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Brigand: Oaxaca News

Version 14.8

Save files are now 10% to 20% smaller, and there is a new option in the launcher to accommodate for multiple languages: Chinese, Korean, Japanese, Thai, Vietnamese, Russian, Baltic, Greek, Turkish, Arabic, and Hebrew. Russian and Chinese translations already underway.






Also fixed a few minor bugs with volume settings and NIGHTMARE Spanish translation.


Complete list of changes:

SOURCE CODE:
-Completely reworked save files (smaller, more efficient).
-Included new language option in Launcher for future translations.
-Demo Launcher can now change all settings other than world editor.
-INI file now shows launcher options so it can be edited by hand more easily.
-Fixed bug with "giveToPlayer" and "giveToDefault" commands that would occasionally exit the current script.
-Fixed some minor volume settings glitches when loading maps and games.

SCRIPTS:
-(PANAMA) Fixed character creation screen background in SQUIRREL challenge map.
-(NIGHTMARE) Fixed voodoo AI and Steam achievements in NIGHTMARE Spanish translation.
-(EXTRAS) Buffed the character classes in PANZY story in EXTRAS DLC (to match custom class skill points).

RESOURCES:
-Updated all story files with new save format.

New Test Branch

Just streamlined the save files so they are about 10% to 20% smaller now. Old saves will still load, and they will be converted as soon as you save again. Also improved the INI file to include language support for Russian, Chinese, Korean, Japanese, Turkish, Greek, and a lot more. There may be more translations coming besides Russian.

To test the new build, right-click Brigand in Steam, choose Betas tab, then select "Test Version" from the drop-down menu. I want to be careful not to fuck up anyone's saves, so not gonna make the patch official until it's tested more.

Version 14.7

Fixed 3 script bugs with NIGHTMARE, including a major one with summoning Kalfu on bonus map, removed unnecessary skeletonArm.x files in PANAMA DLC that were causing crash on Steam Deck. Fixed bug with virtual keyboard keys 7 and 8. Launcher now detects if you're using Steam and hides Steam notes if not. Buffed Chilling Orb slightly, and prevented backtracking after talking to Marvin (he should never leave the underground).

Final patch of all time.


Complete list of changes:

SOURCE CODE:
-Fixed touchscreen keyboard keys 7 and 8.
-Launcher app now detects if Steam is open and displays Steam notes accordingly (for GOG).
-Fixed bug with "giveToPlayer" and "giveToDefault" commands that would occasionally exit the current script.

SCRIPTS:
-Fixed Detect Motive dialogue option with Zac.
-Buffed Chilling Orb from 6 to 8 damage (13 damage with 60 Voodoo).
-Loose plank in Toxic Caves now breaks when you talk to Marvin (Marvin isn't allowed to leave underground).
-(NIGHTMARE) Engineer now gets Woodcraft ability in character creation in NIGHTMARE (no Silencers ability).
-(NIGHTMARE) Fixed bug where smoking coca leaves would not recharge Meta in NIGHTMARE.
-(NIGHTMARE) Fixed bug with Kalfu dialogue in Shrouded Cove.

RESOURCES:
-(NIGHTMARE) Included missing Kalfu model in NIGHTMARE.
-(PANAMA) Deleted skeletonArm.x models in PANAMA, which were crashing game on Steam Deck (default DBOs used instead).

Version 14.6

Here's another update for record-keeping purposes. Mostly so Trollface can see it for the Russian translation. I thought I was done fixing bugs, but you beautiful assholes keep the reports coming.

Fixed bug: If you went to the Scumlands and talked to Lilly, then went through the Topo Tracks and pass, fought off Tio, and then talk to Tio outside the Warehouses, his pathfinding would get fucked up. It was based on the Lilly conversation variable. It is now based on Tio's X position (
Also added d3d9.dll to the game's folder, which probably fixes the black screen issue a couple people reported a while back. Thanks to Intoxicated Hyena and felix on Discord. Final patch of all time.


Complete list of changes:

SOURCE CODE:
-Fixed bug with ability range/cost display in trainer window when unlocking new ability (thanks to IntoxicatedHyena).
-Initial warning messages now says that even anti-virus programs in passive mode will corrupt saves.
-Closing the launcher app with virtual X button will now save the settings.

SCRIPTS:
-Fixed Tio's pathfinding in Warehouse District if you talked to Lilly in Scumlands then went through Topo Tracks (thanks to IntoxicatedHyena).

RESOURCES:
-Added d3d9.dll to game folder, which reportedly fixes a black screen issue that some people had (thanks to felix).

Version 14.5E


Minor update so I could improve the initial warning/welcome messages to say that even anti-virus programs in passive mode will corrupt your saves. Someone's save got corrupted right before the final chapter. Also, exiting out of the launcher will now save settings. Plus a bug fix from a week ago or something.


Complete list of changes:

-Fixed bug with ability range/cost display in trainer window when unlocking new ability.
-Initial warning messages now says that even anti-virus programs in passive mode will corrupt saves.
-Closing the launcher app with virtual X button will now save the settings.