1. Brigand: Oaxaca
  2. News

Brigand: Oaxaca News

Version 8.6B

SCRIPTS:
-Increased Charisma requirement from 20 to 30 to charm hostile hounds with Man's Best Friend ability.
-Fixed bug where Tio would spawn twice outside the Pochutla Warehouse walls if you go both ways in Chapter 2 (like your mom).
-Fixed bug where Junebug would train you with maxed out skills after Pochutla seige.
-(NIGHTMARE) Removed Silencers ability from character INIT scripts (replaced with Woodcraft).

Version 8.6

Thanks to Quadrajet for the chupacabras in NIGHTMARE. I don't know why I made a game set in post-apocalyptic Mexico and didn't have chupacabras. Also listed a bunch of script bugs I already fixed. Complete list of fixes below.



SCRIPTS:
-Fixed bug with the Family Reunion objective.
-Run Like Hell now increases Agility by 20 when you have 35 base Agility (instead of 40 base).
-(PANAMA) Removed Methane for Cooper objective when he joins the team.
-(PANAMA) Fixed bug where Cooper wouldn't leave team in tunnels if you are currently controlling him.
-(PANAMA) Added burned skulls to indicate where the fire loa spawn.
-(PANAMA) Made map script in Deep Canal safe to edit in Chapter 0.

RESOURCES:
-Fixed name for the Loa face BMP (used to be called "restless").
-Added a face image for chupacabras.
-(NIGHTMARE) Reverted back to old hound textures.

STORY FILES: (requires starting a new game)
-(PANAMA) Added burned skulls to indicate where the fire loa spawn.
-(NIGHTMARE) Added a few more baddies and increased final boss Vitality from 80 to 99.

Version 8.5 + Bundle

Full list of updates, for both the original and Nightmare DLC. Almost done. Thank you to the obsessive bug reporters. Also there is a bundle with all DLCs.

SCRIPTS:
-Fixed bug with friendly hounds leaving your team when you try to control them directly.
-Fixed bug where Security Worm Implant ability could let you kill Junebug prematurely, breaking the story.
-Fixed bug where message repeats in Chapter 2 about team leaving (Gao, Carmen, ghouls, hounds).
-Fixed bug where you could automatically report Ricardo is dead to Tio starting Chapter 4.
-Fixed bug where Leon would accept the Conspiracy Intell while hostile.
-Fixed bug where Defecting Scientist objective would not be erased.
-Fixed bug with the Family Reunion objective.
-Adjusted faction respect changes while dealing with Fingers.
-Improved Tsunami P-Rifle slightly.

Version 8.4B

Gonna have to start a new game in NIGHTMARE to see it, but thanks to Quadrajet. Also added some dialogue and text about the previous monster he added. No spoilers.

EDIT: Also, I'm gonna go take a long-ass vacation and hopefully find some mushrooms in Oregon so I can reset my mind and keep going on the new project. But there will be player-created shit coming soon.

Version 8.4


Thanks to Quadrajet, there's a new monster in the NIGHTMARE story now, but it's hard to find. No spoilers for the Creeperiness. Also, there's a launcher app for the demo now so you can increase resolution. Other minor changes to NIGHTMARE also.

Complete list of changes:



SOURCE CODE:
-(DEMO) Added launcher app for the demo version (no editor mode or windows mode options).

SCRIPTS:
-(NIGHTMARE) Added a new baddie that appears randomly at night after Ch. 6: The Creeper.
-(NIGHTMARE) Player is now forced to choose Badass Mode while playing the NIGHTMARE mod.
-(NIGHTMARE) Increased hunger increase rate by 50% in playerChecks.bsl for NIGHTMARE mod.
-(NIGHTMARE) Zac can now use two Voodoo spells.

RESOURCES:
-(NIGHTMARE) Added a new baddie assets that appears randomly at night after Ch. 6: The Creeper.

STORY FILES: (requires starting a new game)
-(NIGHTMARE) Zac now has two Voodoo spells in the story file.