1. UNDYING
  2. News

UNDYING News

Feb 05 Patch Update

Fixed a minor issue.

Feb 02 Patch Update

Fixed a bug that "Anling can't kill enemies knocked down by Cody's slingshots".

Jan 29 Patch Update

1. Added 10 achievements such as Fight Poison and "Armory Upgraded".
2. Fixed an issue where the wrong number of items were stacked when crafting.
3. Fixed a problem where Cody was unable to equip his raincoat.
4. Fixed some problems with abnormal durability of weapons.
5. Fixed an issue where the interactive icons around Cody were still displayed when accompanying him.
6. Fixed a problem where the mini-map did not zoom in correctly, after entering the poison fog area.
7. Fixed a problem when a weapon is dropped, the weapon icon was still displayed in the HUD avatar area.
8. Fixed an issue where the number of bullets was not displayed correctly when using an enhanced shotgun.
9. Updated the source information of some new items on the item description UI.
10. Poison fog damage is now calculated as a percentage of the character's health, and the Normal difficulty in survival mode and story mode is now deducting 4% of the character's health per in-game hour.
11. Fixed an issue where the enemy knocked down by rushing to Cody will also exert a corresponding poison DOT effect on the enemy when using a poison-enhanced weapon.
12. Fixed a problem that caused incorrect poison damage to the enemy after enhancing a weapon with "Poisonous Weapon Ointment"
13. Fixed an issue where weapons proceeded with "Poisonous Weapon Ointment" will still play hit visual and sound effects after killing enemies.
14. Now poison vine no longer blocks your way, after its death.
15. Fixed a problem where you can see the effect of raindrops briefly after entering a new location.

v0.4 Major update and Lunar New Year Sale!

Dear "Moms",

Happy Lunar New Year and Year of the Tiger! The v0.4 major update is here as scheduled! We also bring you a 7-day Spring Festival event!



[h3] A poisonous fog strikes! Come and explore the dangers of the fog now! [/h3]
- Poisonous fog comes after Day 21 in the Story Mode, and a bit earlier in the Survival Mode.
- Don’t stay too long in the fog!
- Maddened enemies in the fog, and special loot!
- Dangerous poison vine, escape or fight?
- Use special loot and pick up special plants in the poisonous fog, to create ""poison"" enhanced weapons!
- Poisonous fog will coexist with zombie hordes.



[h3]New weapon - Shotgun! Try your best to get it![/h3]
- Seth, the mysterious merchant, is not just a guy who sells mysterious goods every 3 days. His series of quests will bring you the new weapon you want!
- In order to finally craft the shotgun, you need to upgrade the ""Advanced Dismantling Bench""
- Shotguns are powerful and have a wide range of damage
- Defeating enemies for a chance to get shotgun bullet parts!

[h3]Free new skins for the Lunar New Year! [/h3]
- Cody's Descendants of the Dragon costume!
- Anling's [Giant Panda Set]! Become a Chinese national treasure, cute and fierce!



[h3]Other interesting updates from the past few weeks[/h3]
- In Survival Mode, you have three chances to revert to the most recent morning, instead of a permanent loss of your progression!
- Survival Mode will now unlock after surviving in Story Mode for 10 Days. You no longer need to beat Story Mode to unlock this feature.


Finally - once again wish all Chinese and global fans, have a happy Lunar New Year of Tiger!

Jan.21 Weekly update

1. Fixed an issue where the cat cage would disappear after switching scenes. You may now return to the location you originally found it and pick it up again.
2. Fixed a UI bug where the cat bowl would incorrectly display "Cody remove food" when there was no food in the bowl.
3. Fixed a graphical issue where ambient light would display incorrectly when it rains.
4. Fixed an issue where you would still receive messages related to backyard invasions when outside your home.
5. Fixed a bug that sometimes Cody's health would not reduce when he gets wet.