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Shelter Devlog #4 | Cooking and recipes 🍳☢️



Hi Chefs!

In the previous devlog we surprised some of you with the new mechanics such as hunting and farming. In this entry we'd like to talk a little bit about cooking and recipes, because Shelter is still first and foremost a cooking game.




In Shelter you'll need to utilize your cooking skills to earn trust from the surrounding camps in the Sector and with their help try to find your long lost family. Cooking in the post-apocalypse will be based on ~60 unique food products. That includes meat harvested from 3 types of mutants, monster eggs, mutated plants and mushrooms and various pre-war products such as sauces, spices or multiple canned products. We wanted to see the expansion's setting as an opportunity to introduce tasty and exotic-looking foods.




New products also mean completely new recipes. Surviving in the wastelands requires high levels of creativity and making the most out of available resources. Shelter's cookbook will include a total of 45 recipes with varying levels of complexity. On the post-nuclear menu you'll be able to find all kinds of dishes from soups, stews and burgers to completely new dishes based partially on Turkish cuisine. New types of recipes include shashlik, kebabs and vegetables on a stick.




Shelter will be equipped with various tools and stands you might know already from the base game. That means ovens, griddles, cookers, pots, pans, knives, blenders all reskinned to match the theme of the game. There will be some new utensils as well. First one is the pipette which should make all the drizzling a bit easier and the second one is a huge BBQ grill placed in the middle of the kitchen. The BBQ grill will be used for preparing all the new skewer-based dishes.




Are you hyped for cooking in the post-nuclear wasteland?





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https://store.steampowered.com/app/1575660/Cooking_Simulator__Shelter/