Character 4 Progress Report #5
Happy Friday,
This week we've been continuing work on art polish and card design via some A/B testing!
While we'll still be doing some card work, more efforts will be put into UX and bug fixes + some work on non-card content.
The physical editions for Slay the Spire have been delayed from 11/8 -> 11/15.
Sorry for the delay :(.
Ironclad Word Art by /u/WInchesterB
This super hype Watcher art by @m_a_p_p_u
Patch Notes
This week we've been continuing work on art polish and card design via some A/B testing!
While we'll still be doing some card work, more efforts will be put into UX and bug fixes + some work on non-card content.
Physical Edition Delay
The physical editions for Slay the Spire have been delayed from 11/8 -> 11/15.
Sorry for the delay :(.
Community Fan Art
Ironclad Word Art by /u/WInchesterB
This super hype Watcher art by @m_a_p_p_uPatch Notes
Content
- Adding new Discipline card.
Balance
- Reworked Fasting card.
- Reworked Scrawl card.
- Reworked Vault card.
- Reworked Wave of the Hand card.
- Reworked Weave card.
- Battle Hymn+ gains Innate instead of more Smites.
- Blasphemy card now exhausts when played.
- Carve Reality card upgrade reworked.
- Deceive Reality card upgrade reworked.
- Devotion and Pray card rarities swapped.
- Evaluate card upgrade reworked.
- Intangible now affects both attacks and HP loss as before (revert).
- Master Reality card reworked.
- Nirvana card rarity is now uncommon.
- Pray card upgrade reworked.
- Reach Heaven card is now Uncommon (was Rare).
- Reach Heaven card upgrade reworked.
- Rushdown card rarity is now Uncommon.
- Signature Move card rarity changed from Rare -> Uncommon.
- Tantrum card now deals 3 damage 3 times to the same target.
- Unraveling card is removed from the game.
- Wallop card damage nerfed from 10 -> 9.
- Wallop+ card damage nerfed from 13 -> 12.
- Wish card no longer loses HP, costs 2, and its effects are reduced.
Bug Fixes
- Custom Mode now unlocks even if you play a Daily Climb offline now.
- Fixed + at end of upgraded cards not being colored yellow.
- Fixed bug where players could not return to Choose One screen (Stance Potion/Wish) after looking at map/deck/settings.
- Fixed ESC buttons causing unusual behavior on card reward screens (blank maps, hiding the reward screen).
- Fixed Omamori not affecting certain card obtain types including Curse of the Bell.
- In touchscreen mode, choose one card option now works.
- Omamori relic now interacts with Calling Bell as intended and fixes controller crash.
- Plated Armor power now caps at 999.
- Wheel Kick card was incorrectly affected by Strike Dummy/Perfected Strike.
UI and Effects
- Adding beta art for 10 cards.
- Adding polished art for 19 cards.
- Cards/powers/potions that generated Upgraded Cards now just describe them with a + in their name.
- Deleting two unused font files.
- Ink Bottle gets shiny new art.
- When hovering Map Legend items, the tips now appearing in a fixed position not blocking the map.
Localization
- Updates for DEU, DUT, EPO, ITA, JPN, KOR, THA, VIE, RUS, ZHS, ZHT.
- Fixing asterisk/coloring issue for JPN/ZHS/ZHT card preview words.
Details!
Some relics get polished and others get shiny assets
Watcher by 
This pixel Snecko and Merchant by
We can't really link to the source for the safety of the artist.
Shiny!
The Silent looking really menacing by
A short break from fan art to appreciate some hard work on these costumes by 

