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Brigand: Oaxaca News

Command Prompt Fix for Old Saves

Sorry, I renamed all 10mm and 6mm Clips to 10mm and 6mm Mags because tons of gun nerds play this shit that I wanna kung fu the shit out of. So that means if you're loading an old save and you buy new ammo, it won't stack with your old ammo in the inventory. Here's how to fix it:

1) Turn on world editor mode in the launcher and load your save.
2) Press F2, left click the mouse to open the command prompt.
3) Type "renameAll=10mm Clip,10mm Mag" and press ENTER (comma between parameters).
4) Then type "renameAll=6mm Clip,6mm Mag" and press ENTER.
5) Leave blank and press ENTER again, then press ESC to leave the world editor
6) Save your game, then quit the game.
7) Relaunch with world editor mode turned off again so you can get Steam achievements.

Last fuckin update, I swear. I wanna work on my stupid magical fantasy DnD ripoff now.

EDIT: This is just in case any other chode-smoking gun nerds come at me in the future.

Version 7.3, Patching Old Patches

Most importantly, I fixed the problem that came with 7.1 where the AI stopped being able to use rocket launchers. I also fixed Carmen's texture (there were textures for the new model which may be used soon in a prequel that overwrote her original texture). Also, for some reason, Pluto's faction was set to the player on the Oil Platform, making him attack his allies on the roof. Ozee now has 30 Charisma, and I fixed some of the blast caps that looked fucked up.

No more source code updates for Brigand or I'll just keep screwing it up. There will be more 3rd party content, like the aforementioned prequel.

Complete list of fixes:

SOURCE CODE:
-Fixed recent bug where AI stopped being able to use rocket launchers (major).

SCRIPTS:
-Ozee now has 30 Charisma in INIT script.

RESOURCES:
-Removed textures for new Carmen model that from the OAXACA assets folder (making her look like shit).

STORY FILES: (requires starting a new game)
-Fixed bug Pluto's faction alignment on Oil Platform map (no longer attacks Baroque Tribe).
-Fixed bug where a couple of blast caps would lose their hidden limb status (and look like grenades).
-Ozee now has 30 Charisma in story file.
-(PANAMA) Ozee now has 30 Charisma in story file.
-(SQUIRREL) Ozee now has 30 Charisma in story file.

Ass-fucking cockwhore bitchcunt FUCK!

So apparently somewhere in my last couple updates, the AI stopped being able to use rocket launchers. Right now I am in the middle of moving so I can't fix it. FUCKING FUCK ASS BITCH FUCK!

FUCK.

EDIT: Fixed, new update in a couple days after I double check everything.

Version 7.2B

Last couple of Panama fixes (hopefully). Thanks to Georgeliquor2000 and Koa-chan~♥.

-Fixed AI bug during Warehouse siege where thugs in the tower would target you even if non-hostile.
-Changed the name of Uncle Bob's Baron AR to Baron AR+ (double rate of fire, same as upgrading rifles).
-(PANAMA) Fixed bug where The Flying Squirrel was still in the Deep Canal in Ch. 3 (for real this time).
-(PANAMA) Fixed problem with Hooker's Redemption Steam achievement.
-(PANAMA) Fixed the label in the Ronin Terminal.

Version 7.2

Thanks to Quadrajet the slowdown issues in the Arraijan Forest in Panama have been fixed.

Also, I removed the hi-res character textures from the Steam extras DLC. They are still in the Community Pack in itch.io, so you have to install them manually. There is also a low-res texture pack in that itch download for people who have memory problems or drink too much. Loading lots of textures without exiting the game causes crashes on some computers, so if that gets annoying you can use the low-res textures, again, thanks to the aforementioned slave.

Extra Content: https://blancaster45.itch.io/

Also, remember the workshop is workshopping now if you use the SteamWUT app.

EDIT: Itch shit still uploading, so give it about an hour.