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Brigand: Oaxaca News

Version 10.9

Complete list of fixes:

SOURCE CODE:
-Fixed character screen showing skill modifiers for other characters if player has status effects (diseased, etc.).
-Added new "tiny" HUD font size option.

SCRIPTS:
-Increased Cribber Vitality in INI script, so you don't insta-kill the one on the Polyphonic with high Strength.
-(PANAMA) Objective to kill Yalo now gets erased when Cooper dies.

STORY FILES: (requires starting a new game)
-Increased Cribber Vitality in story file.
-Put antiviral pills in Polyphonic cell.
-(BATTLES) Replaced ITIC Cribber with Expert Cribber on plantation battle (trains Software up to 40).

Warlordocracy Early Access v2.2

Complete list of fixes:

-Fixed fur pelt quest with Nordus.
-Fixed bug when bluffing Crimson for Hideout Key.
-Fixed cauldron sprite in object script (not "couldron").
-Better party member selection while dragging with the mouse.
-Added use scripts for the hut objects to search them (not in Ch.1).
-"ObjGive" script command now picks the new object created.
-Improved dirt edge tiles.

Warlordocracy Early Access v2.1

Balanced some stuff, added hemp crafting with Naturalism, fixed a couple minor bugs and improved some crap. Goal is to leave early access by New Years.

Link: https://store.steampowered.com/app/1748160/Warlordocracy/

Complete list of changes:

-Fixed initial selection circles when party moves to a new map.
-Fixed very rare bug where party members would occasionally not change maps with the player (maybe).
-Using Naturalism at fires and couldrons no longer works in certain weather if outdoors.
-Changed Jadenbury Bridge Guard name to Milphio, added final end chapter prompt.
-Naturalism ability now allows crafting with hemp, foraging for hemp.
-Potions of Curing now cure disease as well as poison, higher value.
-Increased bonus damage with the Backstab ability.
-Window now displayed when no room in inventory.
-New items and sprites: hemp, rope (not in Ch.1).
-New objects and sprites: hut, hut2, shrubHemp, hook, hookRope, treeSavannah, lattice, vine (not in Ch.1).

Version 10.8B (Font Size Option)

A few people have complained about the font size. I started using a 3rd party plugin for the HUD font a while back (not the font in the menus or windows), to signifciantly increase the framerate. I think I made it a little too small, so now I have 3 options in the game menu for HUD font size: small, mid, large. Default is small. Mid looks good. Large kind of overlaps other words, but the option is there if you want it.

EDIT: Final Brigand update for all eternity.

Version 10.8

I think I fixed the Steam achievements DLL problem. I just changed the source code to unlock the achievement 10 times in a loop, because the third party Steam plugin seemed kinda random. Also a couple of fixes to the BATTLES DLC.

Complete list of fixes:

SOURCE CODE:
-Fixed Steam achievements problem (I think).

SCRIPTS:
-(BATTLES) Fixed bug where Cooper would not disappear after initial dialogue on plantation.
-(BATTLES) Players starts with machete instead of axe in Loma Larga battle.

STORY FILES: (requires starting a new game)
-(BATTLES) Added a couple medkits in a crate at the start of Loma Larga battle.