1. The Labyrinth
  2. News
  3. Update 1.1.0

Update 1.1.0

Notes
  • This is the first big update since release! This update adds additional features for newer players that aims to make the beginning experience easier for them!






Bugfixes
  • Fixed the Combat Sound Delay option not loading properly


Changes
  • Updated the tutorials with color coding on the words to make it more visually interesting


Additions
  • Added three new options before you start a new game: Custom, Quick Start, and Beginner Start! Custom start brings you to character creation as normal. Quick and Beginner Start automatically assigns you characters to get you through character creation even faster. You choose your names, difficulty, seed, and run length and you're immediately put in the game!
  • Quick Start randomly assigns you a party from the entire pool of 16 classes. You get one class from each of the main class types and are guaranteed to get a healer (either a Mage or Archer healer)
  • Beginner Start randomly assigns you a party from a pool of 8 classes. The classes in the pool are the simpler types that are easier to grasp as a new player. Beginner Start also automatically unlocks a recommended ability at the start of the game so you don't have to. Similar to Quick Start you get one class from each main class type and are guaranteed to get a healer
  • Added new Gameplay Options: Auto Stat Points and Auto Spell Points! These automatically allocate your Stat Points/Spell Points when you receive them based on your unique class's priority list. Auto Spell Points waits until you have enough points to allocate to the next-highest priority unlock/upgrade
  • Added a highlight in the Spell List to show you what the game recommends you unlock/upgrade next!
  • The attack text in combat now says when you have no valid targets, such as in the case all enemies are untargetable