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Rusted Warfare - RTS News

Mac support added (beta), change game speed, larger unit cap

-Mac support added. Let me know if there are any issues. (Steam overlay might be broken on Mac, I'm working on a fix)
-Can speedup or slow down or pause singleplayer games with +/- buttons. Btw you can queue up commands while game is paused.
-Doubled unit cap in singleplayer (and added hidden setting to customise it)
-Fixed bug in adv mode skirmish unit cap causing it to be lower than it should (so it's unit cap is now quadrupled with above change)
-Fixed click and drag mouse actions being ignored when placing buildings
-Fixed click and drag action being ignored when using in-game buttons
-Fixed mouse wheel zoom not working just after using the mini-map

This again should be compatible in multiplayer with the last version. Let me know if there are any issues.

Mac support added (beta), change game speed, larger unit cap

-Mac support added. Let me know if there are any issues. (Steam overlay might be broken on Mac, I'm working on a fix)
-Can speedup or slow down or pause singleplayer games with +/- buttons. Btw you can queue up commands while game is paused.
-Doubled unit cap in singleplayer (and added hidden setting to customise it)
-Fixed bug in adv mode skirmish unit cap causing it to be lower than it should (so it's unit cap is now quadrupled with above change)
-Fixed click and drag mouse actions being ignored when placing buildings
-Fixed click and drag action being ignored when using in-game buttons
-Fixed mouse wheel zoom not working just after using the mini-map

This again should be compatible in multiplayer with the last version. Let me know if there are any issues.

Another Small update

-Added cycle fabricator, land factory and air factory hotkeys
-Detect missing or bad openGL drivers and show a message with info
-Fixed crash from out of range keyboard input
-Switching to advanced skirmish not transferring AI difficulty
-Crash details show in popup (helps modders if they make syntax errors)
-More reliable shutdown after exception
-Fix AI showing as disconnected
-Fixed sandbox editor not showing till units are deselected (due to builder being auto selected)

This update should be compatible in multiplayer with the old version.

Another Small update

-Added cycle fabricator, land factory and air factory hotkeys
-Detect missing or bad openGL drivers and show a message with info
-Fixed crash from out of range keyboard input
-Switching to advanced skirmish not transferring AI difficulty
-Crash details show in popup (helps modders if they make syntax errors)
-More reliable shutdown after exception
-Fix AI showing as disconnected
-Fixed sandbox editor not showing till units are deselected (due to builder being auto selected)

This update should be compatible in multiplayer with the old version.

Small update (from before)

Forgot to post this before sorry:

-Add idle builder & extractor hotkey.
-Quick rallypoint option (change rally with just move orders), can be turned off in the settings.
-German and Italian translations.
-Disconnected shown on player's units if they aren't in the game.
-Fixes to hotkey saving.
-Builders/spiders now selected automatically when starting a game
-New options: '-width', '-height', '-fullscreen', '-nomusic' added for troubleshooting