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  3. Update 2.0.6 - July 22, 2019

Update 2.0.6 - July 22, 2019

We have analyzed the latest reported crashes and concluded that in most cases the problem is connected to the capes’ physics. The issue is tricky, as we are unable to recreate it on the testing machines yet. Thus, we do not have estimates for the solid fix. Meanwhile, we added an option to disable the cloth physics. We recommend trying this option for those of pathfinders who experience problems with game crashes.

Please be aware of plot spoilers in the description below.

  • In the Capital Inn, in some circumstances, players could meet Jubilost and start a dialogue related to The Door to Nowhere quest ahead of time. Resolution: fixed.
  • After players have explored the Blackstones Ford map, they can stay in that area to collect the loot and exit when they feel like it.
  • After a player starts investigating the Season of Bloom quest line and talks to Kesten, the Second Breath quest fails if it was not completed before.
  • During the first romance scene with Kanerah, her sister Kalikke could be present in the room. Resolution: fixed.
  • At the House at the Edge of Time, in rare cases Jaethal could be missing, thus making it impossible to save her and Tristian from Nyrissa. Resolution: fixed. However, the saved games with this issue cannot be fixed. The solution is to load the saved game before the cutscene with Nyrissa, Tristian, and Jaethal.
  • Fixed an issue when the dialogue with the mite failed to start in the Turncoats quest (Linzi’s second quest).
  • Once again fixed the issue when the mercenary advisors sometimes failed to resolve kingdom events.
  • The Letter from Jamandi Aldori kingdom event failed to complete if the baron did not appear in the Throne Room after the letter arrived and before The Lost Relic quest has been completed. Resolution: fixed.
  • Fixed the issue when the kingdom event related to the Economy rank increase failed to activate.
  • After killing Tartuccio in the Old Sycamore dungeon, sometimes the player could not exit the room where the fight occurred. Resolution: fixed. The saved games with this issue have been fixed as well.
  • In the Capital Square, the character could sometimes get stuck in the Palace. Resolution: fixed.
  • In DLC 2, in the Cultists' Shrine, when you exit to the Global Map and load an autosave to get back to the cave, the exit icon could disappear. Resolution: fixed. The saved games with this issue have been fixed as well.
  • When finishing Chapter 6, players without DLC 1 (The Wildcards) encountered an empty page about Kalikke and Kanerah in Epilogues. Resolution: fixed.
  • The Bomber's Eye spell didn't work. Resolution: fixed.
  • The Legendary Proportions spell had an incorrect type of bonus to AC. Resolution: fixed.
  • Flaming Burst Adamantine Dwarven Urgrosh +3 and Lycanthrope Bane Disruption Club +3 did not have Disruption. Resolution: fixed.
  • Skin of the Rough Beast had incorrect sounds, ability visuals and an ability, which affected not only enemies. Resolution: fixed.
  • Ring of Circumstances now correctly resumes to give its bonuses after resting.
  • Briar did not have the information on game mechanics. Resolution: fixed.
  • Gyronna's Amulet had an incomplete description. Resolution: fixed.
  • In the standalone version in DLC 3, Stone to Flesh scrolls have been added to the Dragon’s goods.
  • The Judgemental Gaze headgear gave a bonus to Intelligence instead of Wisdom. Resolution: fixed.
  • Boggards’ idle animation start has been randomized.
  • When you right-click the class in the level up / character generation interface, the feature progression was displayed incorrectly falling behind by one level. Resolution: fixed.
  • An option to disable the cloth physics has been added.
  • Our heartfelt thanks to our backers and the epileptic seizure warning have been brought back to the Russian version.
  • The soundtrack is updated. Added two new themes to the DLC Varnhold's Lot.


A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.