, but it has several important changes:
  • The event system has been completely redone to allow reaching 100% protection if you play well. Decide whether you want to optimize, or whether you want to try your chances!
  • The balance of buildings, resources, turns, events has been completely redone after many months of iteration. Difficulties have been rebalanced, so if you are a good player of the old demo I suggest trying out Hard mode directly!
  • You will find a few new buildings in this updated demo, which are the buildings that you will encounter at the start of the game in a few weeks
  • There is a new playable mechanic: Jobs! Two of the buildings in the demo allow you to train professionals
  • A sneak peek at the new Boon mechanic if you fend off the Doom event!
  • The Demo is localized in Italian and French (WARNING: localization is a fan effort so you may encounter errors, and we are still working to make it better)




Have fun in the world of dotAGE!
Michele

Merciless survival roguelite turn-based city builder 'Dotage' releases in October

Taking plenty of inspiration from board games, Dotage puts you in the shoes of the Elder, who had a doomed vision of the future. So off you go to start a new village where you have to carefully guide them.

Read the full article here: https://www.gamingonlinux.com/2023/09/merciless-survival-roguelite-turn-based-city-builder-dotage-releases-in-october

Release date announcement!

Hello Elders to be! I am so happy to tell you that I finally have a release date for dotAGE!
In development since 2014 in my spare time, this little game of mine has become so big and I am so proud of it, the time to finally show it to you has come!

I prepared a new trailer for the occasion
[previewyoutube][/previewyoutube]

Enough words, when is the game getting released?

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The 4th of October, a month from now!!! (AAAAAAAAH this feels so liberating). I am so excited and I hope you are too!

What now then? The next month will be a bit busy, as I need to make sure that the game can be viewed by as many people as possible (not easy as a solo indie dev), so do spam all your friends with the news, and send the game to your enemies by forcing them to play the hardest mode!

I am working on the updated demo so you can try out the new event mechanics and the changes to the buildings before the release, stay tuned for more!

I hope you will enjoy the world of dotAGE!
Michele