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Brigand: Oaxaca News

No internet for a week

Some inbred plumbers fucked up the cable in my building yesterday, so I won't have home internet for another week. Only limited phone data. Sorry about that.

EDIT: Remember to keep Malwarebytes turned OFF while playing.

Future Plans for Warlordocracy

LINK: https://store.steampowered.com/app/1748160/Warlordocracy/

I am still working on another couple of side-quests in the Warlordocracy demo and finalizing the class balance (gotta add in some bluff dialogue options, etc.). Then I'm gonna playtest through the demo with every class, then hopefully update on Fuck Napoleon III day, March 5th.

The demo is going to stay restricted to only 10 maps, so I'm done with the demo maps. I just need to make sure that the classes are balanced, finish some more dialogue and side-quests, and hopefully improve the pathfinding a lot more. Then I can keep working on the full version.

You can import your entire party and list of reputations into different stories with the script commands already, so I think the first full paid release will be the first four chapters. There will be a satisfying conclusion but obviously some loose ends. Then there will be a couple DLCs that add two more chapters each that you can import your party and reputations into. So there will probably be a total of 8 chapters before the party gets too overpowered. I have tons of story notes and an ultimate ending, and now I just need a way to conclude the base game in a satisfactory way before the optional expansions.

There, I made the outline of my outline. Time to get high.

https://www.youtube.com/watch?v=yfcyVtD8-Dk

Version 9.6

IMPORTANT: Disable Malwarebytes Anti-Ransomware for now or your saves will get fucked up.

Malwarebytes helped me a while back, but now the problem is back. For now, just disable Ransomware protection on Malwarebytes while playing Brigand or your saves will be fucked. I'm talking to them again but it's gonna take a while.

Meanwhile, here is another update. Mainly, F4 now hides/shows the HUD. Included *.X versions of all models in the COMMUNITY DLC, because they are easier to work with than *.DBO files for modders. I also decreased value of 30-cal ammo to make sniper rifles more viable and increased the Tsunami Pulse Rifle damage.

SOURCE CODE:
-Fixed Steam starting options (removed Exclusive Mode and added Player's Manual, Builder's Manual, and these updates).
-Added new hotkey to hide/show screen HUD (F4).

SCRIPTS:
-Player now spawns behind oil platform in the final chapter to make it easier to hide from sniper (but not in NIGHTMARE).
-Silencing pistols now drains pistol ammo instead of replenishing it in all stories.
-Decreased price of Sniper ammo in all stories and stores from 50 to 40.
-Increased Tsunami P-Rifle damage in all stories from 8 to 10.

RESOURCES:
-(COMMUNITY) Added X versions of all models in the Extras/Stuff directory in case people want to edit them for mods.

Version 9.5

I think I fixed enough little shit listed here to call it 9.5, thanks to the bug reporters. Most of it I already patched up a few days ago. I'm putting the community logo on this update because I want to thank you all for doing a huge part of my job for me. I forgot all your Steam names.

SOURCE CODE:
-Fixed mouse look speed on "smooth" framerate setting.

SCRIPTS:
-Fixed bug where Rolland would give you an objective in Chapter 6 to talk to Uncle Bob even though you already did it.
-Fixed bug where Gomez would have the wrong dialogue after moving to South of Pochutla.
-Fixed error message with poison and cursed weapons when you kill a target (it was only a pointless error message in the bottom window).
-Fixed hacking turret window with Brillo del Sol Apartments terminal, now says 35 instead of 50 required Software.
-(PANAMA) Removed useless functions on Dr. Lee's terminal in the Deep Canal.

Warlordocracy Demo v24

Link: https://store.steampowered.com/app/1748160/Warlordocracy/

I think I'm making these Demo updates too detailed. Fixed a lot of abilities like Economics, Naturalism, Mining, Smithing (not Blacksmith anymore because you can work with all metals). Item prices are now modified by condition, faction respect, and the Economics ability (boosted by Education skill).

Got rid of the Alchemist class and combined it with Scholar, then added an extra ability to all the other classes. So now all the other classes are a bit more powerful. As of right now, the Streetwise and Linguistics abilities do nothing. On the next update, Streetwise will let you gather information in towns and contact the black market at any time (in town). Also, I need to make more Bluffing dialogue options and books to translate with Linguistics. So the Merchant and Scholar are still underpowered classes, but they are getting there.

Also: a few more updates to character creation, fixed some minor bugs, changed Lurkwood to Tuskwood so I'm not ripping off the Forgotten Realms setting, and main player sex is now a reputation (not a script variable) so that it can be transferred when you import your party into another story.



Complete list of changes:

-Fixed shopping discounts, new script discount parameter, implemented Economics ability.
-Main 5 party members are automatically selected after moving to a new map.
-Newly-spawned mobiles now start with max Health and Meta, healed all mobs in story.
-Changed player sex to a reputation, not a variable (to be exported with party to other stories).
-Added new script command: "pickParty" to pick a party member (1 to 5), beds now heal whole party.
-Fixed bug from last patch where you can use/get objects from 2 paces away (now it's only talking).
-Changed Lurkwood name to Tuskwood (Lurkwood is a place in the Forgotten Realms setting).
-Changed Blacksmith ability to "Smithing" (all kinds of metals and ore).
-Finished the Mining ability and added a few ore veins to the world.
-Outlined mouse cursor in yellow to make it more visible.
-Added more abilities at trainers and training dialogue.
-Combined Alchemist and Scholar into one class.
-Character creation now displays class skills.
-Favius will now only talk to the main player.
-Updated Player's Manual and Builder's Manual.