Latest Patch 0.9504
Uploaded August 29, 2021:
This patch can be seen more as a hotfix for the melee and surrender problems in 0.9409.
Please use separate threads in the forum if you experience any issues:
https://steamcommunity.com/app/654890/discussions/2/
This patch can be seen more as a hotfix for the melee and surrender problems in 0.9409.
Please use separate threads in the forum if you experience any issues:
https://steamcommunity.com/app/654890/discussions/2/
Campaigns:
- fixed: sorting commanders by administration not working
- changed logic for commander filters
- raiding of blockade fleets now does not influence national morale anymore
- added workaround for units that are placed on navmesh islands and cannot leave
- AI now constructs forts on fewer and better suitable construction sites
- added preset commander filters when replacing officers
- added enhanced tooltip for interventions, though not working as intended yet
- fixed high number of disintegrations related to huge block areas around enemy troops
- fixed: late game buildings are shown from start on
Battles:
- increased influence of losses on victory balance
- units now retreat in slightly larger distances towards enemy units to prevent moving through small gaps in enemy lines
- fixed: melee status not resetting, leading to surrender of routed units
- fixed: AI artillery fallback not working if enemy is close
- cavalry and artillery now mount when retreating
Other:
- added “X” and “ESC” to close panels, removed similar functionality by using RMB