New TRAILER and big Reddit post
[h3]Quantum League On Reddit[/h3]
On Friday, our Lead Game Designer, Balthazar Auger, posted a description of Quantum League (alongside a very short game play video) on the r/gamedev sub Reddit.
Fellow developers (and also curious gamers browsing the sub) seemed to be really excited about the idea behind the game and also about the level of execution at this stage of development. The post reached more than 2.4k upotes in 24hs!
In his post, he explains some of the design decisions and the difficulties that the team has been facing, creating a multiplayer First Person Shooter where time travel mechanics actually have meaningful consequences.
He also talks about the kind of strategic and tactical game play that emerges from adding perfect information to the arena shooter formula: as players are in a time Loop, they can use their knowledge of what will happen in the future to really change the timeline to beat their opponents.
Other team members joined the discussion to respond to some very interesting game design related questions. We can't wait to show you more!
Follow this link to read the whole post: r/gamedev Quantum League, a competitive FPS Time Loop game in real-time multiplayer. And yes, it IS as tricky to make as it sounds!
[h2]New Recruitment Trailer[/h2]
If you missed our Quantum Athlete Recruitment Trailer last week Don't forget to check it out below to learn more about the game's unique mechanics:
[previewyoutube][/previewyoutube]
On Friday, our Lead Game Designer, Balthazar Auger, posted a description of Quantum League (alongside a very short game play video) on the r/gamedev sub Reddit.
Fellow developers (and also curious gamers browsing the sub) seemed to be really excited about the idea behind the game and also about the level of execution at this stage of development. The post reached more than 2.4k upotes in 24hs!
In his post, he explains some of the design decisions and the difficulties that the team has been facing, creating a multiplayer First Person Shooter where time travel mechanics actually have meaningful consequences.
He also talks about the kind of strategic and tactical game play that emerges from adding perfect information to the arena shooter formula: as players are in a time Loop, they can use their knowledge of what will happen in the future to really change the timeline to beat their opponents.
Other team members joined the discussion to respond to some very interesting game design related questions. We can't wait to show you more!
Follow this link to read the whole post: r/gamedev Quantum League, a competitive FPS Time Loop game in real-time multiplayer. And yes, it IS as tricky to make as it sounds!
[h2]New Recruitment Trailer[/h2]
If you missed our Quantum Athlete Recruitment Trailer last week Don't forget to check it out below to learn more about the game's unique mechanics:
[previewyoutube][/previewyoutube]