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Brigand: Oaxaca News

Version 10.2B

99% sure this is the last update, as the 5-year anniversary is in 20 days. Mainly, I fixed the problem where throwing poison weapons at targets didn't lower the poison charges.

Complete list of fixes:

SOURCE CODE:
-Throwing weapons with charges (like poison weapons) now decreases the charges.

SCRIPTS:
-Fixed story-breaking bug if you go Scumlands route, kill Lilly, and leave your key with a party member that leaves you.

RESOURCES:
-Moved Player's Manual, Builder's Manual, Updates, and Credits docs to a documents folder.
-(FORTRESS) Changed player skin for FORTRESS story because he's supposed to be a different character than the OAXACA story.
-(COMMUNITY) Added artwork from Okazzaa (@Okazzaa on Twitter).
-(COMMUNITY) Added 5 new avatars.

Warlordocracy Demo v43

25 more days till Early Access. Meanwhile new demo.
Link: https://store.steampowered.com/app/1748160/Warlordocracy/

-Fixed AI using bombs (and other usable items that target others in scripts).
-Made mouse selection more accurate and fixed "objSelSizeX" and "objSelSizeY" commands.
-Removed requirement for gathering party when travelling to a new map (now only checks for combat).
-Fixed problem where setting targets or destinations in editor mode would cancel when exiting editor.
-Fixed bug where failing the main story and reloading your game still had saving disabled.
-Fixed choppy slowdowns in map script of Tutorial Dream (don't call time every map tick).
-Decreased selection size of horses, sheep, goats, llamas, etc.
-Added item types and some item info to Player's Manual.

Warlordocracy Demo v42

Link: https://store.steampowered.com/app/1748160/Warlordocracy/

Complete list of changes:

-Improved initial logo screen.
-Added "locked.ini" file that locks listed story names.
-Added new script commands: "lockStory" and "unlockStory" to change ini file.
-If non-party character is attacked and current target is far away, auto-change targets (not just 25% chance).
-Fixed bad bug from last patch regarding party selection and commands.
-Fixed script command "pickLast" to save last object correctly.
-Fixed script command "objGive" screwing up object targets.
-Improved low-education dialogue auto-changes.
-Added a couple of overworld map items.

Warlordocracy Demo v41

Steam NextFest! I gotta figure out how to play the non-demo version so I can stream the level editor. I'll figure it out by tomorrow. Fixed some party AI (interacting with objects and getting items now only commands the first-selected party member instead of the entire party). Also, you can now milk cows, sheep, goats, and llamas.

Link: https://store.steampowered.com/app/1748160/Warlordocracy/

Complete list of changes:

-Easier to select party members behind other objects.
-Interact and examine commands now only command first-selected party member.
-Player can now milk cows, goats, and sheep by using them with an empty bottle.
-Changed party destination positions to be based on current party member positions.
-Fixed bug when player returns to main menu immediately after main character dies before gameover.
-"ObjHeal" and "objRecharge" script commands now allow negative values.
-Increased axe damage (now double sword damage but half speed).
-Added another three overworld maps to the Player's Manual.

Warlordocracy Demo v40B

Link: https://store.steampowered.com/app/1748160/Warlordocracy/

Using that internet map editor is helping me plan the whole fucking game out better than handwriting shit, and I also put the maps in the Player's Manual.

Early access of the entire Chapter 1 coming July 15th. Complete list of updates for the demo:

-Rearranged the Bandit Camp map, gave Murag a bigger tent, etc.
-Added maps of the Former Viridi Republic and Jadenbury to the Player's Manual.
-"Make" command in the scripts now has an optional amount parameter (not in demo).
-Still adding a lot more maps for Early Access (not in demo).