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Egypt: Old Kingdom News

Version 1.0.14 Hotfixes and new languages for the artbook.

Bugs fixed

  • Fixed the game crash during the Great Age of Pyramids;
  • The effect of decreasing the limit of the population after the fire now will be applied only once when the building is completely destroyed;
  • Fixed the rare bug of overlapped tooltips;
  • The early end of the Civil War does not count as a failure anymore.


Balance improvements
  • The effect of pyramids buildings is added on the Egypt map;
  • The trade bonuses on the map of Egypt is decreased by 30%;
  • The Chinese localization is updated;
  • The Italian and Turkish artbooks are added.


Please note: To avoid possible compatibility problems it's recommended to start a new game.

Version 1.0.13 New part of bug fixes

Bug fixes

  • Fixed the bug when the game crashed at the beginning;
  • Fixed the mistakes in the order of pyramids construction;
  • Fixed the bug when the relationships with a tribe didn't improve despite having enough resources for it.
  • Fixed the calculation of trading bonuses and its display in tooltips.
  • Fixed the end of the 3rd trial, the conquering of Upper Egypt's capital manually;
  • Fixed the end of the 5th trial, in the case of an early victory;
  • When you're searching for your enemy, you'll automatically see the explored area of enemy's tribe;
  • We improved the area of selecting a god in the Cults menu;
  • Fixed the Enemy alliance with the tribe which is friendly to the player.
  • Epidemic task completion now properly ends the effect of "Cure disease";
  • Fixed the possibility to assimilate the tribe when the relationship between them hasn't reach 100%;
  • Fixed the background of warriors during the attack on the city area;
  • Fixed the completion of the task "Corruption";
  • Fixed the calculation of bonuses for Domestication of Hyenas;
  • Fixed the rare cases of flickering tooltips;
  • Fixed the immediate creation of a pyramid from hurrying the construction and from the architect bonus to speed up construction;
  • Fixed texts mistakes.


Balance fixes and improvements
  • 5th trial: fixed the mechanic of separatism; added the option to end the trial early; a remake of trial's balance;
  • 8th trial: it is now simplified; if the god of the city is Ptah, pyramids get +10% bonus of efficiency;
  • 3rd trial: the effect from "Fortify" and "Bribe" is lowered from 5% to 3%;
  • Improved the compatibility of saves between the different versions;
  • Improved the scaling of tooltips on the map;
  • The abandoned settlement now gives a random bonus of resources; it also can appear on the map of Egypt;
  • Tooltips in the Battle window now will appear under the actions buttons;
  • Game settings: new options "the speed of movements" and the dragging of the camera;
  • The map of Egypt: the chance of war declaration now increasing for each explored tribe;
  • The action of Seth to "Call a sandstorm" now costs 30 of luxury (before it was 20) and destroys 20% of enemy's troops (before it was 30%);
  • Improved the visual side of the map uploading process;
  • Splash screen of CESRAS added;
  • Small improvements of balance during the battle with other tribes.


Thank you to all the players and volunteers who helped us with localizations and bug reports.

Special thanks to Aleksandr Rusakov for his help with fixing the bug when it was impossible to continue the game after 180 turn.

Trading cards for Egypt: Old Kingdom are now available!

Here comes the long-awaited day - we finally added Egypt: Old Kingdom trading cards! While the rest of the team fixed bugs and updated the game, our artist Max Yakovenko created 12 trading cards, new Steam backgrounds, and badges. As you probably know, only popular games on Steam are allowed to add trading cards, so it would not be an exaggeration to say that it's all your deed. Catch 'Em All! ;)

Version 1.0.12 Bug fixes and balance adjustments

Shortcomings and bug fixes
  • Flickering icons and tooltips;
  • We can't fix the black screen problem, because it's Unity engine's problem, but there are a few ways to fix this bug;
  • Now the Unification of Egypt can be launched without the discovery of Chiefdoms;
  • Fixed the unintended press of some buttons off Spacebar;
  • Fixed the maximum score count in the final window of the game;
  • Numerous text mistakes fixed;
  • Discoveries menu sound fixed;
  • Fixed the bug of workers animation, when one animation overlayed another;
  • Ancestral duty is now counted by the average value of 10 turns, not by the value of the last turn;
  • On the map of Egypt we turned off Subjugation and Patronizing;
  • Riots now can only happen in the area with workers;
  • On the map of Egypt we fixed the tooltip for the "Capital" task;
  • Fixed the scaling problem in the Stats texts;
  • Buttons in the trials dialogs are now inactive if the player doesn't have enough sources;
  • Fixed the camera rotation bug;
  • Fixed the event of the Lower Egypt exploration.


Changes in the balance and gameplay
  • More freedom of choice in the tutorial with the animals and societies;
  • The final trial became easier;
  • Change of the combat balance for different gods (Ptah: 5 turns, Horus: 2 simultaneous combats 4 turns each);
  • The longevity of cults worshipping is increased by 1 turn;
  • The cult of Ra is more effective;
  • Expeditions now bring 25% fewer resources;
  • Sacrifices during the royal crisis are now more expensive;
  • Raids of the devastated areas now bring fewer resources.


Thank you to all the players and volunteers who helped us with localizations and bug reports.


Special thanks to Constantine Savenkov for his help in fixing the Subjugation of Egypt trial and special thanks from our programmers for the detailed bug report.

Version 1.0.11 Urgent fixes of game's logic bugs.

  • We fixed the exploit which allowed breaking the tutorial on turn 3 and 4;
    Added the option to turn off the tutorial in the tutorial dialog window about society;
  • Fixed a bug in the Flood event;
  • Fixed the window of decentralization unblocking;
  • Fixed the bug when the uploading of the save file made on the 1st turn of the game was broken;
  • Fixed a few bugs in the Conquests of Nubia and Egypt;
  • Fixed a group of bugs in various events, connected with non-existent tribes.


Attention, please! In the new version, you might see the warning window saying that your old save file is incompatible with the new version. Please ignore this warning, everything should work fine.

We also can see some other bugs, we’ll fix them asap. Also, expect the improvements of balance in various quests and actions!