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  3. Update 2.1.0b for beta patch.

Update 2.1.0b for beta patch.

Pathfinders,

We want to thank you for all the reports and feedback you have provided. Today we want to release important fixes for the beta update such as a fix for Kingdom Management.

Please be aware of plot spoilers in the description below!

  • In turn-based mode, enemies were always displayed as if they couldn’t act in their turn. Resolution: fixed.
  • The Bug Report button was removed from the UI of the console version. To access the Bug Report window, you should press Esc to open the in-game menu.
  • Fixed the overlap of the sequence of turns and the additional action bar.
  • Fixed the animation played when the toolbar for the current turn appears.
  • Fixed how the Kingdom motto is displayed on the Kingdom management screen.
  • The Kingdom screen didn’t work in the PC version. Resolution: fixed.
  • When opening the Metamagic window, the UI elements could sometimes overlap. Resolution: fixed.
  • Fixed the incorrect loot and missing blood visual effects of the dead body in the prologue.
  • Changed the color of Jaethal’s name for readability.
  • The deadly paralysis effect caused by Vordakai now disappears after combat (unless the difficulty is set to “Somewhat tougher enemies” and higher, which corresponds to the Challenging mode and higher).
  • Rapid Shot no longer applies a -2 penalty to single attacks.


A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.