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Development hiatus and the future of the game

Hey guys, I wanted to put an announcement as to why there's been a lull in development for a short while and give you some news about the future of The Labyrinth.

Part of the reason is because I worked by butt off in January to get the game out of Early Access. I worked pretty much the entire month updating the game, fixing problems, and adding content to prepare it for its release. I also spent the time after release fixing release bugs, doing light marketing, creating videos, and putting together a website. Keep in mind I'm a solo developer so I was doing all this by myself with no additional help, and after a full month of working extremely hard I was burnt out.

Another reason is that I went on a 2 week vacation at the start of February. I didn't work on the game during that time and took my mind off things to relax and recuperate.

The last reason is that I was affected by the winter storm that hit Texas last week. My house is currently unlivable and I'm having to resolve my living situation. The stress from this has made it hard for me to get the desire to program. Once my living situation is resolved I feel I'll be ready to work on the game again.

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Now I want to talk about the future of the game. I've had a lot of time to think about it and I came to the conclusion that it's probably best that I stop working on additional content for the game. I love the game and love that there's so much possibility to expand, but I've been working on this for 4 years by myself and I really want to work on other projects. The game is also made in Flash which of course is not the programming language of choice nowadays, so I really want to start working in a different language for future projects.

I love the universe I've made here and I don't want to abandon it. I'm really happy with the world and ideas I've made and I can definitely see myself coming back to this world in future projects. Maybe not a direct sequel, but something with similar ideas. We'll just have to see what the future has in store, but I'm optimistic (:

I'm not halting development entirely, but I'm only going to focus on fixing bugs with the game. I'm so happy with the progress it's made over these past few years and I hope you understand my decision. Thank you all for sticking with me, I hope you enjoy my game as much as I've enjoyed making it
Follow my twitter for announcements on future projects!