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Brigand: Oaxaca News

Warlordocracy Demo v3

OK, Warlordocracy Demo v3 with the first caveman version of the world editor:

https://blancaster45.itch.io/

Hit ALT to open the world editor, you can then select a tile with L-Mouse, and input a script command with R-Mouse. You still can't save the map (that will come next) but there are over 160 commands you can fuck around with if you check the Builder's Manual.

Also, special abilities are implemented (Mad Dash, Power Strike, and Poison Weapon), as well as magic jewelry. There's a magic ring by the trogs that increases your damage -- you just have to have magic jewelry in your inventory for it to take effect. And I fixed that bug where the time of day would pass even while paused.

My next demo will hopefully improve AI, and also allow saving and loading custom maps.

Also, the Brigand Scripting Language (BSL, not WSL) now allows comments if you start the line with `.

Not Dead

Heyo, I'm not dead, just moving. I plan to have a new Warlordocracy demo up in a week or two where you can use the command prompt and script to edit stuff. Eventually I will fix that horrific pathfinding but not yet.

After that, there will be another Brigand update (7.1), where I just improve the world editor, cause one dude here is making some fuckin premium content and it's gonna be sweet.

https://www.youtube.com/watch?v=E9kn6a0xl7k

Beached (Open Source)

Open-source Visual Basic interactive-fiction concept demo with a sentence parser and complete Visual Basic source code in case anyone wants to riff off this. Didn't want to throw it in the garbage. The engine is called TARS (Text adventure RPG system). The game is called Beached. Let me know if anyone wants to keep working on this old-ass program I made years ago.

Link: https://blancaster45.itch.io/beached-demo

Warlordocracy Demo v2

Warlordocracy Demo v2 is up on itch. Everything is now scriptable w/ notepad so you can screw around with dialogue, item properties, AI, etc. There's also a day/night cycle, and you can zoom the camera in and out with the mouse wheel. Next on the to-do list is the world editor.

https://blancaster45.itch.io/warlordocracy-demo

Articles on Random $h!t

In a couple weeks I'll post an update on Warlordocracy, a pixel and tile-based RPG that will gradually turn into an RTS when you recruit enough homies. Right now I'm making sure the notepad scripting language is working for max modability, then I'm gonna get to work on the map editor. After that... ahhhh... story.



Meanwhile, here are some articles I wrote when I got sick of coding:

https://tremg.info/2020/08/09/vr-and-nausea/
https://tremg.info/2020/07/28/why-colossal-cave-holds-up/
https://tremg.info/2020/07/21/why-i-plan-to-eventually-watch-all-46-oliver-stone-movies/
https://tremg.info/2020/07/08/who-built-the-pyramids-not-aliens-or-slaves/
https://tremg.info/2020/07/02/charles-manson-and-the-cia/
https://tremg.info/2020/06/30/apocalyptic-virus-lit/
https://tremg.info/2020/06/29/raw/