1. The Labyrinth
  2. News
  3. Beta branch updated to version 2.0.0

Beta branch updated to version 2.0.0

Hey all! Version 2.0.0 is now live on the beta branch! This update has a large amount of changes that I will go into more detail when I push the update to the default branch.

The main part of this update is much more accurate damage/heal numbers. When you have an attack/spell queued and hover over a valid target the game now gives you an accurate amount of damage/healing you're going to deal to the target, taking into account most modifiers that you or the target have that can alter these numbers. The only modifiers that aren't taken into account are ones that activate on a percent chance. This should take away a ton of micromanaging on what effects you and the enemies have before you determine which targets to focus on.

The second part of this update is major spell redesigns. Many spells in the game have been tweaked, some have been reworked, and some have been replaced entirely. I'll go into much more detail about the specific changes when the update is on the default branch.

To change to the beta branch:
  • Go to your library
  • Right-click The Labyrinth
  • Click Properties
  • Click Betas
  • On the dropdown menu select "beta"
  • Confirm and the update should automatically start downloading!


I'll leave the update in the beta branch for a little bit to iron out any issues that are found before I release it officially. Have fun!